Emulation: Difference between revisions

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This can be done for a wide variety of computers--any computer, theoretically, can be emulated. However, you're probably here for the definition that involves games. Yes, emulators that run on standard home/office computers have been developed for most consoles, as well as for older computers, for running games which originated on those platforms, allowing a user to play a game a non-native platform.
 
Not surprisingly, emulation does take more processing power than the original, varying wildly depending on how similar the original platform and the one running the emulator are. For example, 80x86 emulators like [[DOS BoxDOSBox]] run at nearly native speed on typical 80x86 PCs, while exotic MIPS emulators like [[PlayStation 2|PCSX2]] will drag all but the mightiest multicore 80x86 rig to its knees.
 
The most popular computers to emulate are [[Arcade Game|Arcade Games]] and games consoles, although emulators for other systems do exist. Most emulators are written by fans/enthusiasts, as a technical challenge, as a way of storing computing history ([[MAME]] and [[MESS]] have this as their primary goal), or as a way to run games on something other than what they were written for in the first place. A few emulators are written by the official manufacturers, such as Nintendo's acNES for GBA (used for the eReader, GBA extras in ''[[Animal Crossing]]'', and Classic NES Series) and the emulators in [[Virtual Console]] titles on Wii Shop Channel.
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[[Category:Videogame Culture]]
[[Category:index]]
[[Category:Emulation]]
[[Category:Pages with working Wikipedia tabs]]
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