Donkey Kong Country 3: Dixie Kong's Double Trouble: Difference between revisions

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[[File:Dkc3_snes_boxart_166.jpg|frame]]
 
''[[Donkey Kong Country 3: Dixie Kong's Double Trouble]]'' is a [[Platform Game]] made by [[Rare]] for the [[Super Nintendo]], released in 1996 (though it has since been ported, with some changes and additional content, to the [[Game Boy Color]] and [[Game Boy Advance]]). It's Rare's last ''[[Donkey Kong Country]]'' game and, of course, the third in the series.
 
After the events of ''Donkey Kong Country 2'', the Kong clan goes on vacation to the Northern Kremisphere to celebrate their victory over [[Big Bad|K. Rool]] and the Kremlings. Donkey Kong and Diddy Kong decide to go exploring together, leaving Dixie to nap alone on the beach. But the pair has not returned by the next morning, and Dixie suspects there's evil afoot. Along with her enormous baby cousin Kiddy, she ventures into the wilds of the Kremisphere and discovers that the Kremlings are up to no good once again, this time under the rule of an unseen, mysterious leader named KAOS.
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Fondly remembered by fans of the series, the game was sadly overshadowed by the [[Nintendo 64]] and ''[[Super Mario 64]]'' at the time of its release.
 
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=== Tropes Featured: ===
* [[Art Evolution]]: This game features a much broader, cartoonier art style than its predecessors. It's a point of contention for many fans of the series. [[Retro Studios]] more or less perpetuated this style in ''[[Donkey Kong Country Returns]]''.
* [[Bamboo Technology]]: All of Funky's inventions.