Donald in Maui Mallard: Difference between revisions

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[[File:Grimdark_Done_Right_8499.png|frame|''[[Epic Mickey]]'' who?]]
 
'''''Donald in Maui Mallard''''', also known as '''''Maui Mallard in Cold Shadow''''', is one of the lesser known [[Donald Duck]] action games. It was originally released in 1995 for the [[Sega Genesis]] in Europe and Brazil and later ported to the [[SNES]] (with different level designs and mechanics), [[Game Boy]] ([[Porting Disaster]]) and PC (based on the brazilian [[Sega Genesis]] version and featuring a [[Crowning Music of Awesome|improved soundtrack]]). Oddly, the SNES and PC versions remove any references to Donald's name.
 
''Donald in Maui Mallard'', also known as ''Maui Mallard in Cold Shadow'' is one of the lesser known [[Donald Duck]] action games. It was originally released in 1995 for the [[Sega Genesis]] in Europe and Brazil and later ported to the [[SNES]] (with different level designs and mechanics), [[Game Boy]] ([[Porting Disaster]]) and PC (based on the brazilian [[Sega Genesis]] version and featuring a [[Crowning Music of Awesome|improved soundtrack]]). Oddly, the SNES and PC versions remove any references to Donald's name.
 
Just as he is about to quit his job and spend the rest of his life as a [[Donald Duck|silly and simple duck in sailor clothes]], the detective who is also a ninja named Maui Mallard decides to do one last mission: search and find the missing idol statue of Shabuhm Shabuhm before the island it protects explodes. But that won't be easy since everyone in the island wants him dead for whatever reason...
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When he finds some obstacle he can't get through, it's time to turn into Cold Shadow and use a staff to attack enemies with combos, swing over pits and move at high speeds over lava surfaces.
 
