Fire Emblem Akaneia/Trivia: Difference between revisions

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* [[Fountain of Expies]]:
** ''Shadow Dragon and the Blade of Light'':
*** With Cain, and Abel started the archetype of a green cavalier partnered with a green cavalier with whom they have a [[Red Oni, Blue Oni]] dynamic, with the green one specializing in Skill and Speed.
*** Jagen as the progenitor of the "[[Crutch Character|Jeigan Archetype]]".
*** Gordin began the long line of Archers that join you early on.
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*** An odd example for Navarre: he was the progenitor of the archetype's trademark [[Fragile Speedster]] build and general circumstances of recruitment, and it's named for him, but depending on who you ask, either [[Fire Emblem Jugdral|Ira]] or [[Fire Emblem Elibe|Rutger]]<ref>This is debatable in that the Swordfighters of Jugdral are a "middle ground" between the modern Mercenary and Myrmidon, with the player's available ones representing both sides of the coin; the class's outright distinct debut was in ''Sword of Seals''.</ref> are the ones who implemented the archetype's associated class: the Myrmidon, which Navarre himself later became in the remakes.
*** Merric is for the "Merric" archetype, early-game mages who tend to be the best playable mage of the game.
*** Princess Maria of Macedon is for slightly later female healers, often young nobles; her expies alternate between being Clerics or Troubadours.
*** Princess Minerva of Macedon is for the "Minerva" archetype: [[Dragon Rider]]s, often ([[Fire Emblem Elibe|but not]] [[Fire Emblem: The Sacred Stones|always]]) red-armoured females who start as enemies, are generally dissatisfied with their service to the enemy, and are recruited by way of [[Heel Face Turn]].
*** Palla, Catria and Est are the progenitors of the archetype of the Pegasus Knight trio who, when together, can initiate a Triangle Attack. Additionally, Est alone is the progenitor of the "[[Magikarp Power|Est Archetype]]": a unit, often young and/or female, who joins the player at a very low level late in the game, but has fantastic growths and is capable of becoming an excellent unit if the player takes the time to do so.
*** Arran and Samson started the archtype of having the choose one character and overlooking the other in a playthroughplay through.
*** All generals loyal enough to serve his or her kingdom to the end, but end up being persuaded nonetheless, can be traced back to Lorenz.
*** Gotoh is for the "Gotoh Archetype", an [[Eleventh-Hour Ranger]] who joins in the penultimate or final chapter.
*** In Malledus' case: after ''Fire Emblem 1'', there's always been a tactician/advisor/strategist in the army or kingdom that gives advice to the main character. Only recently did they double as playable characters.
*** Michalis started a long line of [[Ambition Is Evil|ambitious]] bosses that do anything the seize power.
* [[Marth Debuted in Smash Bros]]: The [[Trope Namer]] and current world record holder (nineteen years from ''Shadow Dragon and the Blade of Light'' to the international release of ''Shadow Dragon''; seven years from international debut in ''Super Smash Bros. Melee'' to international release of ''Shadow Dragon'').
* [[Name's the Same]]: