DonPachi/YMMV: Difference between revisions

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* [[Sequel Displacement]] -- ''DoDonPachi'' is far better remembered than ''DonPachi'', mainly due to ''DoDonPachi'' taking DP's bullet patterns and action and cranking them [[Up to Eleven]].
* [[Sequelitis]] -- ''DoDonPachi II'' is one of the less well-received installments. It didn't help that it was developed not by Cave, but by IGS, a lesser-known Taiwanese development team.
* [[Signature Scene]]: The [[True Final Boss]] fights of ''dai ou jou'', ''DaiFukkatsu'' and ''SaiDaiOuJou'' are by far the most iconic parts of the series.
* [[Surprisingly Improved Sequel]] -- ''DonPachi'' was mainly notable for being hard but fair, for its second loop with suicide bullets, and for a few interesting game mechanics. It was otherwise not very interesting in the grand scheme of things. Then ''DoDonPachi'' changed the 2-D shooter world forever.
* [[True Art Is Angsty]] - ''DoDonPachi Daioujou'' is the most depressing game in the series,[[Downer Ending|Storyline-wise]] ''AND'' [[Nintendo Hard|Gameplay-wise.]] It was also considered by many fans to be the ''best''.