Double Dragon: Difference between revisions

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* [[Badass in A Nice Suit]] - [[The Men in Black|The Steves]] in ''Advance''.
* [[Bald of Evil]] - Abobo in the original game.
* [[Barrier -Busting Blow]] - Abobos and Burnovs punch through walls. The Lee Brothers themselves do this in the intro of PC-Engine version of ''II''.
* [[Battle Boomerang]] - In the SNES game.
* [[Batter Up]]
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* [[Critical Existence Failure]] - Subverted a little, weakened enemies will be more vulnerable to certain attacks (head grab, stomp etc, etc.)and will take more time to recover but otherwise will continue fighting like nothing happened until they're knocked to the ground.
* [[Crossover]] - ''[[Battletoads (Video Game)|Battletoads]] & Double Dragon''
* [[Damn You, Muscle Memory!]]
** All versions of ''Double Dragon II'' use a direction-based attack system where one button attacks to the left and the other to the right, which Technos previously employed with ''Renegade''. This takes awhile to get used to players more accustomed to the original game, since one button does the standard punch combo and the other a back kick depending on the direction the player character is facing.
** The NES version of ''Double Dragon'' uses A+B as the command for a jump kick--if your character has reached Level 3. Until then, A+B is just a regular jump, not an attack. Forget this bit, and you may jump right into a bad guy's punches.
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* [[Doppelganger]] - Taking a cue from ''Zelda II'', the Lee brothers must fight their own shadows at the end of the second game.
* [[Downer Ending]] - {{spoiler|In the original arcade version of ''Double Dragon II'', Marian does ''not'' come back to life.}}
* [[Dragons Up the Yin -Yang]] - The video games included gratuitous dragons in promotional imagery. The cartoon and film adaptations added various gratuitous dragon-themed accessories, such as masks, tattoos, and medallions.
* [[Drunken Boxing]] - Cheng-Fu from the NEO-GEO fighting game.
* [[Dual Boss]] - Quite a few examples.
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* [[Good Bad Translation]] - The third NES game, while technically not a translation (since it uses an entirely different script from its Famicom counterpart than changes the plot), somehow manages to screw up the spelling of Billy's name as "Bimmy" in the opening of the 2-Players Mode, which has become something of a meme. Strangely, his name is spelled correctly in the single-player version of the opening.
* [[Grenade Hot Potato]]
* [[The Great Politics Mess -Up]] - The back-story for the earlier games establishes that the reason why gangs have taken over New York is because of a nuclear war that occurred in [[Exty Years From Now|199X]], just like ''[[Fist of the North Star]]''.
** The PC-Engine version of ''II'', released in 1993, establishes that despite the end of the Cold War someone still launched a nuke, starting a war.
** The manual for ''Double Dragon Advance'' implies that the nuclear war occurred due to [[The War On Terror]].
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* [[Original Generation]] - The Neo-Geo version gave many original characters that's never been in any other [[Double Dragon]] games, which includes [[Ninja|Amon]] (who might at least be based on Ranzou), [[Eagle Land|Dulton]], [[Action Girl|Rebecca]], [[Drunken Master|Cheng-Fu]] and [[Scary Black Man|Eddie]]. They don't even appear in the movie.
* [[Palette Swap]] - In the original arcade game, there are only seven unique enemy characters and two of them are just head-swaps of other characters (namely of Abobo and the Lee brothers). The game simply recycles the same set of enemies for each stage by changing the main palette for all the mooks, including the occasional black-skinned variants. The third boss is also a green skinned palette swap of the first boss, who is nothing more than a black-skinned head/palette swap of Abobo with a Mr. T-like beard and mohawk. The other games in the series also featured palette-swapped versions of the same enemies.
* [[Pistol -Whipping]] - Willy with his gun.
* [[Production Throwback]]
** The end of Mission 1 in the first arcade game has a billboard for ''[[Kunio Kun|Nekketsu Koha Kunio-kun]]'', the Japanese version of ''Renegade'' and Technos Japan's previous beat-'em-up, in the building just before the first boss battle.
