Enlightenment Superpowers: Difference between revisions

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{{trope}}
Some heroes train non-stop to develop [[Charles Atlas Superpower|Charles Atlas Superpowers]]s, often using [[Training Fromfrom Hell]] to attain herculean feats of skill. But... will defeating a dojo full of [[Ninja|ninjasninja]]s while [[Blindfolded Vision|blindfolded]] and [[Chained by Fashion|bound in chains]] reveal the meaning of suffering? How many miles have to be run over liquid magma without breaking the surface before the purpose of life unfolds?
 
The master of '''Enlightenment Superpowers''' knows.
 
After years of spiritual introspection, countless hours of intellectual debate, searches both academic and personal, the mysteries of existence begin to unfold. Or it could all happen in a bolt of (divine?) [[Lightning Can Do Anything|lightning]]. It doesn't necessarily have to be tied to any one religion, it's entirely possible for the revelation to be fathomable by an atheist or secular character. Then again, maybe it's all the meditating that unlocks [[90% of Your Brain|the full use of the brain]] or makes it gain [[Brain Critical Mass|critical mass]], giving practitioners [[Super Intelligence]] or [[Psychic Powers]] like: [[Astral Projection]], access to [[Reincarnation|past life memories]] and [[Genetic Memory|skills]], [[Power Floats|levitation]], and [[Aura Vision]] courtesy of their [[Third Eye]] chakra.
 
Physically, since [[All Monks Know Kung Fu]], their mental [[Harmony Versus Discipline|harmony and discipline]] means they can likely control their [[Master of Your Domain|body's autonomic functions]]... possibly even unlocking [[Healing Factor|Healing Factors]]s, [[Super Toughness|iron durability]], [[Immortality|incredible]] [[Long Lived|longevity]], [[Super Strength]], and very probably [[Ki Attacks]].
 
Because [[Magic Is Mental]], these two tropes often overlap: the best wizards are the wisest and the smartest.
 
Characters with Enlightenment Superpowers usually know some type of [[Functional Magic]] courtesy of their training, though it's entirely possible they can't cast any magic at all (or both sets of abilities are independent but related). To use a computer metaphor, their abilities don't come from using cosmic cheat codes, but thanks to discovering (or ''creating'') the help file and user manual. Basically, they have learned to harness '''''all''''' of their human potential.
 
Interestingly, [[Light Is Not Good|not all characters with Enlightenment Superpowers are good.]] It's sometimes the case that they decide that [[Might Makes Right]] and as [[The Paragon Always Rebels|the strongest]], they can do as they please. And that's if they don't delve into [[Blue and Orange Morality]]. Generally though characters who achieve this enlightened state are highly grounded, hard to upset, and very moral. Still, [[Beware the Nice Ones]], because they have a [[Meditation Powerup]].
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{{examples}}
 
