Force Field Door: Difference between revisions

(→‎Video Games: added example)
 
Line 48:
* ''[[Dungeons & Dragons]]'' adventure S3 ''Expedition to the Barrier Peaks''. The spaceship's police headquarters had cells with 3 normal walls and one force field wall.
** D&D in general likes its magical force wall/cage effects. Depending on the edition, though, this can be justified in that those don't actually depend on an external power source and can be effectively indestructible if the exact right countermeasures aren't at hand, making permanent versions potentially actually superior to mundane physical barriers.
* The adventure modulesmodule ''Starfall'' for West End Games ''[[Star Wars]]'' RPG '''opens''' with the player characters being freed from their cell on a Star Destroyer by an attack on it killing power to the cell block which has no physical backup. Lucky for them, as they'd otherwise wind up going down with the ship.
 
== [[Video Games]] ==