Deus Ex/YMMV: Difference between revisions

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* [[Anticlimax Boss]]: Possibly all of them, except Page (and even that isn't really a "fight"). Since ''Deus Ex'' is consequent, a rocket or grenade or a knife to the neck will instantly kill a boss character just as well as a regular mook. There's also the fact that, due to engine limitations, the augmented bosses don't actually use any augmentations (besides invisibility), they just have increased health and resistance to special effects like fire, plasma, or tranquilizers.
** If you Maxed your Rifles skill, three headshots from an Assault Shotgun can kill Simons. [[Too Dumb to Live|He also conveniently runs straight to you just so he can taunt you before the fight, which means when the fight begins he'll be about five feet away]]. If you fight him at Area 51, it's actually possible to kill him right after the cutscene ''[[Epic Fail|before he even moves or throws a LAM]]''.
* [[Complete Monster]]: Bob Page, Walton Simons, and Anna Navarre.
* [[Crosses the Line Twice]]: You can play as a man who blows up a train station to defuse a hostage situation, then tells others to use non-lethal weapons to save lives, and later kills a man in front of his daughter before performing an eulogy for him without ''ever'' raising his volume above "bored monotone", resulting in a character whose motivations boil down to "[[It Amused Me]]".
* [[Crowning Music of Awesome]]: [[Deus Ex/Awesome Music|Has its own page]].
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** Being at least the Trained level in Computers. You can hack any computer and terminal in the game, allowing you to open doors, turn off cameras and do actions necessary to progress through the game. You need Advanced skill level to reprogram turrets, but unless someone sounds an alarm, they are no threat without the cameras.
** So long as you don't combine it with a scope mod, the laser sight weapon mod has the curious functionality of making the weapon it's attached to 100% accurate, allowing you to put your shots all exactly where the red dot is on the screen regardless of weapon skill. This allows you to turn the starting 10mm pistol into a pinpoint accuracy death machine. This could be considered one of the game's many...
* [[Genius Bonus]]: The game features some pretty heavy concepts and obscure bits of trivia. For instance, an enigmatic bum in New York greets the player by asking JC "Who will help the widow's son?". Although this is never explained in the game, that refers to an old Masonic greeting and plea for assistance -... another conspiracy reference.
* [[Good Bad Bugs]]: Several. Even with the last patch on, one can use the bugs to give oneself unlimited inventory space, double their starting equipment, and even gain unlimited skill points and augmentation upgrades.
** When starting a new game, you are given the opportunity to upgrade specific skills, with the Pistol skill already upgraded once. You can downgrade the Pistol skill and spend the points elsewhere, but when you actually start a new game, the Pistol skill will still have one upgrade applied to it.
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** Other resistance members make remarks that wouldn't be unheard of in circles skeptical of governmental power.
* [[Hype Aversion]]: Being hailed one of the best PC games ever for over ten years straight no doubt puts some people off from it. The fact that aspects of it, such as the graphics, may come off as dated to modern gamers doesn't help.
* [[Iron Woobie]]: If you speak with Morpheus, he'll confirm to JC he was {{spoiler|genetically engineered and that most of his life was a lie}}. JC replies "So what? Me and my brother suspected as much when we grew up."
* [[It Was His Sled]]: JC gets betrayed by UNATCO.
* [[Jerkass Woobie]]: Gunther. Sure, he’s a bloodthirsty killing machine with close to 1000 hits under his belt, but you can’t help but pity him. A diary entry from a random MJ12 trooper mentions that he thinks he hears him crying at night.
* [[Les Yay]]: There's a pair of women in the Lucky Money Club who are quite clearly into each other.
* [[Magnificent Bastard]]: Page has much of the world, including the player character, playing into his hands. Only a handful of people know the truth about him.
* [[Memetic Mutation]]: Some of the more memorable [[So Bad It's Good|lines]] from the game. Remember, a bomb ([http://www.youtube.com/watch?v=NG1qKzIsisU A Bomb!]) is a bad choice for close range combat, and his vision ''is'' augmented. [http://www.youtube.com/watch?v=5DAPXMZk2iw What a shame...] Any mention of the game on [[Image Boards|/v/]] will get a "Time to reinstall it" response.
** Demanding a "skul gun" is also popular among fans, originating from a line Gunther says when he retreats from battle.
** On the fan content side, there's the infamous [http://www.youtube.com/watch?v=Vxi7JRJrod4 Deus Ex: The Recut].
{{quote|''"But within the week, there will be electronic old men running the world!"''}}
** PlusThere's also the [[Vampire: The Masquerade Bloodlines|Malkavian]] mod, Denton's surreal journey into the heart of UNATCO as he is ordered to go against his orders and uncover the mystery of the Mole People. [http://www.youtube.com/watch?v=6uOA3IqJDdY Witness the madness here.]