== Anime & Manga ==
* Virgo Shaka of ''[[Saint Seiya]]'' lives In a setting full of [[Charles Atlas Superpower|Charles Atlas Superpowers]]s but thanks to his Enlightenment Superpowers is one of the most feared, dangerous adversaries imaginable. He can create deadly illusions that will [[Mind Rape]] enemies from ''miles'' away, send them to [[Hell]] (or [[Heaven]]!), destroy their senses rendering them [[Convenient Coma|comatose]], and even [[Thanatos Gambit|be more dangerous dead than alive]]. It helps that he's the reincarnation of a Buddha.
* All the shamans in ''[[Shaman King]]'' have this to some degree. Hao, the most enlightened and powerful of all, decided that to [[Utopia Justifies the Means|create utopia]] all the ignorant humans have to die, leaving only shamans to populate the world.
* After years of contemplation, fallen Buddhist monk Anji of ''[[Rurouni Kenshin]]'' learned the principal that allowed him to develop the Futae no Kiwami attack, a powerful punch that can turn rocks into dust.
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* This was the entire premise of the Charlton character ''Peter Cannon, Thunderbolt''. His ''[[Watchmen (comics)|Watchmen]]'' equivalent, Ozymandias, doesn't quite fit the archetype, though.
* Most comic book magicians qualify, at least the ones who don't go down the "worship dark gods/sell your soul" paths. [[Doctor Strange]], for example, or for a much earlier example, the Green Lama.
* Zora in the comic ''[[Powers]]'' is an inversion. By rejecting all spirituality and realizing she is "her own god", she gained godlike powers.
* A good half of [[Kaliman]]'s powers came from his intense mental and spiritual training in the orient. The other half? Sheer [[Badass|Badassitude]]itude.
* In ''[[Spawn]]'', Harry Houdini discovered real magic in a moment of extreme focus required to pull off one of his escapologist tricks.
* The [[wikipedia:Contemplator|Contemplator]], one of the Elders of the Universe in the [[Marvel Universe]]. His study of meditation, philosophy and mental/spiritual development gave him powers such as telepathy, mental domination of others, precognition, telekinesis, levitation, and astral projection.
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* All the alleged gods in ''[[Lord of Light]]'' have this as the source of their [[Psychic Powers]] -- ''then'' they augment them even more with [[Sufficiently Advanced Technology]].
* Neal Stephenson pulled this trick in ''[[Anathem]],'' suitably foreshadowed by monks who do know kung fu.
* Siddhartha, founder of Buddhism, of course. All kinds of miracles were attributed to him -- somehim—some even before he got enlightened, but many more afterward.
* In [[Time Scout]], this is hinted to be the source of Ianira's [[Psychic Powers]] and explicitly stated to be the source of [[Jack the Ripper]]'s.
* In ''[[The Wheel of Time]]'', [[The Chosen One|Rand]] was always a scarily powerful [[Functional Magic|Channeler]], but it was plain that the rigors of his role and magic were taking a terrible toll on him, nearly driving him to insanity and nihilism {{spoiler|until he has an epiphany at the end of Book 12 which brings him close to what might be called enlightenment, making him [[The Messiah]] in truth as well as title and dramatically amping up his powers (though he's still weaker than the [[Big Bad]], who's an actual god).}} His [[Evil Counterpart]] Moridin has what could be classed as an evil version of this- a true nihilist, he's the closest of all mortals to the [[Big Bad]]'s goals and methods, and as such is the only one allowed to access his special magic system, the [[The Dark Side|True Power]]. The True Power, though not any stronger than the One Power (which fuels most magic-users), is exempt from some of its restrictions and can do things it can't.
 
== Live Action TV ==
* Adam McArthur of ''[[The Visitor]]'' has learned a lot during his time in alien custody. [[Once an Episode]], he teaches one of his [[Enlightenment Superpowers]] to someone.
* ''[[Stargate SG-1]]'' takes this approach: the closer one gets to Ascension (sort of a parallel for enlightenment, and somewhat based on Zen Buddhist belief), the more power over nature one gains. People on the cusp of Ascending were shown to gain psychic powers, heal people, etc., and actually Ascended beings had complete control over the natural universe.
* A one-time foe on ''[[Angel]]'': a girl who combined this with removing her own eyes, to gain the ability to see a second or so into the future. Plus some martial arts training to be a super-assassin-for-hire. Well, until they discovered her [[Weaksauce Weakness|weakness]].
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== Tabletop Games ==
* In ''[[Mage: The Ascension]]'' and ''[[Mage: The Awakening]]'', mages get their reality warping magic thanks to an out of the blue epiphany regarding the nature of reality. This epiphany is natural, but has little discernible rhyme or reason or [[Witch Species|blood connection.]] To a similar extent, the less powerful Thaumaturges potentially [[Multiple Choice Past|(it's complicated)]] derive the ability to use magic not from innate [[Witch Species|supernatural connections]], but from intense and prolonged spiritual and occult study. Of course, this being the World Of Darkness spiritual enlightenment doesn't necessarily require morality.
** In ''[[Vampire: The Masquerade]]'', even the damned can find Enlightenment Superpowers. Saulot, a founder of one of the (now defunct) thirteen vampire clans, traveled to the orient and studied under enlightened supernaturals, returning with mystic healing powers of mind and body... as well as a [[Third Eye]] he and all his children would inherit.
** The successor, ''[[Vampire: The Requiem]]'', has its own version. The Ordo Dracul is a covenant devoted to transcending the vampiric condition, just like [[Dracula|their founder]] did. By studying and meditating on their condition, they gain access to Coils of the Dragon, powers that lessen their reliance on blood, allow them to pass as human, or give them a greater resistance to [[Holy Burns Evil|the unpleasant stimuli]] that often harrow other vampires.
* In the obscure game "In Dark Alleys", which can best be described as "The Matrix meets J-Horror meets Kult", people with a powerful enough force of will and a clear enough understanding of reality {{spoiler|(long story short, it's all in your mind)}} can break the laws of physics at a whim.
 
