Forgot About His Powers: Difference between revisions

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Compare [[Reed Richards Is Useless]], where a character with superhuman abilities or ridiculously advanced technology reserves it for equally advanced problems and never applies it to mundane difficulties.
 
{{Forgetfulness Tropes}}
 
{{examples}}
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* ''[[Blue Gender]]'' is one giant Wallbanger for many viewers because of this. Humanity knows The Blue can't swim or fly very well. (Hello there, aircraft carriers!) Humanity controls at least one giant orbiting space station. ([[Colony Drop]]!) Humanity also has literal Blue-detecting radar. And nukes. Does humanity use any of these advantages to fight the Blue? Nope! They'd rather take the Blue on in catastrophically designed, weaponless mechs.
 
== ComicsComic Books ==
* Nearly any situation should be easily solvable by [[The Flash]], [[Super Speed|since he can move hundreds and hundreds of times faster than anything else on earth.]] Yet he constantly forgets to use the full potential of his superpowers until it's time to end the story. Abilities the Flash consistently forgets he has: running faster than light, speed stealing, infinite mass punch, etc.
** ... and it gets worse. On one occasion the villains have destroyed a bridge. The Flash runs to a university, teaches himself civil engineering, rushes back to the site of the collapsing bridge, scavenges for parts and builds an entire new bridge to replace the old one, all in the blink of an eye. This trope is the only reason anyone is able to beat him.
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* In ''[[Marvel Zombies]]'', the zombies are attacking Doctor Doom's castle and the Scarlet Witch is infected by the Punisher. Gee, Scarlet Witch, did it never occur to you you could just teleport him and the other zombies away like you did with Ash earlier? Or teleport Enchantress away earlier so Dazzler wouldn't be infected? It is also never explained why Doom didn't just kill Enchantress in the beginning {{spoiler|like he did later}}.
* [[Green Lantern]]s [[Green Lantern Ring|have been variously shown as being able to warp time, move faster than light, contain supernovas, fight toe to toe with Superman, alter their own DNA, read minds, find subatomic aliens]]... Scratch that, if it's a superpower of any sort any given GL has used it at least twice. Now here's the thing. There are creatures other than Gods that bother them. Funny huh? It's somewhat justified in their case as their power require willpower and concentration to make anything happen. A GL who is having a bad day, is unfocused or demoralized will be less effective and the GL's are essentially human without their rings (or at least the human ones are.) Plus, their rings require a periodic recharge and anything yellow or anyone whose fast enough or crafty enough to remove a ring is a threat. Still, the idiot plot is somewhat less excusable in the case of veterans like Hal Jordan (or really, any of the Earth based GL's these days) as he is both experienced, and extremely strong willed.
* The chronic and widespread amnesia over the Iron Queen's [[Magitek]] is one of the main causes of the [[Idiot Plot]] that is The Iron Dominion Saga of ''[[Archies Sonic the Hedgehog (comics)|TheSonic Ironthe Dominion SagaHedgehog]]''; the Freedom Fighters are constantly clueless to the fact that their enemy can control machines with her mind, and wind up being shocked each time one of their cyborg or mechanical allies gets turned against them by her. They also keep forgetting that they have a counteragent to her spell ''right in their own backyard''. And in case you're wondering, there's actually a time in the saga where the Iron Queen ''herself'' forgets that she has this power, and has to be ''reminded'' that the Freedom Fighters are holed up in a [[Gray Goo]] city that she can manipulate...''after she successfully infiltrated and messed up said city with her powers''.
* Speaking of the [[Doctor Strange|Sorcerer Supreme]], he is repeatedly in situations where his virtually unlimited mystic abilities could resolve the plot, or at least make it much simpler. Alas, the good Doctor's imagination is often limited to that of those who write him.
** This iswas less of an issue nowduring the time period that Strange ishad nolost longerthe mantle of the Sorcerer Supreme. He's was still the go-to occult expert for the Avengers, but during that arc he no longer hashad the "virtually unlimited mystic abilities" that comecame with the title.
 
== Fan Works ==
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'''Spike''': Why didn't you just use your magic to float the food down to the animals?
'''Trixie''': ''([[Head Desk|slams her head into the side of the tub]])'' }}
*:* This is also subverted in other places. Trixie's special talent is stage magic, so she's frequently frustrated when Spike asks her why she didn't do something ''Twilight'' (whose talent is magic itself) is capable of, but she's not.
 
