Dem Bones: Difference between revisions

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* Freeware game ''[[Master of the Wind]]'' has skeletons wandering around the setting due to necromancers. Unusually some of these skeletons are sapient and just want to live in peace, something made rather difficult by overzealous clerics trying to grant them eternal rest. Shroud's partner Stoic is one of these.
* Most undead in ''[[Adventure Quest]]'', ''[[Adventure Quest Worlds]]'' and ''[[Dragon Fable]]'' are of this kind.
* The [[Downloadable Content|DLC]] "Old World Blues" of ''[[Fallout: New Vegas]]'' provides us with the [http://fallout.wikia.com/wiki/Y-17_Trauma_Override_Harness Y-17 Trauma Override Harness] automated suits, which were designed to evacuate wounded soldiers from the battlefield by taking over their motor functions; however due to several malfunctions, they end up wrecking havoc and killing anything on sight while still carrying inside the long-dead skeletons of their previous users, [[And I Must Scream|which were trapped in them]].
* The skeletons in ''[[Minecraft]]'' [[Oh Crap|can fire arrows]], and [[It Got Worse|ride giant spiders!]]
* Skeletons are a common foe in the [[Ultima]] series, but only gained the ability to revive continuously in Ultima 8 if the player did not kill them with the [[Turn Undead|Grant Peace spell]]. Taken to ridiculous heights in the horribly broken Ultima 9, where a defeated skeleton would break into its component parts and could reform again if there were enough parts for a whole skeleton. Cue frantic body-part looting mid-battle in a game where inventory space was already at a premium, and the skeletons kept respawning whenever you returned to the area.