Fallout 2/YMMV: Difference between revisions

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** The broken computer quest in NCR. After Jack has blown himself up, you could repeatedly fix the computer, gaining 3000xp every time. Sadly, fixed in patches.
** If you save Smiley in the Toxic Caves, he can later teach the Chosen One about geckos, increasing his Outdoorsman skill by 3%. You can ask him to teach you about geckos for the infinite amount of times and increase the Outdoorsman skill up to 300% if you want.
* [[It Was His Sled]]: [[The Reveal]] that the Vaults were never intended to save anybody has become less shocking after every subsequent game made this common knowledge.
* [[Moral Event Horizon]]: Being evil is still kinda OK (although at -500 karma, you get [[Badass]] [[Bounty Hunter|Bounty Hunters]] after you). Being a slaver won't make you many friends, but it's a living. Killing children, though, is an irredeemable act that will get you not only bounty hunters but also stop many people from even talking to you.
* [[Player Punch]]: {{spoiler|The Talking Deathclaws being brutally picked off by Horrigan [[For the Evulz]], and your entire tribe being kidnapped by the Enclave in order to test their modified FEV. The former can be prevented with the Restoration Project, but doing so requires a ''serious'' [[Speed Run]].}}