Defeat Means Friendship: Difference between revisions

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* In ''[[Sin & Punishment: Star Successor]]'', {{spoiler|the Griffin Keeper boss of Stage 5 befriends the main characters after they defeat it, and it offers to carry them to their destination Mt. Fuji}}.
* In ''[[Solatorobo]]'', a quest with Alman has him asking Red to teach his new apprentice to work harder. The apprentice wants none of it, telling them to leave him alone, and eventually prompts Red to fight him. Once beaten, his attitude does a 180 and he'll do anything "Boss" Red tells him to, including working as hard as he possibly can.
* Whenever you defeat an enemy in ''[[Monster Girl Quest Paradox]]'', there's a chance that they'll regain consciousness and ask to join the party. Many bosses are outright guaranteed to do this when defeated. This is justified in-universe as well, since monsters follow [[Authority Equals Asskicking]].