 
== Films ==
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* Used in a subtle and clever way in ''[[The Dresden Files]]'' novel ''Small Favor''. Harry has a small arsenal of magical tools on him (staff, shield bracelet, force rings, blasting rod, and various other odds-and-ends), and he has a wide range of spells he can draw from (bursts of flame, blasts of force, lighting bolts, wind, etc). Therefore, unless the reader is paying very close attention, they'll miss something important: Throughout the novel, Harry uses most of his gear and most of his spells, but {{spoiler|he doesn't use either fire magic or his blasting rod beyond the initial brawl in the first chapter}}. It isn't until later on that the reason becomes apparent: {{spoiler|Mab, queen of the Winter Court, took his blasting rod and put a lock in Harry's mind that kept him from using fire magic, so that the fire-based Summer Court couldn't track him down and kill him.}}
 
== Live Action TV ==
* Hiro Nakamura of ''[[Heroes (TV series)|Heroes]]'' is one of the most powerful characters in the series with the ability to stop time and teleport; he's just too much of a dork to think of using it when he needs to defend himself. This was even given a nod in the series when his friend, Ando, deliberately antagonized a group of peeved gamblers, assuming Hiro would use his power to put them all down. Hiro, not comprehending the situation, was almost immediately KO'ed by a punch to the face.
** What about the time that Hiro and his friend have to find out what's in a safe, finally get it open, only to have the document stolen by a woman with super-speed powers? Hiro then spends several episodes trying to chase her so they can get the document back and see what it says. It never occurred to Hiro that he could have gone back yesterday and opened the safe and read the document before the thief stole it. He then could have replaced the document if he didn't want to cause a paradox or even replaced the document with a fake if he were really smart. This is also immediately after Hiro spent some time idly making time pass forward and backwards just to see a clocks hands move. So the speedster is so fast that, even when time is "stopped" she moves at normal speed. What about when time is rewinding?
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** In any scene where there is a man-to-man on the ship/station, they could put the transporter to work, simply beaming the enemies into the brig or even just erasing their patterns without bothering to reconstitute them.
** Another ''Deep Space Nine'' example, in the second season finale (which introduced the Dominion formally, with the Jem'Hadar and the Vorta), a Vorta is able to use a powerful psychic telekinetic attack in combat and to escape from a holding cell. No mention of these abilities are ever made again, let alone actually used by a Vorta, even in situations where it could have been a huge advantage for them.
** The variable effectiveness of phasers is a common plot hole in ''[[Star Trek]]'', especially the later series. In the ''[[Star Trek: The Original Series]]'', a small handheld phaser the size of a smart phone could potentially disintegrate a person or blow the side off a building. In ''[[Star Trek: The Next Generation]]'', Data once vaporized all the water in an aqueduct system stretching miles up a mountain using one. But in ''[[Star Trek: Deep Space Nine|Deep Space Nine]]'', Federation troops fighting the Dominion are lugging around these huge phaser rifles that fire little bullet-like pops of energy that can barely put a hole in a wall, leading to [[Imperial Stormtrooper Marksmanship Academy|many combat scenes]] distinctly similar to their]] [[Star Wars|major competing franchise]].
** Cloaking technology is a major source of tension, particularly between the Federation and the Romulon and Klingon Empires, who both use it extensively. The fact that the Federation could potentially counter the utility of cloaking devices by simply recruiting more members of [[Psychic Powers|telepathic]] races such as [[A Day in the Limelight|Betazoids]] into Starfleet seems to have somehow escaped their thought processes entirely.
* In ''[[Fringe]]'' an episode pertaining to a [[Bad Future|flash forward]] tries to portray Olivia Dunham as [[Future Badass|having mastered her abilities]] by showing off her telekinesis. Dunham, a generally already battle hardened cop with lightning reflexes and an inexplicable penchant for headshots (before any brainwashing) is confronted by Walternate, brandishing a gun, and is promptly shot in the face after [[Idiot Ball|failing to react]].
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* The railroad ending options of ''[[Fallout 3]]'' have this trope in spades. {{spoiler|No matter what, someone has to die from radiation poisoning, either the player or an innocent secondary character. This is despite the fact that the player has three optional companions who are immune to radiation damage -- Fawkes (good players only), Charon (any player alignment), and Sergeant RL-3 (Neutral alignment). To add insult to injury, by this point in the game most players will have collected both a very high rad resistance through perks and a huge number of anti-radiation chems, and could probably stay in the chamber for weeks if necessary.}}
