Future Badass: Difference between revisions

→‎Tabletop Games: chasing the dragons
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== [[Tabletop Games]] ==
* Critical Shifts brought about by bad guys in ''[[Feng Shui]]'' are the game's version of the [[Bad Future]]. Usually, people who the characters have met do much the same thing they did in the original timeline, but sometimes, the people go through changes as a result of the timeline. In one fan-written [[Feng Shui]] adventure, a [[Distressed Damsel]] that the PCs rescued from a [[Serial Killer]] in a previous adventure [[Future Badass|goes Sarah Connor]] as a result of a Critical Shift where the demons of the Underworld have overrun the mortal world and leads [[La Résistance]] against the demons.
* One ''[[Dragon (magazine)|Dragon]] Magazine'' magazine Forum letter came from a DM who'd cured his players of wanting to switch to an Evil campaign with this trope. Sent to a parallel world, the PCs found that the goblinoids had taken over the planet using sci-fi technology, the good-guy demihumans were virtually extinct, and the [[Future Badass]] versions of the players' own retired PCs were practically the only heroes left outside of a graveyard. A few sessions of living like fugitives (and fleeing from monster-race adventurers!) convinced them ''that's'' what they were really looking for in a campaign, not Evil player characters per se.
 
 
== [[Video Games]] ==