Donkey Kong Country (video game)/WMG: Difference between revisions

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* ''[[Donkey Kong 64 (Video Game)/WMG|Donkey Kong 64]]''
* ''[[Donkey Kong Country Returns (Video Game)/WMG|Donkey Kong Country Returns]]''
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== The ropes in the Donkey Kong Universe are not ropes. ==
They're some kind of living organism with the ability to levitate in the air. This also goes for the rigging in DKC2, the vines in [[Donkey Kong 64 (Video Game)|DK64]] and possibly the conveyer ropes in DKC3. When they die, they turn into ghost ropes (as seen in DKC2's Ghostly Grove).
* Adding to that, the "vines" in DK64 have leaves on top that resemble helicopter propellers.
* And now, thanks to Returns, proven. Any vines that move around unnaturally are part of bulbous living things.
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== The Donkey Kong Country games are hypnotic ==Rareware released Donkey Kong Country as a mass hypnosis device disguised as a video game. Thousands of players fell under the spell of the game. Rareware were planning to control the minds of gamers to take over the world. Miyamoto saw through their plan before it was too late, and sold Rare off to Microsoft so they could no longer work on the Donkey Kong Country license. That's why Nintendo don't make any more Donkey Kong games - it's not because they don't give a shit about the fans, it's because they're trying to save us.
* Also, the Game Boy Advance was designed to have awful sound quality and a dark screen - it weakened the power of the "games" when they were ported onto the system.
** And the backlight/better sound on the SP, micro, and DS all secretly broadcast reverse subliminal messages. Also, since [[Super Mario Bros (Franchise)./WMG|the games are based on real happenings,]] Miyamoto also liberated the Kongs from ''their'' secret mind control.
* Certainly explains [[Ear Worm|Stickerbrush Symphony]]...
this is obviously not true this is more of a case of being paranoid the reason you believe that is because people all around the world wanted to play this game because of the graphics well your wrong rare would never do such a thing like that and if they wanted too they would've unleashed their take over right that in 1994 if they were hyponotic they the games would certainly not be released on virtual console unlike the gameboy advance verison that verison is unedited and selling them to microsoft would not stop their plan they would have already succeeded and even if they didn't they would just make another hyponotic game for the xbox 360
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* As Donkey builds combos or whenever he's preparing to give beatdowns to enemies, you can hear the audience cheer him on.
 
To paraphrase [http://i42.tinypic.com/2ls865v.jpg a similar theory] on ''[[Super Mario Bros 3 (Video Game)|Super Mario Bros. 3]]'', ''Donkey Kong Jungle Beat'' never happened. It was all just a stage show. A play. Donkey Kong was never once in any real danger. You were merely the audience.
 
== Dixie Kong is Haruhi. ==
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Originally for the first DKC, [[What Could Have Been|DK Jr.]] was [[Race Lift|gonna be a monkey]]. But [[Executive Meddling]] want them to either make him a new character or use DK Jr.'s original design. So Rare changed the monkey's name to Diddy.
 
Now that its said the DK who's the main hero is the same DK who fought Mario, it could be possible that [[Flashback Withwith the Other Darrin|Diddy was the one who fought Mario and rescued DK]].
* Except that this has been Jossed by every single game under Nintendo's full ownership of the series since ''Mario vs. Donkey Kong''.
 
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* Kreepy Krow: YOU ''KILLED'' HIM! He obviously wants revenge.
 
== Tiny Kong was clinically depressed during the events of ''[[Donkey Kong 64 (Video Game)|Donkey Kong 64]]'' ==
In all games aside from that one, she looks like a teen or young adult, but in that one game she resembled a little girl. Remember how [[Shrinking Violet|"She can shrink in size to suit her mood"]]?
 
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{{reflist}}
[[Category:Wild Mass Guessing/Video Games]]
[[Category:Donkey Kong Country (video game)]]
[[Category:WMG]]
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