Final Fantasy: Difference between revisions

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[[File:Final-Fantasy-Logo-main_FullFinal_Fantasy_wordmark.jpgsvg|framethumb|400px| Instant [[What Do You Mean It's Not Awesome?|RPG]], Just Add [[Numbered Sequels|Roman Numeral]].]]
 
{{quote|"''I don't think I have what it takes to make a good action game. I think I'm better at telling a story.''"|'''Hironobu Sakaguchi''', before the creation of ''[[Final Fantasy I]]''}}
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(For the first game in the series, see ''[[Final Fantasy I]]''.)
 
The pride and joy of [[Square Enix]] (formerly Squaresoft), ''Final Fantasy'' is a [[Running Gag|hand-lathingly popular]] [[Role -Playing Game]] series, currently on its fourteenthfifteenth iteration alongside multiple sequels, spinoffs, remakes and films.
 
The series is highly regarded for its outstanding production values and gameplay, and for being a pioneer in the [[Eastern RPG]] genre. Many of the conventions of [[Eastern RPG|Eastern RPGs]] that didn't originate in the ''[[Dragon Quest]]'' line originated with the ''[[Final Fantasy]]'' series, which in turn was influenced by ''[[Ultima]]'' and other Western computer [[Role -Playing Game|role playing games]]. Even to this day, each new ''[[Final Fantasy]]'' game attempts to evolve the genre with new gameplay innovations or approaches, and although [[They Changed It, Now It Sucks|this can be divisive to the fanbase]], credit is generally given to their attempts to at least ''try'' something different in the heavily-stagnant and conservative [[Eastern RPG]] genre.
 
While the series was fairly obscure on Western shores for a long time, its popularity exploded with the release of ''[[Final Fantasy VII]]'', which exposed most people to the [[Eastern RPG]] genre for the first time and is widely regarded as one of the best [[Role -Playing Game|Role Playing Games]] of all time. Since then, ''[[Final Fantasy]]'' has been ''the'' premier [[Eastern RPG]] franchise in the west, held to such a regard that the English localizations are now developed concurrently with the original production.
 
Tracking the early parts of the ''[[Final Fantasy]]'' series can be confusing, as only three of the first six games made it to North America, where the numbers were changed so that the US releases were consecutive numbers. ''[[Final Fantasy IV]]'' was released in America as ''Final Fantasy II'', while ''[[Final Fantasy VI]]'' was released as ''Final Fantasy III''. The confusion doesn't end there, as four games were [[Dolled-Up Installment|given the name "Final Fantasy" to increase sales]] in North America: the first three games of the ''[[Makai Toushi SaGa]]'' series (released as ''Final Fantasy Legend'' (1-3)) and the first installment in the ''[[Mana (series)|World of Mana]]'' series (released as ''Final Fantasy Adventure''). ''[[Final Fantasy VII]]'' broke this trend and was released as "VII" everywhere, and from that point on, every release would bear the original numbering.
 
While the series stuck firmly to a policy of one-game-per-number for a long time, in more recent times the franchise has opened up to the idea of sequels and compilations. ''[[Final Fantasy X]]'' was the first to get a direct sequel, and ''[[Final Fantasy XII]]'' was the first to have a compilation of games set in the [[The Verse|same universe]], known as the [[Ivalice Alliance]].
 
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=== The ''Final Fantasy'' series consists of: ===
 
If you're looking for the musician who went by the name "Final Fantasy", see [[Owen Pallett]].
== Main Series ==
 
=== The ''Final Fantasy'' series consists of: ===
=== Main Series ===
* ''[[Final Fantasy I|Final Fantasy]]''
* ''[[Final Fantasy II]]'' <ref>not to be confused with ''[[Final Fantasy IV]]'', which was originally released in North America as ''Final Fantasy II''</ref>
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* ''[[Final Fantasy XIII]]''
* ''[[Final Fantasy XIV]]''
* ''[[Final Fantasy X 2|Final Fantasy X-2XV]]''
* ''[[Final Fantasy Fables: Chocobo TalesXVI]]''
 
=== Sequels & Spin-Offs ===
 
Games that are directly connected to the Main Series, either as sequels or [[Spin-Off|Spin Offs]]s.
== Sequels & Spin-Offs ==
* ''[[Final Fantasy Fables: ChocoboX-2]]'s Dungeon''
Games that are directly connected to the Main Series, either as sequels or [[Spin-Off|Spin Offs]].
 