** ''Broken Steel'' changes the fate of the both the player character ''and'' Paladin Lyons to being [[Not Quite Dead]], no matter who went in and pressed the button. Also it allows you to send in one of your radiation-immune companions to activate the purifier instead.
*** Despite this, the ending cutscene will still call you a coward for not going through the deed yourself, likely because nobody felt like modifying it after the DLC and get [[Ron Perlman]] to re-do the voice.
** Though to reiterate, the fact that 4 of your companions should enter for you is explained away by it being "your destiny" or it not "being in their contract".
* In ''[[Ace Attorney]]'', Phoenix Wright and Apollo Justice both have methods of detecting when someone is lying. Phoenix only ever uses his outside of court, and Apollo only ever uses his inside court. Even then, they only show up in certain circumstances, not every single time someone lies.
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* At one point in ''[[Chrono Trigger]]'', the characters are disarmed and rendered helpless. Ayla can still fight with her fists, but Robo forgets about his inbuilt lasers, and the rest of the party forgets how to use MAGIC until they're rearmed.
** An almost identical occurrence happens in ''[[Final Fantasy VIII]]''. The party gets disarmed, and only Zell, who is a fist-fighter, can go and retrieve the other members' equipment, never mind the godlike power their GFs can unleash...
* Lancer in ''[[Fate/stay night|Fate Stay Night]]''. Granted, it's not entirely his fault considering he's actually been ordered not to just kill everyone. But he never actually does net a kill with his Noble Phantasm—the only time he kills someone (Shirou in the intro, {{spoiler|himself and Kotomine in UBW}}) is when he's doing regular stabbing.
** He tried it against Saber at the beginning of the game. It didn't work because her Luck stat was too high. (Considering that, the only ones his skill would work against are Archer, Rider, {{spoiler|True Assassin}} and {{spoiler|Dark Saber}}.) And he clearly beat Archer in UBW with the stronger version of it but didn't finish him.
** {{spoiler|Gilgamesh}} is of course the king of this trope, but it's justified due to his ''massive'' [[Pride]]: He just never considers anyone 'worthy' of going all out on.
* How many times can the dragon [[Spyro the Dragon]] ''forget he can breathe flames'' at the start of a new game in his series?
* ''[[Valkyria Chronicles]]'' plays with this one in places throughout the game, but the most glaringly obvious and stupid one is when [[Action Girl|Alicia]] comes to [[The Hero|Welkin]], distraught and nearly in tears over {{spoiler|her Valkyria powers and the huge responsibility that's been dumped on her}}, seeking his help. Welkin, despite being a genius and in love with her, chooses this moment to casually ignore Alicia, and she runs off fighting tears because obviously if Welkin doesn't sympathize with her problems, she's just whining. The only reason he does this is to set the next major scene, when Alicia {{spoiler|tries to kill herself because Welkin wouldn't acknowledge her pain and he rushes in for the last-second [[Cooldown Hug]].}}
* In ''[[God of War (series)|God of WarII]] II'', Kratos starts the game off by deliberately draining his godly powers into a sword, just because Zeus tells him to. A guy who hates the gods and has no reason to trust ANY of them falls for a blatantly obvious trap, only to justify the game's [[Bag of Spilling]].
* The [[Silver Surfer (video game)|''Silver Surfer'' in the game]] for the [[NES]]. The guy obviously forgets that he has cosmic powers, and tries to attack the bad guys normally. And is a [[One-Hit-Point Wonder]]. The result is legendary even among the [[Nintendo Hard]] games of the era. It's almost [[Bullet Hell]] with none of that genre's saving graces.
* ''[[Daikatana]]'': "You can't attack me, this is the same sword from two different parts of time and will destroy the universe!" "Damn, if only I had some other weapons on me..."
* During the climax scene of ''[[Golden Sun: Dark Dawn]]'', Sveta briefly forgets she's an Adept and [[Lampshade Hanging|has to be prompted to use her powers]] by Tyrell.
* Admit it, ''you'' have done this, probably more than once, if you play modern video games. Think about it. How many times has your character been killed because of an enemy or obstacle you could have gotten past with an item that was in your inventory? This phenomenon was analyzed by [[Ben Croshaw]] (in his "Yahtzee" pseudonym) while reviewing ''[[Mercenaries|Mercenaries 2]]:
{{quote|'''Yahtzee:''' There's an insidious thought that frequently goes through the minds of gamers [...] that goes, "But I might need it later" — the niggling little doubt that prevents you from using all your most powerful insurance policies in case there's some kind of no-claims bonus at the end of it all. So we have scenarios where you're sitting on a nuclear stockpile to shame North Korea and are throwing peas at a giant robot crab on the off-chance that there might be a bigger giant robot crab just around the corner.}}
 
