Deus Ex: Invisible War: Difference between revisions

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[[File:deus_ex_iw_4130.jpg|frame|[[Totally Radical|Totally radical]], ["George W Bush|kickass slogan too."]]]
 
''Deus Ex: Invisible War'' is a [[First -Person Shooter]] with [[RPG Elements]] developed by Ion Storm and published by Eidos. Released simultaneously for [[Windows]] and [[X Box]] in December 2003 in the United States, ''Invisible War'' is a [[Sequelitis|sequel]] to the critically acclaimed ''[[Deus Ex (Video Game)|Deus Ex]]''. While well-received critically and commercially, its reception was not nearly as good as its predecessor's.
 
''Invisible War'' takes place in 2072, twenty years after the original, in a world being rebuilt after the destruction of global infrastructure at the hands of the first game's protagonist, JC Denton. The World Trade Organization somehow forms a [[One World Order|global government]], creating modern city-states, known as enclaves, in which the majority of the game takes place. World's major religions are united into a monolithic fanatical cult strongly opposing the WTO's policies. Following a [[Grey Goo|terrorist attack]] by an [[The Knights Templar|unknown group]] which destroys most of Chicago, the player assumes the role of Alex D, a trainee at the prestigious Tarsus Academy whose support as a mercenary is sought by several factions during the course of the game.
 
The game combines [[First -Person Shooter]], [[Stealth Based Game]] and a few [[RPG Elements]]. The gameplay is significantly simplified compared to the original, exemplified in the "[[Universal Ammunition|Universal Ammo]]" concept - having a shared ammo count for every weapon the game. Other examples include no skill system, no [[Wide Open Sandbox|sandbox]] levels, and plenty of handholding.
 
If you're having trouble playing it on modern PCs, close all your other programs, it causes the loading to slow down.
 
{{tropelist}}
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=== This game provides examples of: ===
 
* [[Actionized Sequel]]: You can blaze your way through the game with impunity, but you can also opt to play it as an exploration game with fetch quests and some action segments. Just because you can choose to have a gun on your screen at all times doesn't mean the game keeps making you use it.
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* [[Elite Mooks]]: The Illuminati commandos and [[Powered Armor]] Templars.
* [[End of the World Special]]: Transhumanist [[Assimilation Plot]], [[Big Brother Is Watching|benevolent dictatorship]], extremist theocracy, or 200 years of war leading to a ruined planet and the remainder of humanity becoming a [[Hive Mind|hive mind]].
* [[EverythingsEverything's Better With Penguins]]: The Antarctica levels.
* [[Full Circle Revolution]]: {{spoiler|1=Nicolette DuClare and Chad Dumier, rabble rousers fighting against the establishment in the first game, FIGHTIN' THE POWER!.... And then they become the power, as the heads of the reformed Illuminati. It's [[In the Blood]] for Nico, since her mom was partners in crime with Everett preceding the first game.}}
* [[Gaias Lament]]: The Earth hasn't recovered since the events of the first game, and in some cases things are worse. VersaLife's transgenic creatures are now full-blown invasive species, and Nanite Swells--massive clouds of nanites from labs destroyed during the Collapse--infect people with Gray Death-like ailments.
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* [[The Greys]]: They now speak English and serve as JC Denton's minions.
* [[Guns in Church]]: Bars and other establishments have "weapons-free zones" that require patrons to submit to having their weapons deactivated--ostensibly this just keeps guns, heavy weapons, and combat-based augmentations from being used, but it also prevents the use of melee weapons. [[Improbable Weapon User|Fire extinguishers make a handy replacement]].
* [[Hey ItsIt's That Voice]]: Wait, is that [[Laura Bailey|Lust]] as female Alex?
** JC Denton does double duty as the Project Director.
** The female helicopter pilot is clearly [[System Shock|SHODAN]], which is doubly amusing since {{spoiler|she turns out to be an A.I.}}.
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* [[Men Are the Expendable Gender]]: One of the few FPS's that completely averts this trope, RPG hybrid or no, given all the female enemies.
* [[Mental Fusion]]: JC Denton, who fused with Helios in the first game.
* [[Multiple Endings]]: Four of them plus a secret ending. As in the original game, you decide the ending at the last minute. {{spoiler|In the "good"(ish) ending, [[Mass Super -Empowering Event|all of humanity]] is [[Bio Augmentation|Augmented]] with [[Nanomachines]] that provide [[We Will Have Perfect Health in The Future|Perfect Health]], [[Viewers Are Geniuses|Universal Education]], and a link to a central AI as part of program of "perfect democracy" - not just universal suffrage, but universal ''intelligence'', ensuring that everyone's vote is based on educated opinions. This results in [[The Singularity]] - world peace, [[Matter Replicator|universal prosperity]], rapidly advancing technology, [[I Want My Jetpack|easy space development]] and nanotech superpowers... for ''everyone.'' The [[Black and Gray Morality|alternatives]] are dictatorships by [[Mega Corp|Mega Corps]], [[Church Militant|Church Militants]], or [[Darwinist|Darwinists]].}} In the secret one(where you take the flag from Manderly's office into the men's bathroom and flush the toilet), everyone stops fighting, turns Liberty Island into a nightclub and starts partying.
* [[Mythology Gag]]: Gunther was ''right''. The maintenance man ''was'' plotting against him!
* [[Named Weapons]]: Red Greasel Hunter, Hellfire Boltcaster, Dragon's Tooth Sword, and the Widowmaker SMG. They all look like regular weapons, but have different properties. [[Poisoned Weapons|Toxin Blade]] and Assassin Pistol are fairly generic names.
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** Cairo, likewise, is separated into the Arcology (a pyramid-like structure where the rich people are located) and the Medina ("Old Cairo", where the lower class citizens are forced to live in a polluted atmosphere).
** The two main sects are, interestingly, aligned to these areas too. The WTO headquarters are ''always'' in the upper class areas, and the Order churches are ''always'' in the lower-class neighbourhoods. The various locations of the two coffee chains run along similar lines.
* [[VideogameVideo Game Caring Potential]]: You can spare Lin May Chen a lot of pain and confusion by telling her {{spoiler|The Order and WTO are not the same entity}}. Her relieved expression and renewed optimism and desire to do good makes the little white lie worth it.
* [[Video Game Cruelty Potential]]: Get a secret one-of-a-kind sniper dart gun in the sequel that, once their health drops below half, ''sets them on fire''. You can do this to the children '''in a school'''. The sequel took away the [[Ludicrous Gibs]], but in exchange gave ragdoll physics, allowing you to toss dead bodies around like, well, [[Exactly What It Says On the Tin|like ragdolls]]. You can open up the dumpster and play corpse basketball too.
* [[Voice With an Internet Connection]]: Even your active efforts to bring down their organization won't stop the faction leaders from pestering you through the Infolink.
* [[What the Hell, Hero?]]: Killing children at the Tarsus Academy in Cairo will earn you this from WTO Chief Morgan. And others. Note though, that in DXIW, acts like this won't carry any long-term penalty or change of attitude towards the player.
** Klara Sparks will first warn you and then eventually attack you if you make a habit of executing unconscious enemies in your one mission together. Assuming she sees you, it is a game with stealth elements after all.
* [[Where It All Began]]: The final level of ''Invisible War'' returns to the same locations seen in the first level of the original ''Deus Ex''.