* ''[[Final Fantasy X 2|Final Fantasy X-2]]''
* ''[[Final Fantasy XI]]'' Expansions and Add-Ons
{{quote| The [[Mission Pack Sequel|Mission Pack Sequels]] to ''[[Final Fantasy XI]]''.}}
** ''[[Final Fantasy XI]]: Rise of the Zilart''
** ''[[Final Fantasy XI]]: Chains of Promathia''
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*** ''[[Final Fantasy XI]]: Heroes of Abyssea''
* ''[[Ivalice Alliance]]''
{{quote| An [[Expanded Universe]] set in the world of ''[[Final Fantasy XII]]''.}}
** ''[[Final Fantasy Tactics]]''
** ''[[Final Fantasy Tactics Advance]]''
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** ''[[Vagrant Story]]''
** ''[[Crystal Defenders]]''
** ''[[Final Fantasy XII The Zodiac Age]]''
* ''Compilation of [[Final Fantasy VII]]''
{{quote| A multimedia project comprised of a number of prequels and sequels to ''[[Final Fantasy VII]]''.}}
** ''[[Before Crisis|Before Crisis: Final Fantasy VII]]''
** ''[[Crisis Core|Crisis Core: Final Fantasy VII]]''
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* ''[[Dissidia Final Fantasy]]''
** ''Dissidia 012 [duodecim]: Final Fantasy''
** ''[[Theatrhythm Final Fantasy]]'' and its sequel ''Theatrhythm Final Fantasy: Curtain Call''
* ''[[Final Fantasy IV: The After Years]]''
* ''Fabula Nova Crystallis: Final Fantasy''
{{quote| An [[Expanded Universe]] of games that share the lore of ''[[Final Fantasy XIII]]''. (This collection includes ''XIII'' itself.) }}
 
** ''[[Final Fantasy Type-0]]''
** ''[[Final Fantasy Versus XIII]]''
** ''[[Final Fantasy XIII-2]]''
** ''Lightning Returns: Final Fantasy XIII''
*''[[Final Fantasy XVI]]'' Expansions and Add-Ons
** ''[[Final Fantasy XVI]]: Heavensward''
** ''[[Final Fantasy XVI]]: Stormblood''
* ''Final Fantasy: All the Bravest''
* ''Final Fantasy World''
* ''Final Fantasy Brave Exvius''
** ''War of the Visions: Final Fantasy Brave Exvius''
 
=== Sub-Series ===
Games that are not directly connected to the settings or characters of the Main Series, but are still considered ''[[Final Fantasy]]'' titles.
 
* ''[[Final Fantasy Crystal Chronicles]]''
** ''[[Final Fantasy Crystal Chronicles (video game)|Final Fantasy Crystal Chronicles]]''
** ''[[Final Fantasy Crystal Chronicles: Ring of Fates|Final Fantasy Crystal Chronicles Ring of Fates]]''
** ''[[Final Fantasy Crystal Chronicles: Echoes of Time|Final Fantasy Crystal Chronicles Echoes of Time]]''
** ''[[Final Fantasy Crystal Chronicles: My Life Asas a King]]''
** ''[[Final Fantasy Crystal Chronicles: My Life Asas a Dark LordDarklord]]''
** ''[[Final Fantasy Crystal Chronicles: The Crystal Bearers|Final Fantasy Crystal Chronicles Crystal Bearers]]''
* ''[[Final Fantasy Adventure]]''
{{quote| Would later go on to become the first installment in its own series, the ''[[Mana (series)|World of Mana]]''.}}
* ''[[Final Fantasy Mystic Quest]]''
* ''[[Final Fantasy: The 4 Heroes of Light]]''
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* ''[[Knights of the Crystal]]''
 
=== Dolled Up Installments ===
 
== Dolled Up Installments ==
* ''[[Makai Toushi SaGa|Final Fantasy Legend]]'' (1-3)
{{quote| The first three games of the [[Makai Toushi SaGa]] series, which were retitled and released in America under the "Final Fantasy Legend" moniker.}}
 
