Enemy Switch-Out: Difference between revisions

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{{trope}}
An '''Enemy Switch-Out''' is a special technique commonly found in [[animeAnime]] and [[Video Games|video games]], wherein a character has the ability to re-position an enemy by either swapping places with them, or forcing two enemies to switch places. When swappping place with an enemy, it can potentially put them into harm's way, or get the swapper out of a sticky jam. It is particularly cruel when used in the context of a race, as all of another's hard work can suddenly be taken for your own benefit.
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An '''Enemy Switch-Out''' is a special technique commonly found in [[anime]] and [[Video Games|video games]], wherein a character has the ability to re-position an enemy by either swapping places with them, or forcing two enemies to switch places. When swappping place with an enemy, it can potentially put them into harm's way, or get the swapper out of a sticky jam. It is particularly cruel when used in the context of a race, as all of another's hard work can suddenly be taken for your own benefit.
 
In video games, it is often used to switch an enemy with another enemy, usually one which is easier to kill or would offer more problems [[Flunky Boss|standing on the sidelines attacking you while you are concentrated on a more important enemy]]. A favourite of tag team and strategy games, obviously.
 
For instances where two members of a team voluntarily switch places, see [[Switch-Out Move]]. Compare [[Flash Step]].
 
{{examples}}
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== [[Advertising]] ==
 
== [[Anime]] and [[Manga]] ==
* In ''[[Hunter X Hunter]]'', this is the basis of Goreinu's abilities. He can summon two gorillas, a black one and a white one, that are capable of independent movement; Goreinu can instantly switch locations with the black gorilla, and can force someone else to switch locations with the white one.
* In ''[[Naruto]]'', the substitution technique can be used as this, but is generally useless because after all most battles are one-on-one and fights happens on open fields. Kakashi however uses the technique in the Introduction Arc to switch places with a Naruto clone, making Naruto mistake his own clone for Kakashi using another jutsu, of transformation, to look like him, and causing a brawl between real Naruto and his clones as it turns out that one was not Kakashi.
 
== [[Art]] ==
 
== [[Child Ballad|Ballads]] ==
 
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== [[Tabletop Games]] ==
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** There are a handful of monsters who can cause a switch-out through an attack on special ability, but in most cases, the oponent chooses which card to swap with, which limits its tactical effectiveness.
*** Bronzong is unique as its attack causes both an Enemy Switchout, as well as [[Switch-Out Move|swapping out itself]], and that's on top of doing damage before-hand.
 
== [[Theatre]] ==
 
== [[Video Games]] ==
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* Certain items and events in the ''[[Mario Party]]'' games allow you to switch spaces with other players. Some do so with one specific character (such as the Warp Pipe), while others will shuffle everybody around (such as a number of Bowser events).
* ''[[The Legend of Zelda: Oracle of Ages]]'' has a [[Grappling Hook Pistol|Hookshot]] variant (appropriately called the Switch Hook) that acts like this, causing Link and the target to switch places.
* ''[[Pokémon Red and Blue]]'' introduce Roar and Whirlwind, which force the ''opponent'' to switch out in a Trainer battle. [[Early Installment Weirdness|This being ''Red and Blue'', though]], it only worked in the wild to end battles immediately, and wouldn't function "properly" in trainer battles until ''[[Pokémon Gold and Silver]]''. Roar and Whirlwind also have decreased [[Action Initiative|priority]], allowing the opponent to potentially strike first before it hits; as of [[Pokémon Ruby and Sapphire|Generation III]], the move will almost always go last in turn order. In competitive battling, moves like these are used to force a stat reset.
** ''[[Pokémon Black and White]]'' introduces many variations on this. Dragon Tail and Circle Throw inflict damage ''and'' force the opponent to switch out after being hit, while the [[Punny Name|Red Card]] item "ejects" whoever hits the holder by forcing them to switch out.
* ''[[Marvel vs. Capcom 2]]'' and ''[[Marvel vs. Capcom 3]]'' have the "Snapback" command that forces your opponent to tag out if possible.
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* The "Shadow Swap" move in ''[[South Park: The Fractured But Whole]]'' damages an adjacent enemy, swaps places with them, and as a bonus, renders the player invisible to help prevent against retaliatory attacks.
* The "Teleport Foe" power from the Teleportation power set in ''[[City of Heroes]]'' lets you bring a single enemy to you, allowing large mobs to be slowly picked off one-by-one without aggro, or pull many bosses out of their protective encirclement of minions to where they can be beaten down by the team without alerting their bodyguards.
 
== [[Visual Novel]]s ==
 
== [[Web Animation]] ==
 
== [[Web Comics]] ==
 
== [[Web Original]] ==
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== [[Western Animation]] ==
 
== [[Other Media]] ==
 
== [[Real Life]] ==
 
 
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[[Category:Teleportation Tropes]]
[[Category:Video Game Physics]]