Fire Emblem: The Sacred Stones/YMMV: Difference between revisions
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* [[Game Breaker]]: Oh so much...
** The S-class weapons deal ''ridiculous'' damage to monsters. The game compensates for this by throwing a ''shitton'' of them at you in the final levels.
** Bishops have a class skill that makes them deal triple damage to monsters. The majority of the enemies you face are monsters, so bishops are very powerful indeed. Plus, they're your party's main healers, so their utility does not just extend to monster levels.
* [[It's Easy, So It Sucks]]: A common opinion from fans of the series (as the rest of the series tend more to [[Nintendo Hard]]), given that the freedom to level-grind at any time broke the story mode wide open.
** At least until the [[Brutal Bonus Level]], which is suddenly able to reduce level-capped characters to fine paste.
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