Fire Emblem: The Sacred Stones: Difference between revisions

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* [[Lightning Bruiser]]: While everyone can become this to a certain extent with stat-ups, Gerik starts out as one and gets ''better''. Amelia will become one if she promotes into a General.
** Ephraim is basically [[Fire Emblem Elibe|Hector]], but with lances instead of axes. It's not unheard of for him to cap out ''several'' stats even before promoting.
* [[Luck Stat]]: Standard for the series, but Knoll, whose base luck stat is ''zero'' is [[Gameplay and Story Integration|certainly unlucky in other things.]]. You recruit him when you conquer a castle and search the dungeons. He initially assumes they moved his execution date up a few days after you let him out of his cell. Joshua is the ''second'' most unlucky person.
* [[Magikarp Power]]: The Trainees. L'Arachel is a more traditional late game arriving Est, despite being a healer.
* [[The Man Behind the Man]]: Lyon to Emperor Vigarde and Fomortiis to Lyon.
* [[Marathon Level]]: The optional dungeons. Tower of Valni is eight floors long with no checkpoints. [[Brutal Bonus Level|Lagdou Ruins]] is ''ten'', and every one of them laughs in the face of the rest of the game's [[It's Easy, So It Sucks]] reputation.
** However, you CAN use the quicksave function, so you don't really have to beat them in one sitting.
* [[Nerf]]: The game-breakingly powerful Luna spell from the previous game (which could let its wielders take out even the end bosses like last week's trash) is made more cumbersome in this game, having its accuracy cut substantially as well as being rather bank-breaking to purchase. Paladins are also a little weaker in this game than they were in ''[[Fire Emblem Elibe]]'' due to losing the use of Axes to help differentiate them from the Great Knight, though it's consistent with pre-''Elibe'' games.
* [[Nice Hat]]: Joshua, though it's mostly in the fandom's view.
* [[Nintendo Hard]]: Averted, even without level grinding, the game is known for being very easy (outside of the 2nd [[Bonus Dungeon]]), not even by just the series's high standards.
* [[Nothing Is Scarier]]: The fact that you never see Monica's face makes her [[High Octane Nightmare Fuel|much stronger Nightmare Fuel]].
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* [[Power-Up Letdown]]: Snipers have a randomly-activating skill that results in an auto-hit... but snipers are the most accurate unit in the game already. Likewise, Generals have a skill that nulls damage, but their defense is so high that anything but magic or a hit from a boss will bounce off anyway.
* [[Proud Warrior Race Guy]]: Averted. While Jehanna is obviously proud of its 95% mercenary population, to the point where its widowed queen has an A-level in swordsmanship, the Jehannans are the most casual and friendly characters. The only person who does act like this is seen as really weird.
* [[Ragtag Bunch of Misfits]]: Outside of various members of royalty, we have two childhood friends (Colm, Neimi), a mercenary leader and dancer (Gerik, Tethys), several technical traitors (Cormag, Duessel, Knoll, Natasha, and Amelia) and various thieves (Rennac), former soldiers (Garcia), and of course... [[And Zoidberg|L'Arachel...]]
* [[The Remnant]]: While called that, Thethe Grado Remnant are still led by the Prince after the Emperor's death and are not a really straight example.
* [[Royals Who Actually Do Something]]: Eirika, Ephraim, Innes, Tana, L'Arachel, and {{spoiler|Joshua}} for the good guy team.
** Lyon and technically Vigarde for the villain team.
* [[Script Breaking]]: It's possible to get some support conversations that refer to characters that haven't joined your party yet. Notably Neimi's A-level support with Gilliam refers to Cormag being intimidated by her stare, even if Cormag is still a soldier of Grado.
* [[Sealed Evil in a Can]]: The Demon King.
* [[Silk Hiding Steel]]: Natasha, who managed to defect from decadence and survive. Queen Ismaire as well; though, since Jehanna is a rather more martial country, she rules alone after her husband's death with no apparent problems, and [[Lady of War|has an A-level in swords]].
