Far Cry: Difference between revisions
Just tweaking.
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Jade Shauni (talk | contribs) (Just tweaking.) |
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After publisher Ubisoft and developer Crytek parted ways, Crytek kept their engine and went on to create ''[[Crysis (series)|Crysis]]'', while Ubisoft retained the name rights and went on to develop '''''Far Cry 2''''', a sequel [[In Name Only]] that has the player take the role of one of a dozen mercenaries working in a war-torn African nation, playing both sides while hunting a notorious arms dealer known as the Jackal. The game lacks the mutants and sci-fi aspects of the original ''Far Cry'', instead opting for a darker, morally ambiguous story inspired by the Joseph Conrad novel ''The [[Heart of Darkness]]'' (not to mention Frederick Forsyth's ''The Day of the Jackal''). ''Far Cry 2'' features a completely [[Wide Open Sandbox]] game structure. There are no levels, and the game takes place in a 20 square mile area that the player can explore freely, traveling on foot, via vehicles, or by riding buses from station to station.
'''''Far Cry 3'''''
'''''Far Cry 3: Blood Dragon'''''
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'''''Far Cry 4'''''
'''''Far Cry 5''''' takes place in the fictional Hope County, Montana, which has been taken over by a doomsday cult, known as Eden's Gate, led by the Joseph Seed. The player stepping into the shoes of an inexperience deputy (and the sheriff) were suppose to arrest him, but things didn't go as plan.
There was also a [[The Movie|movie]] made of ''Far Cry'' made by... [[Uwe Boll]]. Most notable in that Stuttering Craig and Handsome Tom of ''[[ScrewAttack]]'' are in it ( {{spoiler|Though not in the main, cut feature}}), and so are [[Inglourious Basterds|Hugo Stiglitz]] and [[No Reservations|Anthony Bourdain]], oddly enough.
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