== [[Web Comics]] ==
 
== [[Web Comics]] ==
* From the ''[[Ciem Webcomic Series]]'': Candi figures out the ''first time'' that pregnancy is her greatest weakness. Unable to control herself around Donte, she stock up on condoms...that she [[Forgotten Phlebotinum|conveniently forgets she has]]. If it didn't make her feel even worse, she could consider [[A Date with Rosie Palms|an alternative]] to dealing with her out-of-control appetite, since she already knows how. Instead, she continues to put all her loved ones in danger, and [[Making Love in All the Wrong Places|not always in the safety of her house]]. [[All Women Are Lustful|Getting the urge]] seems to [[The Dark Side Will Make You Forget|rob her of the ability]] to be mindful of her powers, not to mention what their greatest weakness is.
* ''[[Gunnerkrigg Court]]'' with ether sight / out-of-body projections. The ''first'' thing Antimony did all on her own with the Blinker stone was trying to use it to remotely look at Renard. After which she did this a few times, with mixed results, but more often had a good reason to do so, yet either didn't at all, or remembered too late (What is Jones? What's up with Jack? What's up with {{spoiler|her dad}}?..)
* ''[[Magick Chicks]]''. Of all the time and misadventures we have seen or heard of, Faith used her [[Aura Vision]]... grand total of 1 ''(one)'' time. Yes, she ''is'' an [[Smug Super|arrogant overpowered moron]], but it's not like she otherwise didn't use any abilities other than that touch-ranged telepathic charm helping to drag new bodies into her bed.
* ''ARG!'' "[http://iamarg.com/2012/07/23/deepspacenine/ Deep Space Nine]" comic shows "how to solve 50% of the problems in [[Star Trek]]".
 
== [[Web Original]] ==
* In ''Pooh's Adventures'', if Pooh has ''anyone'' with superpowers, expect them to forget about those when the time is right.
* [http://www.rifters.com/crawl/?p=7174 Here]'s a rant from [[Peter Watts]] on how both themselves and everyone else in ''[[X-Men]]'' universe (spoiler warning) periodically forgets that hey, those guys and gals have ''powers'', for the sake of a [[Space Whale Aesop]], contriving Yet Another [[Idiot Plot]].
 
