FATAL: Difference between revisions

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''FATAL'': "From Another Time Another Land" ([[Author's Saving Throw|formerly known as]] "Fantasy Adventure To Adult Lechery") is a tabletop roleplaying game by Byron Hall, published by his company Fatal Games in 2004, and has since become infamous as the worst tabletop game ever written. This reputation is founded on its incredibly-complicated and mathematically-intensive mechanics, terrible writing, and the massive level of [[Unfortunate Implications|misogyny, rape-fantasy, and racism]] included. (For instance, it may very well be the only RPG ever produced in which [[O-Ring Orifice|orifice sizes]] need to be calculated.)
 
Most people who are familiar with '''FATAL''' became so through the review of it posted on RPGnet by Darren MacLennan and Jason Sartin. The review has its own page on this very wiki: [[McLennan and Sartin's Review of F.A.T.A.L.]]
 
If you really want to learn about the game, we strongly encourage that you do so through the aforementioned review, and '''''not''''' through original research.
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* [[You Fail Biology Forever]]: There's...quite a few issues here. For example, a slash to the abdomen that misses all "critical" organs has a 70% chance of causing your small intestine to spill out. [[Only a Flesh Wound|This isn't considered a particularly life-threatening wound.]]
** The cardiac notch is a small dent in the left lung wherein the heart rests. The author took this to mean that "the left lung is smaller than the right", and made it so a lung crit is twice as likely to hit the right lung as to hit the left.
* [[You Fail Statistics Forever]]: Some events in FATAL are "(1d100)% likely" to happen. This means you roll a d100 to get the odds, and another d100 to see if it makes the odds. That is, you roll two d10 dice <ref>(technically "a d100" is two dice already, unless you have one of those huge golfball-like novelty dice, but the principle is the same)</ref> and see which one is higher. You can see why the results are less complex than intended. <ref>(For the record, it's 50.5% to get a second d100 roll equal to or less than the first.)</ref>
* [[Blatant Lies]]: The intro says you only need to know a little algebra, "and even that is relatively rare." It also says you only need two d10. Both of these facts are '''filthy lies'''.
** Ability scores are derived from averaging 'sub-abilities' rolled as 4d100/4-1<ref>Four 100-sided dice, totaled up, divided by 4, minus 1</ref> and modified by one of three different types of percentages, and conditions during the game may change your sub-abilities which means you need to recalculate your ability scores on-the-fly. Also, ability score checks are 3d10.
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** That isn't the character sheet, it's the character ''sheets''. [[Loads and Loads of Rules|Which it is.]]
* [[Jackass Genie]]: The "Wish" spell allows the player to wish for anything, which the GM then provides. The manual encourages the GM to interpret the wish in the worst possible way.
* [[Jesus Taboo]]: The alleged setting is "like medieval Europe ,<ref>("Neveria", the official setting, is described in a supplemental PDF)</ref>, only with no Christianity" ...which is the cultural equivalent of "the Atlantic Ocean, only without water".
* [[Kill'Em All]]: The [[Title Drop|"Fatal"]] spell, when cast, kills everything on whatever horrid world the game takes place on, including the user. All things considered, it's probably [[Mercy Kill|the most merciful action you can perform in this game]].
* [[Lamarck Was Right]]: The stats of a child are determined by applying a percentage modification to the average of their parents' stats.
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[[Category:Tabletop Games]]
[[Category:FATAL]]
[[Category:Tabletop GameGames]]
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