Fallout 4/YMMV: Difference between revisions

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* [[It's Popular, Now It Sucks]]: Many longtime fans miss the days when ''Fallout'' was more of a cult series, especially since Bethesda's choice to remove the skills and Karma systems were likely done to make the game more appealing to more casual players unfamiliar with previous installments.
* [[It's Short, So It Sucks]]: The ''Automatron'' DLC adds the ability to mix and match your own robots with all sorts of possibilities, but the actual story content that goes along with it is pretty bare. Conservatively, it only takes around three hours to complete the associated missions and unlock the full range of crafting schematics.
* [[Les Yay]]: Cait and Piper have this in spades, lending itself to the [[One True Threesome]] interpretation of their relationship (in fact, if you've romanced both and switch from Cait to Piper as your active companion, Cait will even suggest a threesome).
* [[Unwinnable by Insanity]]: With the ''Nuka-World'' DLC, taking over a settlement results in Preston Garvey and the Minutemen turn hostile, making their questline impossible to complete. If you've done this and turned the Brotherhood, Railroad and Institute hostile (or destroyed them), then you can't complete the main quest. The Raiders of Nuka-World have no means of destroying the Institute.