Dissidia Final Fantasy: Difference between revisions

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The ''Dissidia'' series is to ''[[Final Fantasy]]'' as ''[[Super Smash Bros.]]'' is to [[Nintendo]]. It's a [[Massive Multiplayer Crossover]] [[Mascot Fighter|Mascot Fighting Game]] for the [[Running Gag|bone-breakingly popular]] ''Final Fantasy'' series, bringing together heroes and villains from across the first thirteen games to battle it out for the fate of the multiverse. The first game, ''Dissidia Final Fantasy'', received a prequel, ''Dissidia 012'' (read as "Dissidia duodecim"), in March 2011, featuring all the cast of the original plus some more characters, a remake of the first game with a world map, and gameplay changes.
 
The story goes that the God of Discord, Chaos, and the Goddess of Harmony, Cosmos ([[Original Generation|a new character]]), are waging war by [[Divine Chessboard|summoning champions]] from other worlds to a new world. The champions are tasked to fight until one of the two gods is victorious, at which point they will be freed to return home, but there's far more to the war than the mortals have been told, and the war isn't as divinely important as they're lead to believe. The game's story reveals that the war between the gods is part of a [[Groundhog Day Loop]], with [[Laser-Guided Amnesia]] inflicted on the losers before they awaken to fight again after one side loses. Thus the heroes seek to carry out Cosmos's plan to bring about a true end to the cycles and stop the plans of Chaos's warriors to exploit the cycle for their own ends. Bonus storylines reveal the nature of the two gods, how the war came to start, and why.