=== Chocobo Series ===
A series of [[Lighter and Softer]] spinoffs starring the series mascot Chocobo.
* ''[[Chocobo's Dungeon|Chocobo's Mysterious Dungeon]]''
* ''[[Chocobo Racing]]''
* ''[[Chocobo's MysteriousDungeon|Chocobo's Dungeon 2]]''
* ''Final Fantasy Fables: Chocobo Tales''
* ''Final Fantasy Fables: [[Chocobo's Dungeon]]''
* ''Chocobo Racing 3D'' (cancelled)
 
[[ChocobosChocobo's Dungeon|The Dungeon games]] are part of the franchise-spanning Mysterious Dungeon series, which are effectively simplified (well, depending on the installment) [[Roguelike|roguelikes]] with prettier graphics.
* ''Chocobo's Mysterious Dungeon''
* ''Chocobo Racing''
* ''Chocobo's Mysterious Dungeon 2''
* ''Final Fantasy Fables: Chocobo Tales''
* ''Final Fantasy Fables: Chocobo's Dungeon''
* ''Chocobo Racing 3D''
 
=== Misc. Animated Installments ===
[[Chocobos Dungeon|The Dungeon games]] are part of the franchise-spanning Mysterious Dungeon series, which are effectively simplified (well, depending on the installment) [[Roguelike|roguelikes]] with prettier graphics.
 
 
== Misc. Animated Installments ==
* ''Final Fantasy: Legend of the Crystals''
{{quote| A four episode OVA set 200 years after the events of ''[[Final Fantasy V]]'', starring the descendants of the heroes.}}
* ''[[Final Fantasy: The Spirits Within|Final Fantasy the Spirits Within]]''
* ''[[Final Fantasy Unlimited]]''
 
 
The series has various subpages, including one on [[Game Breaker/Final Fantasy|game breakers]] and [[Narm/Final Fantasy|accidentally humorous overwrought moments]].
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{{franchisetropes}}
=== Tropes Common To The Series: ===
* [[Absurdly High Level Cap]]: A general rule-of-thumb is that every game can be completed at around the 50's to 70's while the cap is at 99. [[Bonus Boss|Bonus Bosses]]es, on the other hand, require you to get to this cap. Exceptions to this are ''[[Final Fantasy II]]'' and ''[[Final Fantasy XIII]]'', which don't use the traditional leveling system. ''[[Final Fantasy X]]'', despite not using a common leveling system, is a straight example since it has the Sphere Grid, which is [[Up to Eleven|ridiculously large]].
 
