Final Fantasy Crystal Chronicles: The Crystal Bearers/YMMV: Difference between revisions

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* [[Disappointing Last Level]]: The excellent plot and varied gameplay through the majority of the game culminates in a rather sad ending. On the storyline end, much of what was hinted at fails to be explained (instead we get the rather forced and ultimately fairly pointless [[The Reveal|Reveal]]). On the gameplay end, there ''is'' no [[Final Dungeon]], simply a poorly-explained version of [[Explosive Overclocking]] that results in a [[One-Winged Angel]] form for the [[Big Bad]] and an [[Eleventh-Hour Superpower]] for the player, effectively making the [[Final Battle]] an [[Unexpected Genre Change]] to [[Shoot'Em Up]] / [[Rail Shooter]].
* [[It's Short, So It Sucks]]: Although it's only short for an RPG, and it's not an RPG, so those complaining seem to expect it to be.
* [[One-Scene Wonder]]: Blaze, despite a fair number of mentions on this page, only appears in a very small section of the game.
* [[Tear Jerker]]: {{spoiler|Amidatelion's [[Heroic Sacrifice]].}}
* [[They Changed It, Now It Sucks]]: Reaction on the part of the [[Fan Dumb]] due to the marked changes in setting (from medieval fantasy to psuedo-technopunk) and artistic style (from cute and [[Super-Deformed]] to semi-realistic and [[Bishonen|pretty]]. The gameplay changes being so radical might understandably shock some.
** Most reviewers seemed to want a regular 40 hour RPG that Final Fantasy games usually are instead of the fairly easy 12-hour action minigame-filled adventure game that Crystal Bearers actually was. The reviews ultimately were not kind.
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{{reflist}}
[[Category:Final Fantasy Crystal Chronicles Crystal Bearers]]
[[Category:YMMV]]
[[Category:Final Fantasy Crystal Chronicles: The Crystal Bearers]]