Donkey Kong 64/Trivia: Difference between revisions

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* [[Name's the Same]]: DK64 level "Crystal Caves" shares a name with a song in ''[[Yoshi's Island|Super Mario World 2]]''. [[Exactly What It Says on the Tin|That plays in cave levels.]]
* [[Throw It In|Throw It In!]]: The DK Rap was originally written as a joke by Grant Kirkhope, but the developers liked it enough to include in the game.
* [[Urban Legend of Zelda]]:
* [[Urban Legend of Zelda]]:* Several, the most notable being an inaccessible room in Creepy Castle with a glass wall. If you stand on the hallway outside of it and use a first-person perspective, you can see a tall, carved stone pillar with a Monkeyport (teleportation) pad for Tiny nearby as well as a purple banana balloon floating over it. The room appears to be useless. King K. Rool's control room also features five steel kegs with the Kongs' faces painted on them. Probably nothing more than a little detail, but it sparked some speculation back in the day.
*** Until people learned how to get to the room. The Monkey Port pad is in the Stock Car Race room across the hall, behind the Frantic Factory model. In order to get into ''that'' room, you need to get Tiny into the ballroom. All Tiny has to do to get in there is have Diddy open the door and switch characters before it closes.
*** [[Empty Room Psych|Then people began to question why a room that required that much effort to get to was empty, which lead to more rumors.]]
** The fact that this was the first ''Donkey Kong'' game since ''[[Donkey Kong Country]]'' not to feature a Lost World sparked a lot of urban legends back in the day.
 
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