Fallout: New Vegas/Headscratchers/Archive 2: Difference between revisions

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** As I recall, ghouls tend to avoid danger because they don't age and will live forever so long as they play it safe. Super Mutants also don't age, and the intelligent ones would likely have a similar mentality. As of this game both the NCR and the Legion have large, secure inner regions that would give a lot of new opportunities to someone looking to avoid danger. Maybe ghouls and super mutants have been leaving the military en masse to become farmers, scientists, etc.
* According to [http://fallout.wikia.com/wiki/Feral_ghoul_(Fallout:_New_Vegas) The Fallout Wiki] there was a hostile [[NPC]] called a "Legion Creature" in the game files which acted like a Feral Ghoul (although it looked like just another legionnaire), perhaps this means the Legion were going to be more than just baseline humans before the idea was [[Dummied Out]]
* Also, this troper just encountered a ghoul NCR ranger on the [[PlayStationPlay Station 3]] version, so NCR employs them to some extent, evidently.
** Same for this Xbox player, in fact he was the frist Vet Ranger I saw, so odds are by the time between Fallout 2 and New Vegas all Ghouls in the NRC are Rangers now.
** This troper's seen at least one "normal" Ghoul ranger, as well as several Ghoul "Veteran Rangers." The fact that Ghouls are only Rangers, rather than normal NCR grunts, could be explained in several ways: 1)Ghouls, being virtually immortal, would naturally have a lot more time to hone their military skills than normal humans, and thus more likely (per person) to be [[Badass]] enough for the Rangers than an average human grunt, 2)since Ghouls don't seem to suffer (at least as badly) from radiation, they'd prove useful in investigating hazardous areas where normal humans would suffer and 3)while they might not face legal discrimination, Ghouls could still face societal prejudice in many of the societies the NCR has annexed, so a commander would think it better to put Ghoul soldiers on recon and/or the frontlines rather than in garrison, where their presence could cause unrest among the local populace. The out-of-game reason why there are not Super Mutant NCR troopers is because the game designers couldn't/wouldn't take the time creating separate uniforms and armor for NCR Super Mutants, and in-universe it would take a lot of trouble to adjust all the different NCR bases and outposts to accommodate troops of such size...
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[[Category:Headscratchers]]
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