* [[Absurdly High Level Cap]]: A general rule-of-thumb is that every game can be completed at around the 50's to 70's while the cap is at 99. [[Bonus Boss|Bonus Bosses]], on the other hand, require you to get to this cap. Exceptions to this are ''[[Final Fantasy II]]'' and ''[[Final Fantasy XIII]]'', which don't use the traditional leveling system. ''[[Final Fantasy X]]'', despite not using a common leveling system, is a straight example since it has the Sphere Grid, which is [[Up to Eleven|ridiculously large]].
* [[An Adventurer Is You]]: A number of recurring "jobs" with [[Clothes Make the Legend|similar outfits, even in different settings]]
* [[An Aesop]]: about peace, environmentalism, [[The Power of Friendship]], or all three at once.
* [[Added Alliterative Appeal]]: The reason the series is called "Final" Fantasy, [http://en.rocketnews24.com/2015/05/26/final-fantasy-creator-reveals-the-real-reason-behind-the-final-part-of-the-hit-series-title/ according to Word of God].
* [[Altum Videtur]]: The series has always loved putting in gratuitous Latin in places, but in recent years game titles have been subject to this as well (''Dissidia'', ''Dissidia Duodecim'' and ''Fabula Nova Crystallis'', among others). An increased usage of Latin in later games may or may not have been due to ''[[Final Fantasy VII]]'''s [[Final Boss]] theme being a [[Crowning Music of Awesome]].
* [[Anyone Can Die]] (by [[Heroic Sacrifice]]): A dark [[Mythology Gag]]: earlier games had the [[Four Is Death|fourth character]] who joins the main cast as a Guest given a special slot, since [[Rule of Three|three is the maximum]] the party can handle in battle. Guests are normally removed by [[Heroic Sacrifice]]. Later games have been getting progressively darker, sometimes doing away with [[Heroic Sacrifice]]. ''[[Final Fantasy IV]]'' and ''[[Final Fantasy XII]]'' are examples of dramatic usage of [[Anyone Can Die]]. ''[[Final Fantasy VII]]''...you know where we're going with this, [[Late Arrival Spoiler|right]]?
* [[Artifact Title]]/[[Narm|Not-so-]][[Meaningful Name]]: ''[[Final Fantasy I]]'' was going to be series' creator Hironobu Sakaguchi's final game for Square if it didn't sell well, who proclaimed that his "final game" for Square would be a "fantasy RPG". The fact that it is now more than twenty years and forty-seven sequels/spin-offs later provides a slight hint as to whether or not the word "final" still, in fact, applies, although Sakaguchi is no longer involved in the series after ''[[Final Fantasy X]]''.
** While this is a popular [[Urban Legends|urban legend]], it has been [[Jossed]] by [[Word of God|Hironobu Sakaguchi himself]]. The title is "[http://en.rocketnews24.com/2015/05/26/final-fantasy-creator-reveals-the-real-reason-behind-the-final-part-of-the-hit-series-title/ Final]" Fantasy for the [[Added Alliterative Appeal]].
* [[Author Appeal|Artist Appeal]]:
** Yoshitaka Amano has a fondness for traditional japanese watercolors. He also loves willowy males with frizzy white hair, pale skin (But that's a trend in Japanese art anyways), purple eyeliner, and blue-purple lipstick. He also loves to put spiked armour, catsuits, and capes whenever he can get away with it. His monsters also look like [[Eldritch Abominations]] that you would expect to see in art depicting the [[Fair Folk]].
** TetsuyaYoshitaka NomuraAmano drawshas mosta offondness hisfor characterstraditional moreJapanese 'traditionally'watercolors. male,He butalso mostloves likelywillowy they'llmales allwith befrizzy teenagerswhite orhair, youngpale adults.skin Unless(But hethat's intentionallya makestrend themin lookJapanese middle-age; likeart Sazhanyways), Cidpurple Highwindeyeliner, and Barretblue-purple lipstick. NomuraHe also hasloves ato thingput forspiked zippersarmour, beltscatsuits, and ''highly''capes detailedwhenever clothinghe tocan fitget theaway more "[[Urban Fantasy]]" setting of the post-VIIwith gamesit. His monsters also look like [[Eldritch Abominations]], butthat notyou thewould kindexpect detailedto see in old fae-inspired art, likedepicting a blend of organic and synthetic features, coming off asthe [[UglyFair CuteFolk]]. Oh yeah, he also loves black coats with hoods - the longer the coat the better.
** Tetsuya Nomura draws most of his characters more 'traditionally' male, but most likely they'll all be teenagers or young adults. Unless he intentionally makes them look middle-age; like Sazh, Cid Highwind, and Barret. Nomura also has a thing for zippers, belts, and ''highly'' detailed clothing to fit the more "[[Urban Fantasy]]" setting of the post-VII games. His monsters also look like [[Eldritch Abominations]], but not the kind detailed in old fae-inspired art, like a blend of organic and synthetic features, coming off as [[Ugly Cute]]. Oh yeah, he also loves black coats with hoods - the longer the coat the better.
** Akihiko Yoshida has a thing for bondage gear, tight pants on men (the tighter the better), caucasian males to fit the more European feel of the games he works on (Specifically, Ivalice Alliance), tight pants on men, and more brown-blonde hair on humans. Oh yeah, [[Rule of Three|and tight pants]].
** All of them have a thing for feathers, too.
* [[Attack Backfire]]: In ''[[Final Fantasy II]],'' attacking enemies with the wrong spell (eg Ice monsters with Ice magic, Undead with Drain and Osmose or [[Blob Monster]] with Poison) will actually heal the monster. In case of Drain or the Blood Swords results will be ugly.
