Flower (video game): Difference between revisions
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''[https://web.archive.org/web/20150905080716/http://thatgamecompany.com/games/flower/ Flower]'' is an independent game by [http://thatgamecompany.com/ thatgamecompany], creators of such works as ''[https://web.archive.org/web/20090221130746/http://thatgamecompany.com/games/flow/ fl0w]'' and ''[[Journey (
With the 'completion' of each dream, more flowers appear upon the windowsill, and the apartment grows ever less run-down while the view out of the window grows ever more picturesque. Actual game-play consists, for the most part, of guiding a single, wind-borne petal of the presently dreaming flower, awakening other flowers and adding a petal from each to your own, until you find yourself guiding a great, winding current of blossoms and petals (along with the occasional leaf) through the game's vast and varied landscapes while the ambient music [[Variable Mix|shifts and changes]] according to locations, movements, and events.
As the game's wordless story progresses, it takes on an increasingly subdued and eventually sinister tone, until the player finds themselves witness to a triumphant charge to bring back life to a once beautiful landscape and city.
{{tropelist}}
* {{spoiler|[[After the End]]}}
* [[Beautiful Void]]
* [[Blow You Away]]
* [[Cherry Blossoms]]
* {{spoiler|[[The Corruption]]}}
* [[The Dev Team Thinks of Everything]]
* [[Everything's Better
* {{spoiler|[[Evil Tower of Ominousness]]}}
* [[Foreshadowing]]
* [[Genre Busting]]
* [[Ghibli Plains]]: You as the player are flying flower petals through Ghibli Plains. There's a lot of vast, grass covered fields, mixed with cities. Ghibli Plains are depicted at different times of the day, some at sunset and some during midday.
* {{spoiler|[[Gray Rain of Depression]]}} - Dream 5.▼
* {{spoiler|[[
* [[Green Hill Zone]]: Dream 1.
* [[Happy Rain
* [[Invisible Wall]]
* [[It's All Upstairs From Here]]
* [[
* [[Ludd Was Right]]: {{spoiler|Actually averted despite the evil electric Girders. The last stage has you repairing a very non-evil city}}.
* [[Mood Whiplash]]
** A smaller one appears in Dream 3. You're rushing through canyons at high speed and suddenly a lively melody will be replaced with a much calmer one, and the sky rolls on into sunset.
* [[No Flow in CGI]]
▲* [[Hundred Percent Completion]]: Secret flowers.
▲* [[Petal Power]] - Combined with [[Blow You Away|wind]], these are the only things you use.
▲* [[Power Glows]] - Dreams 4 and 6
* {{spoiler|[[Scenery Gorn]]}}
▲* [[Recurring Riff]] - A certain 4-note motif can be heard in all of the dreams.
▲* {{spoiler|[[Scenery Gorn]]}} - The end of {{spoiler|Dream 4}}, the entirety of {{spoiler|Dream 5}}, and initially {{spoiler|Dream 6}}
▲* [[Scenery Porn]] - Near everywhere, especially the meadows.
* [[Spiritual Successor]]
▲* [[Shout Out]] - A hidden area in Dream 3 contains audio and visual references to ''fl0w''.
▲* [[Spiritual Successor]] - To an earlier game of [http://thatgamecompany.com/ thatgamecompany]'s, ''[http://thatgamecompany.com/games/cloud/ Cloud]''.
* [[Variable Mix]]
* [[Wham! Episode]]: The end of Dream 4.
▲* [[Variable Mix]] - The game's music reacts in various, usually subtle ways to events and actions on the part of the player.
* [[Widget Series]]
* [[
{{reflist}}
[[Category:Adventure Game]]
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[[Category:
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[[Category:PlayStation Vita]]
[[Category:Flower (video game)]]
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