Final Fantasy XIV: Difference between revisions

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Before the start of the game, the [[Steampunk]] Garlean Empire had set to use their overwhelming military force to conquer Eorzea, starting by razing the city-state of Ala Mihgo to the ground. The remaining four city-states- Limsa Lominsa, Ul'dah, Gridania and Ishgard- militarized to meet this threat, but before another shot was fired the Garleans mysteriously halted their advance, leaving the city-states with a large armed force and nothing to fight against. They banded together in an uneasy peace, forming the Guildleves System to employ these new mercenaries and investigate the secrets behind the Empire's sudden invasion and retreat.
 
The original "1.0" version was notorious for being filled with bugs, frustrating mechanics, a confusing currency system, ugly UI, and many other problems. Following fan outcry, [[Square Enix]] was left with a decision: Either fix what they could fix in the original game, or destroy it and completely rebuild the game from the ground up. They choose the laterlatter. The game fromwas then on would be re-titled: "Final Fantasy XIV: A Realm Reborn".
 
The leaders of Limsa Lominsa, Ul'dah, and Gridania confronted the Garlean Empire in battle on the fields of Carteneau, where the Garlean's unleashed their ultimate weapon, the [[Eldritch Abomination|Primal]] Bahamut, from the Red Moon, Dalamud. Bahamut laid waste to Eorzea with his [[Breath Weapon|Teraflare]], Causing Eorzea to [[Terraform]], before disappearing. Many lives were lost on that day, and to make matters worse, whenever someone tries to remember them, [[Laser-Guided Amnesia|All they can remember is their silhouette against blinding light]]. Those went died or went missing during Carteneau are called "Warriors of Light". It's been 5 years since then, and Eorzea is in a state of tension, and the Garlean Empire seems to be plotting something...