== Western Animation ==
* When's the last time [[Daffy Duck]] flew under his own power?
** This was lampshaded in the short ''The Million Hare'', as [[Bugs Bunny]] witnesses Daffy plunging off a cliff, which was recycled so John Madden could make the same observation in ''Big Game XXIX''.
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* This seems to be a staple of ''[[Drawn Together]]'', especially in regards to Captain Hero, who takes this to [[The Ditz]] levels. More often than not though, he is just [[Sociopathic Hero]].
* In the ''Mighty Hercules'' cartoon series of the 1960's, Hercules had a magic ring that would endow him "with the strength of ten ordinary men" (according to his theme song). Along with invulnerability and superhuman reflexes. In each episode, Hercules would go to fight the episode's monster and get the snot beaten out of him. And then he would remember he has the ring.
* Cheetara from The ''[[Thundercats 2011|ThunderCats (2011 series)]]|the 2011 ''ThunderCats'' reboot]] constantly forgets her [[Super Speed]] that can instantly defeat most of their enemies.
* Apparently Bloom forgot about her healing powers in the 24th episode of the fourth season of ''[[Winx Club]]'', {{spoiler|since she didn't do anything to try to save Nabu.}}
** The Winx get backed off a cliff in the Omega Dimension in season three. No explanation is given for why they don't use their wings.
** There's also an episode in the first season (towards the end) where the girls go to Domino/Sparx. At the end of the first part (it's a two-part episode), Bloom, who's currently powerless, is about to fall into a chasm. Stella was transformed at this time and could've easily flown over and grabbed Bloom, yet she didn't!
* ''[[Star Wars: The Clone Wars|Star Wars the Clone Wars]]''. All too often the Jedi Knights seem to forget that they have the ability to lift anything as heavy as a spaceship without touching it, jump high distances, control minds and possess lightning quick reflexes. Curiously these bouts of stupidity come up when they're fighting a [[Badass Normal]] character such as Cad Bane, whom you think a Jedi could reduce to a pile of disembodied limbs within seconds. And of course it is not a coincidence that this always happens when around the series' original characters. Justified, as the Jedi were deliberately underpowered as a story choice (the Jedi were arguably too badass in ''[[Star Wars: Clone Wars]]'', though even they had their PIS moments), but this fails to address the fact that even these underpowered Jedi regularly forget to use things like telekinesis, even when others around them ''don't''.
** To be fair, the only Jedi we've seen lift a spaceship is Yoda. Who was a) the Grand Master of the Jedi Order and one of the three most powerful Force-users alive b) doing so only with lengthy concentration and in a non-combat situation and c) doing it to a very small spaceship (specifically, an X-wing fighter).
* Parodied onin ''[[The Powerpuff Girls]]'' whenepisode "Down 'n' Dirty". When the townspeople chase [[The Pig Pen|the smelly Buttercup.]] [[It Makes Sense in Context|in order to giver her a bath]], Sheshe starts running from them before reassessing the situation and flying away.
* In one episode of ''[[Spider-Man: The Animated Series|Spider-Man the Animated Series]]'', Doctor Octopus kidnaps Felicia Hardy and J. Jonah Jameson and holds them for ransom. Despite [[Super Strength]] explicitly being one of his powers, Spider-Man tries to untie the ropes instead of just breaking them, giving Doc Ock time to step in and stop him.
* Some of ''[[The Land Before Time]]'' sequels have this problem, neglecting the fact that Petrie can fly.
* The 70s ''[[The Fantastic Four (animation)|The Fantastic Four]]'' series had [[Magneto]] [http://www.youtube.com/watch?v=x5-JVvCrGC8 unable to use his magnetic powers against a (fake wooden) gun]. He suddenly concludes that his powers are gone. This is stupid enough itself, but he fails to use them even after being told it was a trick and the cops are arresting him. ''Cops with real guns, handcuffs and police cars.''
* ''[[My Little Pony: Friendship Is Magic|My Little Pony Friendship Is Magic]]'' has a moment of this in the episode "Feeling Pinkie Keen". Twilight Sparkle is forced to take a leap of faith off a cliff to escape a Hydra when she mysteriously forgets she can teleport, as has been seen in at least two previous episodes, including the pilot.
** This happens basically anytime the plot requires her to be threatened by some impending doom. It is occasionally justified by her being under a great deal or stress at the time, such as a later example where she is blocked by a simple locked gate.
** In Twilight's case its actually a known character trait; she does amazingly well with prepared situations and responses but ''sucks'' at improvising, and sucks doubly hard at improvising under fire.
* This happens to a number of characters in ''[[X-Men: Evolution|X-Men Evolution]]''. The worst offender is Kitty, who seems to forget that she can become intangible with some regularity. One especially egregious instance has her running through a series of barriers in the danger room seemingly without problem...until she runs into the last one and is knocked unconscious. Xavier also seems to forget that he has telepathy sometimes.
** The danger room instance isn't an example, it's a case of her not being able to sustain her intangibility for long enough.
** Wolwerine suffers from this as he is constantly surprised by people sneaking up on him even through he can smell people from distance.
* ''[[He-Man and the Masters of the Universe]]'':
** Skeletor suffers from this a lot in both versions of the series. One big example was Faker. In the episode "The Shaping Staff" he somehow creates Faker out of thin air, Faker being a fully sapient duplicate of He-Man. One has to wonder why he never considered using such magic to create a whole army of evil clones if it was that easy to do so.
** In the 2002 series, the Snake Men retake Snake Mountain in all of five minutes, with Snake-Face using his powers to turn Skeletor's henchmen into stone with his gaze. However, when the Snake Men storm Greyskull later, Snake-Face, for some unfathomable reason, delays using this lethal ability until he goes up against He-Man, choosing to fight Mekanek with [[Good Old Fisticuffs]]. Say what? To drive home the point on how absurd this was, the comic book adaptation changed it, and he ''did'' use his gaze on Mek; fortunately, in this case, when [[Hoist by His Own Petard|his gaze was reflected back]] on him by He-Man and he got a taste of his own medicine, [[No Ontological Inertia|the effect on his victims wore off.]]
* In one episode of ''[[Sonic X]]'' where the setting is a jungle, Eggman tells Decoe and Becoe to go look for something to eat; both are reluctant to do so, as they’re afraid of the wildlife, and ask why Bokkun can’t do it. Eggman has to remind them that ''they'', unlike Bokkun and himself, are robots (as in, made of metal), and predators would not attack anything that is obviously inedible.
* This is lampooned in one episode of ''[[Xiaolin Showdown]]''. With Dojo has been striken by madness that strikes him every 600 years, he swallows the monks, Jack, and Wuya. Eventually, the monks find the two villains in Dojo's cavernous stomach, Jack being close to panic. Jack asks Wuya why she, being a spirit, can't just fly out; Wuya thinks about it, says "Good point", and does so... leaving Jack behind, much to his regret.
 
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