EndWar: Difference between revisions

230 bytes added ,  3 years ago
Rescuing 3 sources and tagging 0 as dead.) #IABot (v2.0.8
(markup, tropelist)
(Rescuing 3 sources and tagging 0 as dead.) #IABot (v2.0.8)
 
(6 intermediate revisions by 3 users not shown)
Line 1:
{{work}}
''[['''EndWar]]''''' is a real-time strategy game in the [[Tom Clancy]] line that attempts to capture the notion of modern warfare through aversion or subversion of the tropes we usually associate with real time strategy.
 
...if only it were that easy.
Line 20:
Also has a spinoff for the DS and PSP, a turnbased game with more than a passing resemblance to [[Advance Wars]] or Battle Isle. The unique twist was a two-part turn cycle, unit placement providing boni to engagements and a rather limited supply of extra units (capturing a depot will only allow you to build one or two top-shelf units and some light vehicles and infantry, assuming it even contains supplies). The setting is roughly the same, though it doesn't reveal any of the backstory and the split between the US and Europe comes much later.
 
A sequel is said to bewas in development, but [http://www.1up.com/do/newsStory?cId=3177872 has currently been put on hold]cancelled.
 
----
{{tropelist}}
* [[Anti-Poopsocking]] - Somewhat in multiplayer (although there's nothing preventing you from blowing through the entire singleplayer campaing in one marathon session). Ceasefires are used inbetween turns, and CP points determine what units you can draw.
Line 95 ⟶ 94:
* [[Risk-Style Map]] - The overview of everything in World War III and the Theatre of War.
* [[Russians With Rusting Rockets|Russians With Refurnished Rockets]] - While decidedly conventional compared to the Americans and Europeans (relying more on [[More Dakka]] and old-fashioned heavy armor), the Russians by 2020 had become a military powerhouse more than capable of beating both sides back. And they seem to have no qualms of doing ''anything'' for the Motherland.
* [[Shout-Out]] - Firstly, the Marksman in a Russian Riflemen Squad looks a lot like Natasha from [[Command & Conquer]]. Secondly, the Springfield uplink cluster "[[The Simpsons (animation)|is located between Springfield and Shelbyville.]]"
** JSF chatter is generally at least perceived to be cribbed heavily from Generation Kill. If the spoken lines aren't enough, one support ability sends <s>Marines</s> Joeboys in a column of Humvees to a designated area. The name of the ability? "Force Recon."
*** Of course, Generation Kill's Marines weren't Force Recon, they were First Recon. There's a difference.
Line 102 ⟶ 101:
** This is sometimes subverted or negated though, either through superior numbers or through the timely application of a special ability. One of the notable examples of this are the Enforcers' Panther tanks: normally they're pretty much cannon fodder for enemy gunships, but once they get their special weapon upgrade they quickly turn into [[Goddamned Bats]], being able to completely bring down enemy shields in one shot. [[Tropers/Cody Fett|This player]] can attest to losing many a gunship in one-on-one battles to said tanks because of that special ability, never mind when they [[Oh Crap|bring friends]].
* [[Take Cover]] - Infantry out of cover or buildings are unlikely to survive long against other units, let alone effectively kill them.
* [[Tank Goodness]] - [https://web.archive.org/web/20111123160530/http://tomclancy.wikia.com/wiki/M5A2_Schwarzkopf Look] [https://web.archive.org/web/20111123122722/http://tomclancy.wikia.com/wiki/Panther_1A3 at] [https://web.archive.org/web/20150523145538/http://tomclancy.wikia.com/wiki/T-100_Ogre the tanks]. '''''Look at them.'''''
* [[The Siege]]- One of the modes of battle is the siege mission. One faction is defending its capital, but gets no off map support ''of any kind''- Including reinforcements. They must keep the attackers from capturing a critical uplink for about 10 minutes until the cavalry arrives.
* [[That's No Moon]] - Ever play on the "''USS Reagan'' Seabase" map? Fly the camera around the map after the battle and you'll see that ''a third'' of the base you're fighting in isn't a base at all, but a ship. (That also happens to be ''taller'' the nearby skyscrapers) I guess they weren't kidding when they said, "We're launching the attack from a mobile offshore base."
Line 145 ⟶ 144:
[[Category:Turn-Based Strategy]]
[[Category:Possible War]]
[[Category:Real- Time Strategy]]
[[Category:EndWar]]
[[Category:Video Game]]
[[Category:Microsoft Windows]]
[[Category:PlayStation Portable]]
[[Category:PlayStation 3]]
[[Category:Nintendo DS]]
[[Category:Xbox 360]]
[[Category:Ubisoft]]