Dragon Quest VI: Difference between revisions

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* [[Despair Event Horizon]]: {{spoiler|Mortamor}} wields this as a ''weapon'', pushing victims past this point. {{spoiler|Later in the game, you discover a whole village of them: [[Meaningful Name|Despairia]]}}.
* [[Disc One Final Dungeon]]: {{spoiler|Murdaw's Keep, of course. Murdaw's defeat comes about ''fifteen'' hours into the game, before you're even introduced to the job system so lovingly detailed in the manual}}.
* [[Do Not Call Me "Paul"]]: Captain Blade of the Somnian army really does not like his original name "Rusty".
* [[Dropped a Bridge on Him]]: {{spoiler|Captain Rusty's punishment for (correctly) vouching for your identity is to be sent to the front line, an act tantamount to a death sentence; and Ella's apparent final fate is to be sold as a slave, in a world where slavery equals certain death, and the Mayor outright states that nearly every single traveling merchant (such as the one who "bought" Ella) has been picked off by the rapidly increasing monster attacks}}. Subverted {{spoiler|on both counts: If you return to Port Haven after defeating Murdaw, you'll find that Ella has returned and is reunited with Johan, while the mayor that sold her has left the town in grief over his mistake; and Rusty turns up again in the dread realm, having been abducted there instead of killed (or rather, his dream world "Blade" persona does, but it suggests Rusty may still be alive)}}.
* [[Dub Name Change]]:
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[[Category:Video Games of the 1990s]]