Dug Too Deep: Difference between revisions

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{{trope}}
[[File:dugtoodeep01_7893.png|link=Dwarf Fortress|frame|[[Snow White and the Seven Dwarfs (Disney film)|Heigh ho, heigh ho, it's off to work we]] [[Oh Crap|g-OH CRAP, IT'S A]] [[The Lord of the Rings|BALROG]]!!<ref>[[Dwarf Fortress|This image menaces with spikes of]] [[User:Geoduck]]</ref>]]
 
 
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== Films -- Live-Action ==
* ''[[Rodan]]'' was unleashed on Japan by miners breaking into a sealed chamber and allowing the egg to hatch. Not to mention the giant Meganulon caterpillars that were also in there.
* ''[[Mighty Morphin Power Rangers (film)|Mighty Morphin Power Rangers]]'' has construction workers unearthing Ivan Ooze.
* The dragons in ''[[Reign of Fire]]'' were discovered by underground construction workers as well.
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* ''[[The Lord of the Rings]]'': The Balrog was found when the Dwarves of Moria "delved too greedily and too deep." It ''was'' [[Sealed Evil in a Can]], but then they woke it up, and it wiped out their kingdom.
** One of [[FoxTrot|Jason Fox]]'s ideas for "How Disney could improve its movies" went like this:
{{quote|'''[[Snow White and the Seven Dwarfs (Disney film)|Dwarves]]:''' We dig-dig-dig and dig-dig-dig and mine the whole day through...<br />
'''Grumpy:''' Balrog! }}
* In ''[[Desperation]]'' by [[Stephen King]], Chinese Miners dig too deep and uncover the dwelling of Tak, a sadistic, insane, body-snatching horror from beyond our world.
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* The ''[[Penumbra (video game series)|Penumbra]]'' series heavily implied this in Overture but outright stated so in Black Plague that the source of all the deaths and strange creatures was the Tuuurngait, an otherworldly hive mind alien creature which shared its knowledge with the Inuits until humans became corrupt. The Turungait then dug into the earth and remained peacefully sealed away until the main until it was disturbed first accidentally by miners, then intentionally by [[Ancient Conspiracy|The Archaic]]
* The entire premise of third person shooter series ''[[Gears of War]]'' revolves around the government mining the crap out of resources and unleashing a horrible plague of locusts. The locusts in this case aren't small bugs that mercilessly devour crops: they're pale man-sized monsters. And in Gears of War 3 from the trailer we learn that there is something far worse than the locusts living underneath.
* ''[[Freelancer]]''. Explorers visiting the Omicron Major system awoke [[Durable Deathtrap|the]] [[Eldritch Abomination|Nomads]] which possessed them, hitched a ride to human space, and tried to exterminate us.
* ''[[Torchlight]]'''s [[Green Rocks|Ember]] miners dug into a whole maze of [[Beneath the Earth|buried civilizations]], [[Dem Bones|necropolises]] and [[Lost World|Lost Worlds]].
* ''[[Halo]]: Combat Evolved'' The Covenant are responsible for unleashing [[Sealed Evil in a Can|the Flood]] after exploring Halo's secrets. As the Monitor explains "their kind seems most persistent in accessing restricted areas". They do it again in ''Halo 2'', with even worse results.
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*** The succession game [http://www.bay12forums.com/smf/index.php?topic=84451.0 Deathgate] takes this [[Up to Eleven|one step further.]]
*** {{spoiler|Hell}} Science has been taken to its logical conclusion at last with the fortress Swordthunders: {{spoiler|the glowing pits were sealed, hell was completely walled off, and used to grow strawberries. Then it was flooded with magma.}}
* ''[[Might And Magic 7]]'', the dwarf tunnels.
* In the computer game ''[[Temple Of Apshai]]'' (1979), part of the backstory was that greedy people tried to excavate the buried temple of the Apshaians, releasing the evils hidden inside.
* ''[[Legend of Mana]]'' has two of these: the mine in Gato Grotto and the Ulkan Mines.
* In ''[[Sonic Unleashed]]'' a monster is sealed in the core of the planet, prompting Eggman to crack open the Earth's crust in order to set it free.
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* ''[[Guild Wars]]'' has the Deep, where miners in search of high quality jade unearthed a powerful demon. The demon drove them mad, and now claims dominion over the Deep and its corrupted denizens.
** Also, in ''Nightfall'', Kormir's excavation into Fahranur awakened the Apocrypha, which helped weaken Abaddon's prison further.
* This is so common in ''[[Avernum]]'' that it's considered an inevitable result of mining. Usually, crypts full of undead turn up, but ancient ruins aren't unheard of.
* In ''[[The Way]]'', a mining operation results in a {{spoiler|demonic outbreak}}.
* The fall of the Nerubian Empire in ''[[Warcraft]]'' is attributed to this. This underground empire of anthropomorphic spiders waged war against the Undead sent by the Lich King. As they lost land, they dug deeper until they reached the zone of influence of [[Eldritch Abomination|Yogg-Saron]]. Beset from two sides, the Nerubian Empire collapsed. It's a shame really. They had a real shot at ending the Undead Scourge before it took off.
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* Dig far enough in ''[[Terraria]]'' and you'll enter the underworld, a place filled with large lava lakes and stuffed with some of the toughest mobs in game. Without special equipment even the rock you came for hurts you.
* In the Flash game ''Motherload'' when you dig too deep, you encounter your boss, [[Sdrawkcab Name|Mr. Natas]].
* The game ''[[Delve Deeper]]'' is all about digging too deep. The best relics and treasure (including mithril) are in the "deep" parts of each map, but so are some of the toughest monsters. If you do happen to dig too deep too quickly then you will quickly be swarmed with goblins and slimes and whatever else.
* ''[[Phantasy Star Online]]'': Both the Caves and the Mines qualify for this. Really, everything after the forest is digging deeper. You dig so deep that you find the spaceship of the final boss. Each dungeon is deeper and more monstrous that the previous.
* Though Samus intervenes (read: blasts their plans to hell) before it can happen, one could interpret this as the direction the [[Space Pirates]] were headed in in ''[[Metroid Prime]]'' with the Phazon Mines.
* ''[[Dawn of War]]'': An excavation team accidentally uncovered a marker on Tartarus which, through a series of events, eventually led to the release of a daemon. Another one opened up the necron catacombs on Kronus. You'd think they'd learn to keep their spades out of the earth.
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== Web Comics ==
* The origin of Deep Crows in ''[[Penny Arcade]]''
* In ''[[Digger]]'' this is how the story started, and arguably its entire premise. It is however of course deconstructed as unlike the dwarfs of Moria, wombats are [[Genre Savvy]] enough to know there are some things in the deeps you ''leave the hell alone!''
* In ''[[The Noob]]'', the dwarves "[http://www.thenoobcomic.com/index.php?pos=258 dug too deep]", and unleashed... level 200 mining bots. So they turned to the tourism industry instead.
* Parodied in [http://xkcd.com/760/ this] ''[[Xkcd]]'' strip.
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* In ''[[South Park]]'', BP (later DP) does this. Multiple times. We're sorry.
* A lighthearted throw-away gag version in the ''[[Donkey Kong Country (animation)|Donkey Kong Country]]'' cartoon. Kaptain Skurvy and his crew are digging for their treasure (in the wrong spot, thanks to Skurvy holding the map wrong), and Green Kroc comments, "If we digs any deeper, we'll sink the island."
* In ''[[Adventures of the Galaxy Rangers]]'', a thumper using deep-penetrating sound waves to gather soil data deep underground Granna's surface wakes up the [[Cosmic Horror|Scarecrow]].