Floor 13: Difference between revisions

no edit summary
No edit summary
Line 11:
 
* [[Badass]]: One of suspects is a former green beret commando turned underworld heavy.
* [[Being Evil Sucks]]: [[Unwinnable|The player character will fail]], and it will be due to his boss' approval ratings eventually being even 49% once on one target date because of events not under the control of the player character, and his boss is not actually very well-liked. If you use way too much force in your alleged "duties", then [[You Have Failed Me...|it's flying lessons when you do]]. If you don't, you're still fired.
* [[Big Brother Is Employing You]]: The player is also very close of being the Big Brother himself, though the player character's sphere of influence (read: fiefdom) is arguably outclassed by MI6, the police and the media.
* [[Body Snatcher]]: A society side quest involves these.
Line 19:
* [[Jerkass]]: The Prime Minister. Most of the time, he'll use the meetings to scold the player either for bad press or attracting too much attention. If the player is lucky and crafty, the PM may have nothing to yell about, but even then his commendations will be flat "you did ok"-type, with empty promises of a possible knighthood. His approval ratings being above 49% on target dates is the player character's job, and even a single failure is never an option. The game is unwinnable, because the Prime Minister's approval ratings are about 62% on a very good target date, but are often about 44%. The PM's term in office and approval ratings are just fundamentally lackluster.
* [[Make It Look Like an Accident]]: The "removal" teams tend to do this, which is probably the reason why they need much more planning time than the more direct heavy assault squads.
* [[Never Speak Ill of the Dead]]: The disinformation and interrogation departments will go to work on any living suspect for you. The dead, though - well those are far and away the most resilient and intractable suspects in the game. They can't be pursued nor killed, the disinformation and interrogation departments will refuse any and all orders to go to work on the dead, and surveillance and heavy assault on their locations doesn't accomplish anything.
* [[Propaganda Machine]]: The player has a dis-information department at their disposal, but it can only be used a limited number of times. It's still often effective when used on the opposition.
* [[Pyrrhic Villainy]]: The player character can have people surveilled, pursued, their homes ransacked, discredited, tortured, and killed, all without taking a single casualty from anyone other than his boss, but will none of these methods really can accomplish his job: to get the Prime Minister liked by his countrymen.