Extra Credits: Difference between revisions

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** The "Uncanny Valley" episode they uploaded to PATV was the third time they've covered that topic, once for each incarnation of the show.
*** Interestingly, the PATV episode was remade from scratch with a reworked script and animation.
* [[Running Gag]]: Allison's shoulder injury is rendered as a [[Deus Ex: Human Revolution (Video Game)|Deus Ex style]] [[Rule of Cool|cyborg arm]].
* [[Self-Deprecation]]: The [[Uncanny Valley]] [http://www.youtube.com/watch?v=FKTAJBQSm10 episode] pokes fun at the show's art and Daniel's narration.
{{quote| '''Daniel''': Smartass.}}
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** The importance of balancing gaming with [[Real Life]] and the serious consequences of game compulsion was detailed over two episodes, and broke the usual style of the show by having James speak directly.
** The breakdown of ''[[Call of Juarez]]: The Cartel'' is absolutely ''brutal'' in its treatment of the game, condemning it for multiple sins; it starts with how its lazy design indirectly encourages the killing of black people and gets more serious from there.
* [[Shout -Out]]: In the "Sharing Our Medium" episode, the "PLAY ALL THE THINGS" pictures are a shout out to [[Hyperbole and Aa Half]].
** And in the end credits of "Let's Talk About Pacing", their encouraging message ended with "Also, Santa is real. And [[My Little Pony: Friendship Is Magic (Animation)|Friendship IS magic]]."
* [[Sliding Scale of Idealism Versus Cynicism]]: The tone of the series is extremely idealistic: it views the recognition of video games as art as inevitable, treats virtually all developments in the industry as furthering this cause, and views most obstacles in the way as easily overcome.
* [[Something Completely Different]]: Game Addiction (Part 2) where James Portnow sits down in front of the camera and discusses his own past in this area. Daniel even comments on how they tried to do it in their normal, academic style of commentary, but James simply couldn't write a good enough script while remaining objective.
** Their episode on the controversial bills SOPA and PIPA had James, Daniel and the owners of various gaming websites speaking in live action, urging the viewer to boycott E3 unless the ESA, which is E3's main backer, withdrew their support for those bills. They followed it up the next week with a conventional episode on it however.
** They did it again with their "Extra Credits supports Firefall" video. There was even some lampshading by the team about it.
* [[Spin_Off|Spin Off]]: Starting in early 2014 they have announced the possibility of several spin offs, starting with Jame's Recommends.
* [[Updated Rerelease]]: the [[Uncanny Valley]] episode, mk. 3! Now on [[Penny Arcade|PATV]]!
* [[Very Special Episode]]: Game Addiction: Part 2. Complete with [[An Aesop]]:
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=== Tropes that are discussed by ''Extra Credits'': ===
* [[Boring but Practical]] / [[Difficult but Awesome]]: Discussed in the "[http://penny-arcade.com/patv/episode/playing-like-a-designer-pt.-2 How to Play Like a Designer, Part 2]" episode in which they explain that "First Order Optimal Strategies" (which require little player effort but give good results such as the "[[ModernCall Warfareof (VideoDuty: Game)Modern Warfare|noob tube]]" or "[[Street Fighter (Videovideo Gamegame)|hundred hand slap]]") are necessary to allow new players to have a competitive edge and allow them to gain enough confidence and experience to start using more difficult but ultimately even more effective strategies necessary for more difficult levels or matches. He cautions though that any such thing needs to be carefully developed and thought through, as it can create unintentional [[Game Breaker|Game Breakers]] which might flatten an otherwise expertly plotted difficulty curve.
* [[Bribing Your Way to Victory]]: Warned against in the [http://penny-arcade.com/patv/episode/microtransactions "Microtransactions"] episode, with a crossed-out picture of Jareth from [[Labyrinth]].
{{quote| '''Daniel:''' [[Punctuated for Emphasis|Never. Sell. Power.]] This is seriously micro-trans 101, but we still seem to have this temptation to squeeze the maximum amount of money out of our players by selling them things that [[Game Breaker|alter the balance of gameplay.]]}}
* [[Character Derailment]]: They argue that this happened to [http://penny-arcade.com/patv/episode/no-redeeming-value Kratos] in the ''[[God of War (Video Gameseries)|God of War]]'' sequels.
* [[Critical Research Failure]]: [[In-Universe]], they really lay into ''Call of Juarez: The Cartel'' for making extremely basic errors in its portrayal of the terrible Mexican drug wars and indirectly encouraging the grossly racist "they are stealing our women" stereotype -- even though, in reality, the reverse is much closer to the truth.
* [[Criticism Tropes]]: Discussed in the "[http://penny-arcade.com/patv/episode/game-reviews Game Reviews]" episode. Analysis focuses specifically on the differences between the informational content of typical movie reviews and the informational content of typical game reviews. The former tends toward more contextual information as to how the film compares to other films, while the later tends toward more descriptive information as to what is in the product. While they concede that the descriptive information is essential, if that is all a video game review is, all reviews end up looking alike and it becomes difficult for a reader to glean perspective.
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* [[The Power of Trust]]: Discussed as its importance between the consumers and the producers of any technology that requires users to share personal information for the sake of functionality during the "[http://penny-arcade.com/patv/episode/not-a-security-episode NOT a Security Episode]" episode.
* [[Race Tropes]]: Touched upon in the episode "[http://penny-arcade.com/patv/episode/race-in-games Race in Games]". In particular, they look at how the context of race-relations can inform the player about a character, using ''[[LA Noire]]'' as an example. They elected to go for that perspective rather than a "how to write racial minorities" bent because they were concerned that would only lead to stereotypes. They went on to say that many of their suggestions about how to handle [[Gender and Sexuality Tropes]] apply to [[Race Tropes]] as well.
* [[Stealth Parody]]: Discussed briefly at the end of the "[http://extra-credits.net/episodes/hard-boiled/ Hard Boiled]" episode, where they suggest that the ''[[ModernCall Warfareof (VideoDuty: Game)Modern Warfare|Modern Warfare]]'' series has become self-aware of how over the top they have gotten through [[Serial Escalation]], and the end text of the episode recommends playing ''Modern Warfare 3'' with the mentality that it is a send-up of modern shooters.
* [[Three Act Structure]]: Discussed in the Amnesia episode, particularly with video games and their habit of [[In Medias Res|starting in Act 2]].
* [[Token Minority]]: Mentioned in the diversity episode as a bad solution to accusations that there aren't enough female, black, or other minority groups.