Fallout: New Vegas: Difference between revisions
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{{quote|''From where you're kneeling, it must seem like an 18-carat run of bad luck. But the truth is... the game was rigged from the start.''|'''Benny''', [[Pre-Mortem One-Liner|just before shooting]] the [[Player Character]] in the head at the beginning of the game}}
''[[Fallout]]: New Vegas'' is an RPG/first-person shooter from [[Obsidian Entertainment]]. The game is the fourth (canonical) game in the ''Fallout'' series, and is chronologically taking place after ''[[Fallout 3]]'', but it is not the next numbered main game in the series (kind of what ''[[Grand Theft Auto Vice City|Vice City]]'' was to the ''[[Grand Theft Auto]]'' series). A good chunk of the development team were exiles from the late Black Isle Studios - responsible for ''[[Fallout 2]]'' and the canceled ''[[Fallout: Van Buren|Van Buren]]''
[[Running Gag|The Mojave Wasteland is an okay place to live.]] It doesn't have as many problems as most places do, what with it being relatively radiation-free with lots of creature comforts. There's a bit of a gambling problem, but that's fine. Stimulates the economy, hey? And then there's Mr. House, a businessman with a lucky streak, who's got the Lucky 38 casino under his thumb, along with New Vegas, a city with lights shining bright like the blue moonlight, thanks to the power from the Hoover Dam. Well, Caesar's Legion ''is'' a bit annoying, what with their rampant slavery and near-insane following of what they know of ancient Rome; and the extremely persistent New California Republic isn't much better, with their obvious intentions of making the technologically gifted New Vegas part of their nation, whether through political means or forceful annexation.
That's all somebody else's problem, anyway. You? You're [[Courier|The Courier]], one of the best messengers around, as long as the package isn't too big. And this one really isn't. It's almost boring, even. But hey, you get to go to New Vegas, the biggest, brightest city in the wasteland. Should be pretty fun, right? Guess again. Only a few days into your trip, a mysterious man in a checkered coat, supported by a group of gang members, shoots you in the head and takes your package, [[Left for Dead|leaving you for dead]] in a shallow grave. [[Normally I Would Be Dead Now|Normally, you would be dead now]], but luckily for your couriering self, you manage to cling on to your life long just enough to be dug up by a [[Ninja Pirate Zombie Robot|friendly robot that thinks he's a cowboy]]. The robot drops you off at the local doctor, and within a few days you're back on your feet and on the road to recovery, with two clear goals: finding out what was in that boring little package, and getting it back and delivering it.
They don't call you ''[[Spell My Name with a "The"|the]]'' Courier for ''not'' delivering things, after all. As for ''[[Wide Open Sandbox|who]]'' [[Multiple Endings|you deliver it to...]]
An add-on
The second add-on ''Honest Hearts''
The third add-on
The final add-on
Two more small add-ons were released on September 27, 2011. The ''Courier's Stash'', which is a bundle of the four pre-order equipment packs; and the ''Gun Runners' Arsenal'', which adds more weapons, mods, ammo, and crafting recipes to the game. Finally, in February 2012, the Ultimate Edition was released
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