** In fact, all ''[[Final Fantasy]]'' games after the first one have a system of elemental absorb.
* [[BFS]]: Swords that in real life would be very difficult if not impossible to wield "properly".
* [[Big Red Devil]]: The recurring summons Diabolos and Ifrit tend to be this.
* [[Bishounen]]: In the hero department, they've been present since [http://finalfantasy.wikia.com/wiki/File:Amano_Origins.jpg the first game]. As for villains, [http://finalfantasy.wikia.com/wiki/File:FF2_Emperor.jpg Emperor Mateus from the second game] paved the way for some of the most infamous and infamously beautiful villains of all time.
* [[Black Mage]]: [[Trope Namer]]
* [[BFSBlade of Fearsome Size]]: Swords that in real life would be very difficult if not impossible to wield "properly".
* [[Boss in Mook Clothing]]: Tonberries are the most universal to the series, although individual games have their own specific ones.
* [[Braggart Boss]]: A ridiculously over-the-top boss named "Gilgamesh", [[Epileptic Trees|who may or may not be]] [[Expy|the same person in every appearance.]]
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* [[The Driver]]: Cid. Always.
* [[Elemental Rock-Paper-Scissors]]
* [[The Engineer]]: Most of Cid's incarnations are this.
* [[Face Heel Turn]]: A meta example with the Cids. For the first eleven games and the spin-offs that came out at the same time the Cids were aligned with your party, or at least weren't evil. Beginning with ''Final Fantasy XII'' and continued in ''XIII'' and ''Type-0'', the Cids have begun to act as antagonists, and the Cid of ''Type-0'' is actually the [[Big Bad]].
* [[Five-Man Band]]: The classes in ''I'' and ''III'', and the characters in ''IV'', ''V'', ''VI'', ''VII'', ''VIII'', ''IX'', ''X'', ''XII'', ''XIII'', ''Tactics'', ''Tactics Advance'', and ''Tactics A2''.
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* [[Metal Slime]]: Cactaurs
* [[Mind Screw]]: Initially limited by technology, but most games ([[Final Fantasy I|FF1 included]]) had it in some capacity.
* [[Monster Modesty]]: The Seeq often wear just loincloths instead of pants and when they wear shirts they cover very little. Somewhat odd when compared to other races such as the Moogle, Bangaa, Garif, and Nu Mou who are fully or mostly clothed.
* [[Mythology Gag|Mythology Gags]]; roundabout references to previous games in the series, some being as subtle as special move names applied in different contexts, some as elaborate as characters being composites of those from other installments (such as [[Final Fantasy XIII|Snow]] being modeled off of [[Final Fantasy VIII|Seifer and Zell]].)
** Nevermind the [[BFSBlade of Fearsome Size|giant swords]] and [[Last-Disc Magic|magical holocausts]], it's the [[Infinity+1 Sword|kitchen knives]] you should be [[The Dreaded|afraid of]]. You get to wield their devastating might once [[Too Awesome to Use|and only once]] in the [[Final Fantasy IV|fourth installment]]. Otherwise, avoid so much as being [[Finger-Poke of Doom|poked]] by [[Boss in Mook Clothing|one]]. This gag was mostly lost thanks to the weapon being [[Blind Idiot Translation|translated as a spoon]].
* [[Nice Hat]]: Mages have hats that correspond to their school of magic.
** Black Mages have conical straw hats resting upon their heads that covers their faces in shadows.
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* [[Our Dragons Are Different]]: Plenty of dragons, including Bahamut as a summon monster, usually the most powerful or second-most powerful summon of the game, especially since he deals non-elemental damage.
* [[Outside Context Villain]]: The Cloud of Darkness (III), the Lunarians (IV), Exdeath (V), Jenova (VII) and the Terrans (IX).
* [[Path of Greatest Resistance]]: If you get stuck, pick a direction and if the enemies are challenging again, you're going in the right direction again.
** Averted horribly II: in most other Final Fantasies, the sequence in which you visit towns is mainly enforced by geographical features the player cannot overcome until the right transportation is found. In II, you know you strayed from the sequence because the next random encounter killed your party in seconds.
* [[Pause Abuse]]: Many games with the "Active Time Battle" system (4 thru 9, and X-2) have an option to pause the ATB clock when a player accesses an in-battle submenu (magic, items, etc.), but any in-progress attack animations will continue to execute. As a result, the player can gain a slight speed advantage by opening the menu whenever a party member executes an action, to prevent enemy turns from coming up while the attack animation takes place.
