Deus Ex: Mankind Divided: Difference between revisions

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* [[Face Heel Turn]]: The trailers suggest that Sarif Industries {{spoiler|might have been co-opted by the Illuminati}}.
* [[Foreshadowing]]/[[Call Forward]]: Task Force 29 is basically a predecessor to UNATCO in the original ''[[Deus Ex]]''.
* [[From Bad to Worse]]: The live-action ''Mechanical Apartheid'' trailer shows the increasingly severe and tragic consequences of animosity against augs {{spoiler|in the wake of the Panchaea incident}}.
* [[Gameplay and Story Integration]]: Jensen's actions are stated as having a much more visible and dynamic impact on his surroundings this time around, whether directly or as an unintended consequence.
* [[Government Conspiracy]]: Adam privately suspects that Task Force 29 is really a front {{spoiler|for the Illuminati's plans}}.
* [[Grey and Gray Morality]]:
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* [[How We Got Here]]: The [https://www.youtube.com/watch?v=ZGGaVCCMgfw 101 trailer] has Jensen narrating about what led up to the events of ''Mankind Divided.''
* [[Impaled with Extreme Prejudice]]: Adam's nanoblades return from the previous game, which also double as projectile weapons this time around.
* [[Implacable Man]]: Adam Jensen, thanks to his augmentations. One upgrade in particular allows him to effectively become a walking, nigh bulletproof tank for a limited time.
* [[Industrial Ghetto]]:
** Útulek Station, aka Golem City, is a futuristic take on this trope. It's also the main headquarters of the Augmented Rights Coalition.
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* [[Skippable Boss]]: Compared to ''Human Revolution'', the game is expected to make skipping boss fights entirely possible.
* [[Strawman News Media]]: Picus News and Eliza Cassan from ''Human Revolution'' make a return.
* [[Super Prototype]]: Adam Jensen, unwittingly. It's revealed that Sarif's high-grade augmentations hid a number of experimental upgrades that even Adam never guessed. Which also explains why he is even more powerful than in ''Human Revolution.''
* [[Swiss Army Appendage]]: Adam's augmented arms now have guns and various assorted devices integrated into them.
* [[Talking the Monster to Death]]: The "social boss battles" make a return. This time however, it applies to every single "boss" in the game. Making it possible to completely avoid fights and battles altogether.