Flock of Wolves: Difference between revisions

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* In [[Metal Gear Solid]] 2, {{spoiler|the Dead Cell unit has two turncoat agents working ulterior motives, of four. Fatman is working for the Patriot's S3 plan and Vamp is secretly loyal to Naomi Hunter. Ocelot, naturally, is screwing with all of them, as well as himself, all at once, for the Patriots. Olga is serving the interests of the Patriots too, under duress. Only Solidus and Fortune aren't answering orders from outside parties.}}
** Mind you, Fortune was plotting to betray Solidus, who himself had anticipated her betrayal and was plotting to betray Dead Cell.
* Occurs in ''[[Paranoia (game)|Paranoia]]'' with The Industrial Workers of the World (Wobblies), introduced in the supplement ''Acute Paranoia'' (1986). When Friend Computer [[Gossip Evolution|heard about]] this secret society, it sent Troubleshooters to infiltrate it and report back to Internal Security; however, since the [[Real Life]] Wobblies fell apart before Alpha Complex was created, [[Shoot the Messenger|they were executed]] for [[Failure Is the Only Option|failing to find it]]. After several iterations, one clever team ''[[Take a Third Option|created]]'' the Wooblies so they'd have something to "infiltrate". At first, ''every single member was an IntSec spy'', but later they started finding "real" members of the society... who were actually spies from ''other'' secret societies.
** ''Paranoia'' in general lives on this trope. The [[PC]]s are charged by The Computer to hunt down mutants and secret society members. Every PC is both a mutant and a secret society member.
* It's standard practice for many live-action roleplay events, such as dinner-theater murder mysteries, to assign ''everyone'' a hidden agenda and/or a motive to kill the designated victim.
 
 
== Webcomics ==