 
== Video Games ==
* This is how Prince Poo in ''[[EarthboundEarthBound]]'' gets two critical level ups. {{spoiler|Coupled with a [[Journey to the Center of the Mind]], it's also how Ness gets his biggest level up of the game going into the [[Grand Finale]].}}
* Many [[Shotoclone|Shoto Clones]] in the [[Fighting Game]] genre get backstories like this, most notably the ''[[Street Fighter]]'' characters Ryu and Akuma/Gouki.
* Great Tiger of the ''[[Punch -Out!!]]'' series, especially in the Wii version.
* The Monk class in the MMORPG ''[[Dungeons and Dragons Online]]'' use ki to charge their attacks, leap great distances, heal friends or curse enemies. One variant can even kill in a single ki-juicy punch. The religious aspects of DDO gameplay, compared to its tabletop counterpart, are very watered down for Monks and other classes, however.
* [[Nin 2 Jump]]: The [[Big Bad]], Namakura, is a Buddha.
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== WebcomicsWeb Comics ==
* The story behind [[Supernatural Martial Arts]] of ''[[El Goonish Shive]]''. Not unlike the great masters of old times, sensei Greg was a martial artist who concentrated his mind on an issue not related to anything in this world at all, for hours and hours, without a pause, until everything became clear. And yes, he invented the new style, not to mention one more approach to his world's [[Functional Magic]]. That being sensei Greg, this means he [http://www.egscomics.com/?date=2002-04-09 watched anime 168 hours non-stop] and, accordingly, created "Anime-Style Martial Arts".
** He later closes the school because he realizes that the only people his approach is working for are Elliot and Nanase, later revealed to be magic users.
*** That, and he's justifiably worried about the possibility of it working for someone who isn't quite as nice as they are.
 
 
== Western Animation ==
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* In ''[[Avatar: The Last Airbender]]'', a guru reveals to Aang that through spiritual enlightenment, and realeasing his chakras, he can control the Avatar State and go in and out at will. Before this point, Aang can only go into it if he's scared, angry, or psychically aligned with a vengeful water god.
* A major theme in ''[[The Legend of Korra]]'' is the inability of Korra, the new Avatar and Aang's [[Reincarnation]], to access the spiritual powers associated with being the Avatar. She focuses on the physical side of bending, much to the dismay of her mentors.
{{quote| '''Korra''': I haven't ''ignored'' [the spiritual side of bending], it just... doesn't come as easy to me.}}
 
 
== Real Life ==
* The monks of the Chán<ref>Better known as the Japanese term, "Zen", in the west</ref> Buddhist temple of Shaolin are most well known for their martial arts skills, although this is somewhat of a case of real life [[Memetic Badass]]. Even so, Shaolin monks are extremely skilled martial artists and can do feats of strength, dexterity, and focus that seem superhuman -- allsuperhuman—all due to spending tens of thousands of hours training in martial arts as a form of meditation.
* While we're on the subject, meditation in general -- Zazengeneral—Zazen, Yoga, etc. Zen Buddhism, for example, takes the position that if you can focus on something as boring as sitting in a room staring at nothing all day (Zazen), then you can focus on, say, the best path to get out of a moving car in a ''big'' hurry, or how to dodge a sucker punch at a bar. While it won't make a person superhuman, one should never underestimate the ability to ''focus'' when needed.
* Some sects of Buddhism believe that a person actually will gain supernatural powers as he approaches enlightenment. Of course, if you go into meditation for the sole purpose of gaining these powers, it won't work. The powers are sort of a "side effect" of enlightenment; anyone who is that close to enlightenment knows he has no need of such things. There are statements from Gautama Buddha ''himself'' indicating that supernatural powers distract from enlightenment if obtained first, which prevents beings like gods and demons from becoming enlightened.
* Theurgy and Theosophy in general. Of course, you start the rituals before you've reached enlightment.
 
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[[Category:Skills and Training Tropes]]
[[Category:Magic and Powers]]
[[Category:Enlightenment Superpowers{{PAGENAME}}]]