{{quote|''"Homeless people kidnapped the soldiers! They had me inject the soldiers with DEATH!"''}}
* [[Most Annoying Sound]]: The Dragon's Tooth sword makes a horrifically annoying metallic clang when it hits anything. Considering it's easily the most powerful melee weapon in the game, and when the player picks melee/strength skills it can one-shot pretty much anyone, the player has to make the decision to go insane from the sound, or make the game a lot harder.
** Or [[Take a Third Option|turn off the sound effects.]].
** The security cameras BWEHBWEHBWEH when the spot you can get seriously annoying if you get caught in loop of repeatedly trying to sneak past them
* [[Paranoia Fuel]]. ''And how''. [[Lampshaded]] by Harley Filben if you kill nosy reporter Joe Greene {{spoiler|before he tells you to do so}} and by Stanton Dowd if you kill the suspicious graveyard caretaker. Of course, {{spoiler|[[Properly Paranoid|you're 100% correct in killing them]]}} ..
* [[Narm Charm]]: The way non-combatants run around randomly in fright. The animation and randomness just makes them look hilarious.
** Icarus, {{spoiler|the malevolent all-knowing sentient AI built to replace Daedalus in monitoring worldwide communications}}. Your first contact with it is an abrupt, growly voice message accompanied by an image of a disembodied eye that you recieve as you move through the dark Paris sewers , frankly informing you that it has full access to your systems. It proves this contacting you unexpectedly a few more tims throughout the night: calling you out on breaking into someone's room to steal their posessions, questioning your intentions, placing misinformation and messages on infolinks and computer terminals that you access, calling a nearby telephone, and as you investigate {{spoiler|1=the DuClare mansion, informs you that Beth DuClare has been dissected and placed in cryonic storage.}} This goes on and on through the night for quite a while before you get to talk to someone about just what the hell is going on. It's uncompromising mindfuckery means it qualifies as [[Nightmare Fuel]].
* [[One-Scene Wonder]]: Morpheus is one and easy to miss, too, if the player doesn't explore a bit.
** {{spoiler|Daedalus}} can also carry this off, when he appears from nowhere to help you {{spoiler|escape UNATCO}}. The Avatar is just a blurred face accompanied by a rasping, buzzy voice. This becomes less mysterious and more creepy when you realize that {{spoiler|the Uniform Resource Locator address displayed on every networked device in the game contains the word "Daedalus" where "http" would go in real-world URL's. If you log in to your UNATCO computer account on the way out, you find an eMail from him telling you to stop dawdling because your enemies are closing in.}} The creepiness subsides when you find out what it is and what its intentions are, although {{spoiler|you might not shake the odd feeling that comes from being helped by a sentient AI that is monitoring ''everything'' - every transmission, phonecall, eMail - if it's digital, Daedalus has access to it. Then you realise he was created (and can still be restricted and attacked) by people who want to control the world. What kind of power do these guys have?}}
* [[Paranoia Fuel]]. ''And how''.
** {{spoiler|Gunther Hermann}} also pulls this off as he goes from {{spoiler|irritable co-worker/cheerful psychopath to Vengeful Mechanical freak intent on tracking you down and killing you with his bare hands.}} Cue the player running all over the place evading {{spoiler|a murderous conspiracy}} on various missions, recieving messages from {{spoiler|Hermann in which he details how he is tracking you, how he hates you, how he will avenge his partner, how he ''is coming to get you'', while his avatar shows you his deep red mechanical eyes and cold, implacable expression,}} all while the player is already having to deal with enough paranoia fuel as it is. Especially during one cutscene that shows the player leaving by helicopter, rising above the streets of Paris ''just'' as he comes running to murder you, arriving seconds too late.
* [[Paranoia Fuel]]. ''And how''.* [[Lampshaded]] by Harley Filben if you kill nosy reporter Joe Greene {{spoiler|before he tells you to do so}} and by Stanton Dowd if you kill the suspicious graveyard caretaker. Of course, {{spoiler|[[Properly Paranoid|you're 100% correct in killing them]]}} ...
** The conspirators themselves, who have the power to tap almost anything, in almost any location. every single organisation and government body is very likely under their complete control. [[The Men in Black]], with that odd glow behind their sunglasses and the strange pallor of their skin, are everywhere, issuing orders in strange, mechanical voices. Dissenters tend to dissappear, even from within their own ranks. Lizardlike creatures and strange, alien-like freaks skulk around their vast, secret research labs. They control all-knowing AI entities that are almost incomprehensibly powerful and can monitor everything you do. Even the internet is a part of one.If you upset them, ''they will find you''. And no-one will ever know..
** Icarus, {{spoiler|the malevolent all-knowing sentient AI built to replace Daedalus in monitoring worldwide communications}}. Your first contact with it is an abrupt, growly voice message accompanied by an image of a disembodied eye that you recieve as you move through the dark Paris sewers , frankly informing you that it has full access to your systems. It proves this contacting you unexpectedly a few more tims throughout the night: calling you out on breaking into someone's room to steal their posessions, questioning your intentions, placing misinformation and messages on infolinks and computer terminals that you access, calling a nearby telephone, and as you investigate {{spoiler|1=the DuClare mansion, informs you that Beth DuClare has been dissected and placed in cryonic storage.}}. This goes on and on through the night for quite a while before you get to talk to someone about just what the hell is going on. It's uncompromising mindfuckery means it qualifies as [[Nightmare Fuel]].
