Final Fantasy IV: Difference between revisions

Trivia
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* [[Updated Rerelease]]: ''A LOT'', perhaps tying with Final Fantasy I. It's been released on the SNES (TWICE), [[Play Station]], [[Wonder Swan]], Gameboy Advance, Nintendo DS, and on mobile phones, as well as the Wii Virtual Console!
** And it is now on the PSP in the form of the ''Complete Collection'', with ''The After Years'' and an "Interlude" chapter bridging the two parts together. All with upgraded aesthetics.
* [[Urban Legend of Zelda]]: It was rumored that in the original (i.e. non-EasyType) version of the game, it was possible for Cecil to de-petrify {{spoiler|Palom and Porom}} himself. You can't.
** That is because, upon walking up to their petrified forms and attempting to talk to them, an item menu comes up. In every other instance of this menu in the game, you are expected to select a [[Plot Coupon]] from your inventory, usually a key to unlock a door. In their case, however, there is no such item. In the original Japanese, however, attempting to use a Gold Needle (removes petrification), gave [[The Dev Team Thinks of Everything|a message saying that it doesn't work.]]
* [[Useless Item]]: The Fire Bomb in the SNES version. It wasn't completely [[Dummied Out]] - it's just only dropped by Red Dragons in the Lunar Subterranean. By that point, their damage is a pittance compared to what any of the characters can do in a single round.
* [[Useless Useful Spell]]: Averted the DS remake. While the bosses are still immune to the really bad statuses ([[One-Hit Kill|Death]], [[Taken for Granite|Stone]], etc.), casting Slow is practically required to make some of them manageable. Additionally, the Stop and Paralyze effects are damn near required for the later dungeons, or else the ''random encounters'' will chew you up and spit you out.