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(Import from TV Tropes TVT:Main.GameShark 2012-07-01, editor history TVTH:Main.GameShark, CC-BY-SA 3.0 Unported license) |
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[[file:GameShark-Pro-N64.jpg|thumb]]
{{quote|''"You wouldn't be trying to give yourself a bogus score using some ingenious trick would you? That's just about as low as anyone could possibly stoop! I can't believe you sometimes."''|Colonel Campbell, ''[[Metal Gear Solid]] 2''}}
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Aside from the usual concerns about cheating, it's usually recommended to create backup saves in case a cheat [[Unwinnable|inadvertently creates some problem later]], or save immediately after a relevant cheat works and then restart to prevent [[Lost Forever|unpredictable glitches]].
There is also a small subset of games that are rather infamous for being "immune" to the devices, or difficult to play with them without locking up the game. [[Tri
A rare few games have unimplemented (and usually unfinished) content that can be accessed with one of these, including a sort of makeshift two-player mode in ''[[Final Fantasy Tactics]]'' (both parties are player-controlled, and two players can pass the controller back and forth; the first party winning is a "win" with the usual consequences and the second party winning is a "loss"), unfinished characters in several [[Fighting Game|Fighting Games]], the almost-finished [
More common are games released in multiple regions that have content which is unlockable in one region but not another, or is simply [[Dummied Out|inaccessible through normal play]]. The ''[[Pokémon]]'' games, for example, typically have at least one Mon that's available only through use of a glitch, through a Wi-Fi/company-licensed event, or the use of a [[Game Shark]]. Exactly whether or not using the [[Game Shark]] for this purpose is considered cheating is still up for debate.
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[[Category:Miscellaneous Games]]
[[Category:Videogame Culture]]
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