Endgame Plus: Difference between revisions

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{{trope}}
Bonus content in a [[Video Game]] (and [[RPG|RPGs]]s in particular) that is available during the final chapter, but does not become unlocked until having defeated the [[Final Boss]] and watched the credits roll. These games will often prompt the player to update their save file after the end credits, often displaying a special icon with the file to indicate the game has been cleared.
 
This differs from a [[Playable Epilogue]] in that the [[Playable Epilogue]] is set ''after'' the final chapter has concluded, and acknowledges that you've saved the world; an [['''Endgame Plus]]''' [[Timey-Wimey Ball|returns the player]] to the world as it looked ''during'' the final chapter, with the [[Big Bad]] still waiting for his [[World Domination|ultimate]] [[The End of the World as We Know It|plan]] is to come to its final fruition, and the player standing just before the [[Point of No Return]] or outside [[The Very Definitely Final Dungeon]] to throw that critical [[Spanner in the Works]] and [[Save the World]].
 
This is distinct from games that unlock bonus content via an "Extras" option on its frontend menu; here, the bonus content is something accessible ''in-universe'', like a bonus shop, minigame, or dungeon...or [[And Your Reward Is Clothes|even just clothes]]. The exact bonuses [[Guide Dang It|may or may not be immediately obvious]] when the player reloads their completed save file -- butfile—but hey, [[Take Your Time]]....
 
Note that games featuring a level select screen cannot exemplify this easily, because they allow the player to re-play any segment of the game at any time.
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* In ''[[Final Fantasy Tactics A2]]'', beating the game unlocked certain missions and made is possible to unlock the last stage of [[Bonus Dungeon|Brightmoon Tor.]]
* The ''[[Mega Man Battle Network]]'' series does this in every game, following the trope description almost exactly, with the single exception of ''4''. It also carried over to its pseudo-sequel series, ''[[Mega Man Star Force]]''. One annoying thing about this though, is that even though you beat the game? The crisis music (which plays in the regular areas -all the time- during the last part of each game) doesn't stop, besides in ''3''.
* The [[Bonus Dungeon|Bonus Dungeons]]s in the [[Game Boy Advance]] versions of ''[[Final Fantasy IV]]'', ''[[Final Fantasy V]]'' and ''[[Final Fantasy VI]]'' become available after beating their respective [[Final Boss|Final Bosses]]es once.
* ''[[Mega Man X Command Mission]]'' lets you replay the final chapter over and over again, which allows you to power level your characters and save any items you find each time. You can also revisit any level in the game as well as fully explore your headquarters; in fact, completing the game at least once is a requirement for facing [[Bonus Boss|Ninetails]].
* The [[Game Boy Advance]] versions of [[Final Fantasy IV]], [[Final Fantasy V]], and [[Final Fantasy VI]] all have dungeons that open up after you beat the final boss. Within each dungeon is, among other things, the [[Captain Obvious|most powerful creatures in the game]] and the ultimate weapons for the characters. All three games allow you to defeat the final boss again with whatever new equipment and levels you gain from these as well.
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