Game Engine: Difference between revisions

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* Hedgehog Engine by [[Sega]] (named for ''[[Sonic the Hedgehog]]'', the only series to use this engine so far): An engine built to render objects very quickly. Used in the HD versions of ''[[Sonic Unleashed]]'' and ''[[Sonic Generations]]''.
* Frosbite by DICE: [[Battlefield (series)|Battlefield]] series (from ''Battlefield 1943'' onwards), ''[[Need for Speed]]: The Run'', the ''[[Medal of Honor]]'' reboot's multiplayer. Originally developed with first-person shooters in mind, but has now been the go-to engine by EA's studios, even in sports games such as the ''FIFA'' series.
* UbiArt Framework by [[Ubisoft]]: ''[[Rayman Origins]]'', ''Valiant Hearts: The Great War''
 
== Things That Are Commonly Called Engines But Aren't ==