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* [[Power Crystal]]: frequently represent the force of "light" or "life". They are sometimes sentient, but almost always [[McGuffin|drive the plot]].
* [[Ragnarok Proofing]]; You can't swing a sword in Final Fantasy games without hitting a fully functional relic of a lost civilization.
* [[Random Effect Spell]]: Numerous throughout the series.
* [[Recurring Element]]: Cid, people named Highwind, moogles, chocobos, summons such as Ifrit and Bahamut, monsters such as Bomb and Cactuar, Ultima and Omega Weapons, Gilgamesh, and crystals.
* [[The Red Mage]]: [[Trope Namer]]
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* [[Shock and Awe]]: Thunder, Thundara (not [[Thundercats|the planet]]), Thundaga, and a summon, usually Ramuh, but not always.
* [[Sidequest]]: Loads of them.
* [[Skill Slot System]]: Many of the Final Fantasy games have this in some form or another, whether it's a skill tree, like what [[Final Fantasy X]] has, or [[Final Fantasy 5]]'s leveling system.
* [[Smash Mook]]: Particularly the Behemoths.
* [[Solemn Ending Theme]]
* [[Sphere of Destruction]]: The trademark design of the Ultima spell.
* [[Spinning Out of Here]]: Several of the earlier games show teleportation this way.
* [[Stock Weapon Names]], such as Excalibur, Masamune, and the series' own Ultima weapon.
* [[Summon Magic]]: Creatures that a particular class of character can invoke, and which represent most of the combat power for that character.
* [[Tech Points]]: Called "AP", and often relates to a quirky new experience and character advancement system in each game.
* [[Thematic Series]]: One of the most notable game examples. None of the numbered titles in the series are related to any of the others except by series-wide hallmarks, like the ATB battle system, Chocobos, and the names of spells. Only four of them have sequels taking place in the same continuity as the original game. There are occasionally hints that one world is related to another, like ''[[Final Fantasy X -2]]'' hinting that it's related to ''[[Final Fantasy VII]]''.
* [[Theme Naming]]: A recent trend in ''Final Fantasy'' games, mainly ones <s> [[Mis BlamedMisblamed|with characters designed by Nomura]]</s> written by Nojima, is having the protagonists' names related to weather or the sky.
* [[The Three Faces of Eve]]: All main series games since ''Final Fantasy IV'' have had exactly three female playable characters. With the exception of ''Final Fantasy XIII'' where ''two'' of the female characters fit into the second classification, each of the females in each game fits roughly into one of three categories:
** A [[Mysterious Waif]]/[[Rebellious Princess]]: Rosa, Lenna, Terra, Aerith, Rinoa, Garnet, Yuna, Ashe, Vanille
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* [[Those Two Guys]]: [[Star Wars|Biggs and Wedge]], who appear in various guises in almost all of the games from ''VI'' onward (and who were retconned into ''IV'' by ''The After Years''), and die horribly about half the time.
* [[Vancian Magic]]: A magic system with a common set of spell names across the series, with several frequently reused classes of spell-casters, and quirky variations for magic advancement and availability unique to each game.
** The very first game played this trope to type, since it was cribbing rather heavily from [[Dungeons and& Dragons|D&D]]. All spells had a spell levels, and mages had limited uses of spells per level which they could not regain until the party rested.
* [[The Verse]]: Each numbered sequel produces a new one (see [[Non-Linear Sequel]], above); the only established universe to get a large number of games set in it is Ivalice (FFXII and various Tactics games), and even then the links between various games is a little confusing.
** Games getting sequels has increased in recent years including Final Fantasy X-2, Final Fantasy IV: The After Years, Final Fantasy XIII-2, and The Compilation of Final Fantasy VII.
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{{reflist}}
[[Category:Eastern RPG]]
[[Category:Franchise Index]]
[[Category:Fantasy Video Games]]
[[Category:Trope Overdosed]]
[[Category:Wonder Swan]]
[[Category:Wii Ware]]
[[Category:Wide Open Sandbox]]
[[Category:index]]
[[Category:Final FantasyFranchises]]
[[Category:Franchise{{PAGENAME}}]]
[[Category:WideVideo OpenGames Sandboxof the 1980s]]
[[Category:Video Games of the 1990s]]
[[Category:Video Games of the 2000s]]
[[Category:Video Games of the 2010s]]