* [[Porting Disaster]]: Not as bad as ''[[Deus Ex: Invisible War|Deus Ex Invisible War]]'' on the face of it, but the [[PlayStation 2]] port of the game did seperate the larger levels into much smaller, easier to process chunks. And then there was the [[Loads and Loads of Loading]] ...
** {{spoiler|Daedalus}} can also carry this off, when he appears from nowhere to help you {{spoiler|escape UNATCO}}. The Avatar is just a blurred face accompanied by a rasping, buzzy voice. This becomes less mysterious and more creepy when you realize that {{spoiler|the Uniform Resource Locator address displayed on every networked device in the game contains the word "Daedalus" where "http" would go in real-world URL's. If you log in to your UNATCO computer account on the way out, you find an eMail from him telling you to stop dawdling because your enemies are closing in.}}. The creepiness subsides when you find out what it is and what its intentions are, although {{spoiler|you might not shake the odd feeling that comes from being helped by a sentient AI that is monitoring ''everything'' - every transmission, phonecall, eMail - if it's digital, Daedalus has access to it. Then you realise he was created (and can still be restricted and attacked) by people who want to control the world. What kind of power do these guys have?}}?
* [[Punch-Packing Pistol]]: Among the most famous in gaming.
** {{spoiler|Gunther Hermann}} also pulls this off as he goes from {{spoiler|irritable co-worker/cheerful psychopath to Vengeful Mechanical freak intent on tracking you down and killing you with his bare hands.}}. Cue the player running all over the place evading {{spoiler|a murderous conspiracy}} on various missions, recieving messages from {{spoiler|Hermann in which he details how he is tracking you, how he hates you, how he will avenge his partner, how he ''is coming to get you'', while his avatar shows you his deep red mechanical eyes and cold, implacable expression,}}, all while the player is already having to deal with enough paranoia fuel as it is. Especially during one cutscene that shows the player leaving by helicopter, rising above the streets of Paris ''just'' as he comes running to murder you, arriving seconds too late.
 
** The conspirators themselves, who have the power to tap almost anything, in almost any location. every single organisation and government body is very likely under their complete control. [[The Men in Black]], with that odd glow behind their sunglasses and the strange pallor of their skin, are everywhere, issuing orders in strange, mechanical voices. Dissenters tend to dissappear, even from within their own ranks. Lizardlike creatures and strange, alien-like freaks skulk around their vast, secret research labs. They control all-knowing AI entities that are almost incomprehensibly powerful and can monitor everything you do. Even the internet is a part of one. If you upset them, ''they will find you''. And no-one will ever know...
** Midway through the game, once you've started encountering and pissing off MJ12, their soldiers will start coming out nowhere to attack you, constantly, with no warning beyond, at best, a quick call from Jock that they've found you. Especially notable in Hell's Kitchen.
* [[Porting Disaster]]: The game is famous for it's massive, complex stages. However, the PS2 port segmented each stage.
* [[Scrappy Mechanic]]: Aiming in general; to even consider hitting someone at range with any weapon, you have to stand still and keep your crosshair focused on them as the reticle narrows in. Firing before you're fully honed in will likely make you miss horribly or simply skim your target. Even having that weapon type's skill mastered still has a slight randomized spread every shot which probably ''will'' make you load that quicksave repeatedly until you finally get that headshot with a tranquilizer dart on a non-lethal run. Naturally, melee weapons don't suffer this, but then getting close to an alert enemy can get you killed real quick anyway.
** The melee mechanics can be off too. Sometimes, what appears to be a successful strike to an enemy's back, that should be an instant KO or kill, depending on the type of the weapon, will only succeed in pissing them off, and having them quickly turn around and send a round into your face. Using the melee augs, and/or increasing melee skill can help avoid this though.
* [[Self-Imposed Challenge]]: Several other than [[Pacifist Run]] are possible, but the real cake-taker is the [http://www.youtube.com/watch?v=kAVRpvgYVMg Alginon Run]. No items, no money, no augmentations, no skills. Realistic (hardest) difficulty setting. It involves a ''lot'' of sneaking and running away.
* [[Signature Scene]]: The conversation with Morpheus, in which he and JC debate the nature of worship and society.
* [[So Bad It's Good|So Bad, It's Good]]: The voice acting as a whole. The stilted delivery and excruciating accents are memorably hilarious.
* [[Uncanny Valley]]: Due to disc space, the twin towers in NYC had to be cut out of the final game. That alone is weird enough, until you realize when the game was released.
{{reflist}}
[[Category:Deus Ex]]