* [[Slap Slap Kiss]]: Basically, anyone paired with [[Tsundere|L'Arachel]] or [[The Comically Serious|Innes]]. (Exceptexcept for Vanessa, due to her [[Bodyguard Crush]] on him).
** And don't forget that L'Arachel and Innes ''can end up with each other too''. Their supports are this, [[Serial Escalation|and then some more.]].
* [[Spiritual Successor]]: To ''Fire Emblem Gaiden'', sharing many of the game's... unique elements (that are present in most RPGs but not in ''[[Fire Emblem]]''), such as infinite XP and branched promotions.
* [[Stalker with a Crush]]: Valter develops an ''extremely'' creepy obsession with Eirika after a while. He also seems to devote attention to [[Depraved Bisexual|Eirika's]] ''[[Depraved Bisexual|brother]]'' Ephraim, according to some, although he mostly discusses his desire to [[Interplay of Sex and Violence|hunt him down and kill him brutally]].
** On a more [[Played for Laughs|humorous note,]], Lute has a "monk-watching habit.". Which is downplayed when the player remembers that they already live together.
* [[Summon Magic]]: Summoners can summon ghouls.
* [[Thanks for the Mammary]]: In the first chapter, Seth apologizes for grabbing Eirika (and I quote) "So... brusquely" as they fled the castle. He was rushing, injured, panicked, and sitting on a horse. Not much of a stretch to assume that this was what happened.
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* [[Tsundere]]: L'Arachel, BIG TIME.
** Tana also shows shades of this, but more towards Ephraim. She's much more dere towards Cormag [[Romantic Two-Girl Friendship|and Eirika]].
** Innes can be seen as a male [[Tsundere]], too.
* [[Unlucky Childhood Friend]]: Artur, if you don't pair him with Lute. Innes and Tana, if you don't pair them with Eirika and Ephraim, respectively. {{spoiler|It doesn't matter ''what'' you do, [[Tear Jerker|Lyon ends up as this to Eirika]].}}.
* [[Wacky Wayside Tribe]]: Eirika's half of the [[Let's Split Up, Gang!]] sequence between her and Ephraim begins to feel like this when you compare her achievements to those of Ephraim's. She {{spoiler|fights some mercenaries, some monsters, fails to save Jehanna's sacred stone, queen, or royal castle, and ends up being saved by Ephraim when they meet up again}}. By comparison, Ephraim {{spoiler|wins over one of the Empire's Generals, kills another, sinks the Ghost Ship, sack the Imperial Royal City, and kills Emperor Vigarde, pretty much neutralizing most of the Grado Empire as a threat and with five chapters still to go.}}. Despite this, Eirika's route is generally agreed to be the more difficult one in terms of [[Gameplay and Story Segregation|gameplay]]. <ref>One thing that also helps Ephraim is that even though his caps are poor; he has a powerful-enough weapon to carry him through the game until he gets his unique weapon.</ref>
** [[Fridge Brilliance]]: Ephraim is a studied soldier and military tactician. Eirika's skill has always been in politics, which mean little when dealing with an army driven by an ancient demon. Of course, it would be more difficult for her.
* [[Warrior Prince]]: Several, but especially [[Lightning Bruiser|Ephraim]].
* [[Weapon Twirling]]: Several characters do this as part of their critical hit animations.
* [[Well-Intentioned Extremist]]: {{spoiler|Lyon.}}.
* [[What Happened to the Mouse?]]: The game doesn't really tell you the details of what happened along the other twin's route, so certain story important details, including the fates of certain characters, are suddenly never touched on again. You obviously need to play both routes to get the whole picture.
** One of the houses in chapterChapter 15 does give you the general idea of what happened to {{spoiler|Glen and Selena;: they both died.}}.
* [[Written by the Winners]]: A version of this occurs in the game, in regards to the defeat of the Demon King 800 years ago. {{spoiler|It turns out that Morva - leader of the Manaketes - led the ''Five Heroes'', and they defeated Fomortiis. However, in the nations the human heroes founded, there is no mention of Morva or his help. The people of Caer Pelyn are rather unhappy about this, believing the other nations are being ungrateful to the Great Dragon.}}.
 
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