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* [[Shotoclone]] - The Lee Brothers in the NEO-GEO Fighting Game.
* [[Shoulders of Doom]] - Many enemies sport these.
* [[Shout -Out]] - The red sports car inside Billy and Jimmy's garage in the original arcade game is the same one from the laserdisc arcade game ''Road Blaster'' (aka ''[[Market-Based Title|Road Avenger]]''), an earlier game by ''Double Dragon'' creator Yoshihisa Kishimoto.
** A billboard in Mission 1 features an advertisement for ''Nekketsu Kōha Kunio-kun'', the Japanese version of ''Renegade'' and predecessor of ''[[River City Ransom]]''.
** The second arcade game replaces the sports car inside Billy and Jimmy's garage with the helicopter from ''Cobra Command'', another laserdisc game also directed by Yoshihisa Kishimoto.
** The series as the whole is inspired by ''[[Fist of the North Star]]'', starting from the [http://www.youtube.com/watch?v=Co4eGY8kb4w post-nuclear setting] to the [http://doubledragon.kontek.net/games/dd/images/ddfambox.gif character] [http://doubledragon.kontek.net/games/dd3/images/dd3fam.gif designs].
** The masked wrestler [http://www.gamengai.com/bn_inf.php?id=513&type=0 Burnov] from the second game seems to be an [[Expy]] of ''[[Kinnikuman]]'' wrestler [http://upload.wikimedia.org/wikipedia/en/thumb/6/6d/King_Neptune_kinnikuman.jpg/180px-King_Neptune_kinnikuman.jpg Neptuneman].
** The GBA version includes a freeway battle atop moving semis with suit-clad enemies who straighten their ties between attacks. If it's not a [[Shout -Out]] to ''[[The Matrix]] Reloaded,'' then it should be.
* [[Shovel Strike]] - In the second Arcade game.
* [[Shout -Out Theme Naming]] - The Lee Brothers, along with recurring mooks Williams and Rowper, all take their names from the three main heroes of ''[[Enter the Dragon]]''. The name "Billy" is also a reference to Billy Lo (Bruce Lee's character from ''[[Game of Death]]'') and the female mook Linda shares her name with Bruce Lee's widow Linda Lee Cadwell.
** In the second game, there's an Abobo-like [[Giant Mook]] named Bolo, a reference to Bolo Yeung (who played one of Mr. Han's two henchmen in ''Enter the Dragon''). The arcade version even has a head-swapped variant of Bolo who was given the name of "Oharra" in the Mega Drive port (Mr. Han's other henchman).
** ''Sō-setsu-ken'', the fictional martial art style of the Lee brothers, is named after Bruce Lee's self-developed style called ''Jeet Kune Do'' (''Sekkedō'' in Japanese). Whereas ''Jeet Kune Do'' is the "Way of the Intercepting Fist", ''Sō-setsu-ken'' means "Fist of Twin Interception".
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* [[Unsound Effect]] - The NES version of the second game gives us G*R*A*S*P in one of the cutscenes
* [[Unwilling Suspension]] - Marian in the first game.
* [[Villainous WidowsWidow's Peak]] - Machine Gun Willy in the first two arcade games.
* [[Wall Jump]] - Added in the SNES game. The arcade and NES versions of the third game also added a wall-jumping attack for each character.
* [[Walking Shirtless Scene]] - Many mooks, most notably Abobo.
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* [[Wasted Song]] - In the original arcade game (as well as in the NES version), only a fraction of the intermission theme is played between stages since the game cuts off to the next stage before the remainder can be heard (as a result the only way to hear the full intermission theme is through sound rips). In the Game Boy version, the intermission theme is played as regular stage music in Mission 4-1, while the GBA version features cut-scenes that can be read at one's leisure, allowing the whole intermission theme to be played in both of those versions.
* [[Where Are They Now? Epilogue]] - The ending of the third NES game.
* [[Who Wears Short Shorts?]] - Marian in the Neo-Geo fighting game.
* [[Whip It Good]] - Linda's weapon of choice in the original game.
* [[Wrestler in All of Us]] - Abobo and Burnov in the Neo-Geo fighting game.