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{{tropelist}}
* [[Abnormal Ammo]]: Bugs.
* [[Advancing Wall of Doom]]: In the Genesis version, there are TNT barrels in the second part of stageStage 6. When they explode, they start destroying the ship's hull and will suck Maui into the background if he doesn't run away. In the SNES version, the explosion happens automatically when the level starts and is slower.
* [[Agony of the Feet]]: In the [[Game Over]] screen of the SNES version, the [[Game Over]] letters drop on Maui's foot, and he jumps around in pain.
* [[All There in the Manual]]: The manual describes the story, controls, items and levels from Maui's point of view. In fact, many things Maui says in the manual [[Chekhov's Gun|were supposed to be explained in other games.]]
* [[Anti-Frustration Features]]: Ying Yangyang coins respawn once your Yingying Yangyang power runs low and are often set close to Checkpoints. Puzzles or bosses that require specific ammo to beat will have it respawn nearby.
* [[Badass]]: Maui, of course.
* [[Bag of Spilling]]: Once you clear a act in the SNES version, you'll lose every special weapon you had. This forces the players to battle the bosses with the normal gun.
* [[Behind a Stick]]: Cold Shadow's crouch pose invokes this with his staff.
* [[Best Level Ever]]: "Test of Duckhood" in the Genesis version, thanks not only to the relaxing music and visuals, but also to the unique vertical level design and a clever bungee jump gimmick mixed with the normal platforming.
* [[Bonus Stage]]: Babaluau Baby. In the Genesis version, it is a rather hard [[Death Course]] where Maui is on monocicle. There are no dangers in the SNES version, but he has to do a lot of exploring to find some fireworks and beat the level.
* [[Boss Battle]]: Averted in stageStage 7. You'll get a [[Nintendo Hard]] [[Escort Mission]] + [[Rise to the Challenge]] level instead!
* [[Chekhov's Volcano]]: A volcano appears in the background of the first level. Maui is thrown inside it for the fourth level, which ends with an eruption.
* [[Combos]]: Cold Shadow can peformperform combos. In the Genesis version, he needs to collect red yin yang coins to accumulate them, and in the SNES version, they use his normal yin yang meter.
* [[Continuing Is Painful]]: You lose all of your collected ammo and ''[[Heart Container|Zombie Powder]]'' upon a single death.
* [[Darker and Edgier]]: Let's see... in this game, Donald has a gun, can turn into a ninja, fights monsters in creepy levels, gets dragged to Hell when he dies...
* [[Defeat Means Friendship]]: After Maui defeats the muddrake army, an alliance between them is forged. [[Subverted Trope|Not.]] [[Double Subversion|He must escape from a volcano and kill their frog god to earn their respect.]]
* [[Dragged Off to Hell]]: In this game's [[Black Screen of Death]], [[Nightmare Fuel|a big green hand comes from underground and quickly drags Maui to hell.]] He is shown [[Like a Badass Out of Hell|escaping from there]] in the continue screen, but will be [[Final Death|killed for real]] in the game over sequence.
* [[Duel Boss]]: You fight a bunch of ninja clones in stageStage 2, an army of muddrakes in stageStage 3, and the final boss in this way.
* [[Escort Mission]]: Happens in the second part of Realm of the Dead and in one part of stageStage 5 in the SNES version.
* [[Expy]]: Maui Mallard is one of [[Magnum, P.I.|Thomas Magnum]].
* [[Flying Dutchman]]: ''Duckman'', actually. It's the boss of stageStage 6, a sunken pirate ship... Where you don't get to play as Cold Shadow.
* [[Gotta Catch Them All]]: In the Genesis version, get most of the treasure in a level to get the password to the next one. In the SNES version, doing this unlocks a bonus level so ''then'' you can try to get the password.
* [[Guide Dang It]]: In the Genesis version, Cold Shadow can run really fast if you hold A and double-tap to his front. This is only mentioned in a ''footnote'' in the manual. Remember this well because you'll really need it in stageStage 2...
* [[Haunted House]]: The Mojo Mansion.
* [[Heart Container]]: A bag of... Zombie Powder (!) is hidden in each level (and bonus levels) of the Genesis version and increases Maui's HP by 50 points. In the SNES version, it appears various times through the levels, but you don't get to keep the effects through the game.
* [[Heroic Mime]]: Maui has no dialogue in-game, though he does talk in the manual.
* [[Idle Animation]]: Maui looks around while pointing his gun or checks a map/scroll, but sometimes it's a chicken instead. Cold Shadow just turns around twice, or starts spinning his Bo Staff and [[Improbable Use of a Weapon|use it as a hula hoop]].
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* [[No Name Given]]: Maui's ninja self was just called "Ninja Maui" in the manual for the Genesis version, but was named Cold Shadow in the [[SNES]] version. Also applies to some other characters.
* [[Noodle Incident]]: The people of the island distrust Maui because of something he's done in the past, but we're never told what it is. The cancelled sequel could have explained that.
* [[Password Save]]: Used by the Genesis, SNES and PC versions. The two releases of the Genesis version use different sets of passwords (only ININJA is the same on both) and the PC version uses the brazilianBrazilian set.
* [[Recurring Riff]]
* [[Regional Bonus]]: The Brazilian release of the [[Mega Drive]] version had a few little things the European version didn't, such as some tutorials that played when the played died in stageStage 1 or 2. Those features were later used in the PC version.
* [[Revive Kills Zombie]]: The first boss in the Genesis version is vulnerable in his startup animation, so you can kill it [[Zero Effort Boss|before the battle starts]] with the homing + lightning attack. There's also the third form of the fourth boss: just drop a [[Smart Bomb]] to kill it. In the SNES version, while the final boss has powerful, hard to dodge attacks, you can simply let yourself be hit by [[Collision Damage]] (which does only 1 HP of damage) and then abuse the [[Mercy Invincibility]].
* [[Rise to the Challenge]]: Rising volcano lava in stageStage 4 and rising sea of acid in stageStage 7.
* [[Secret AI Moves]]: The ninja clones Bossboss in stageStage 2 can use various moves that Cold Shadow can't, like a harmful version of the running move, and sliding. The SNES version adds '''projectiles''' to their arsenal and lets them dodge your attacks.
* [[Sequel Hook]]: "Watch for Maui's next adventure", they said... Grrr.
* [[Sequential Boss]]:
** In the SNES version, the Giant Spider goes [[One-Winged Angel]], [[Castlevania|Dracula-style.]]
** In stageStage 2, Cold Shadow has to fight a pack of ninja clones. By the end of the battle, he'll be fighting two at once, and they'll be using unique attacks. In the [[Game Boy]] version, the clones have no extra moves, but they do get more HP.
** The boss of stageStage 4 starts as a skull with a tail of ribs. After it loses it, it gets a shield of rocks, which it later uses as projectiles.
** In the Genesis version, the Giant Frog in stageStage 5 has to be fought twice.
** To defeat the final boss, Maui must destroy the barrier around him, then fight him directly as Cold Shadow.
* [[Simple Staff]]: Cold Shadow's weapon of choice.
* [[Smart Bomb]]: What you get by mixing all three weapon types.
* [[Sound Test]]: The Genesis version has it. The SNES ''seems'' to have one, but it only has 8 sounds, none of them being music.
* [[Spared by the Adaptation]]: In the Genesis version, Maui kills the Muddrakes' giant frog deity. In the SNES version, he just sacrifices a bunch of muddrakes to it.
* [[Spin Attack]]: Cold Shadow has one in the SNES version, but it's not very useful.
* [[Super Not-Drowning Skills]]: In Stage 6.
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[[Category:Donald in Maui Mallard]]
[[Category:Video Game]]
[[Category:Donald Duck]]
[[Category:Microsoft Windows]]
[[Category:Game Boy]]
[[Category:Platform Game]]