Gears of War: Difference between revisions

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'''<big>Gears Of War</big>'''
[[File:gears of war 001 1432.png|frame]]
{{quote| '''Dominic Santiago:''' Welcome back to the army, soldier. <br />
'''Marcus Fenix:''' Shit. }}
 
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'''<big>Gears Of War 2</big>'''
[[File:gears of war 2 001 4392.png|frame]]
{{quote| '''Marcus Fenix:''' This is it, Dom. This is everything we've been fighting for.<br />
'''Dominic Santiago:''' Yeah, well Maria is everything ''I've'' been fighting for. }}
 
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'''<big>Gears Of War 3</big>'''
[[File:gears of war 3 001 5924.png|frame]]
{{quote| '''Augustus Cole:''' "Do you ever feel like you're dead, but nobody ever told you?"}}
 
Released on September 20, 2011, the ending of the second game has left both sides decimated, with Marcus and Delta Squad trying to keep their head down as there's no place left on Sera that is safe. [[Voice with an Internet Connection|Anya]] [[Mission Control|Stroud]] has [[Action Girl|joined the team as a soldier]], Dom has grown a [[Beard of Sorrow]] and the approaching summer has the squad wearing lighter versions of their normal armor. The story picks up 18 months later when the COG leadership (what is left of it) approaches Marcus with some new discoveries about the Locust. Unfortunately, the Gears don't just have to contend with the Locust Horde: a new faction, the Lambent Locust, have emerged from the underground and are hostile to both sides.
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** When playing as Adam Fenix in multi-player, and beating the crap out of someone with the extended face punch, he'll sometimes say: [[Penny Arcade|"Your mother is a classy lady!"]]
** Lieutenant Kim's "I've got the code" shows up twice in ''Gears of War 3'': as the Onyx medal for interacting with objects and as a [[Continuity Nod]] in "RAAM's Shadow".
{{quote| '''Barrick''': Do you have the code?<br />
'''Kim''': Heh, just help me with the door. }}
* [[Attack Its Weak Point]]: Plenty
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** Marcus...sort of. He's more concerned with proving himself a reliable soldier once more than trying to apologize. Chairman Prescott in ''Gears of War 3'' comes back after being AWOL for almost 2 years, and delivers the [[MacGuffin]] that gets the game going.
** Adam Fenix is revealed to be like this, since he was the driving force of the Hammer of Dawn, which is what the COG used to scorch their own cities. {{spoiler|Of course, he still ends up committing genocide in his attempts to atone, but he makes it very clear there was just wasn't enough time...}}
{{quote| Adam: "Don't worry, I'm an old hand when it comes to weapons of mass destruction."}}
* [[Authority Equals Asskicking]]
** General RAAM personifies this trope. Skorge, a bit less so, but cutting a tank in half is still pretty badass.
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* [[Bob Haircut]]: Anya and Samantha both sport cuts similar to these in ''Gears of War 3''.
* [[Body Count Competition]]: At one point in ''Gears of War 2'', Marcus and Dom see a long line of Locust drones walking far below them. Dom makes a comment about practicing with their sniper rifles, and for each successive kill, Marcus numbers his kills.
{{quote| '''Marcus: BLAM!''' "That's one." '''BLAM!''' "That's two." '''BLAM!''' "That's ''three''." '''BLAM!''' "That's four!" '''BLAM!''' "That's ''five'', [[This Is for Emphasis, Bitch|motherfuckers]]!''}}
* [[Bond One-Liner]]: "[[Your Head Asplode|Look, ma, no face...]]" and ''many'' more.
* [[Bond Villain Stupidity]]: In ''3'' Myrrah discovers Delta Squad emerging from the underground corpser nest while she is riding her flying, death-dealing beetle. This thing is so vicious that it is ultimately the big boss fight of the game. Instead of attacking them with it while they are cornered in a box canyon, she calls some piss-weak Shriekers to do it and flies away.
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* [[Does This Remind You of Anything?]]: Niles of the top-secret New Hope outpost is obsessed with cleanliness, despite the place being very unclean, and seems to be practicing some rather amoral experiments for [[Well-Intentioned Extremist|the good of our future]]. Sounds very much like the "[[Stupid Jetpack Hitler|scientist]] devoted to a [[Those Wacky Nazis|certain fascist government's]] advancement" type; even [[Lampshade Hanging|lampshaded]] by Dom, saying the place looks like "...an internment camp."
* [[Double Entendre]]: "RAAM's Shadow" has a particularly snicker-worthy one.
{{quote| '''Valera''': Thanks for the assist.<br />
'''Barrick''': You know me, Val... I'm always watching your ass. }}
* [[Dressing as the Enemy]]: Subverted. Marcus briefly mentions doing this to sneak into the Nexus in ''Gears of War 2'', but he and Dom decide to go in guns blazing instead {{spoiler|as revenge for Maria}}. Can be played straight in the "Deleted Scene" DLC if you can take the sneaky option.
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* [[Eldritch Abomination]]: The Lambent, especially the Lambent Brumak and Drudges. For Druges if they take too much damage but do not die, they will either mutate into three different forms ( {{spoiler|Mutation 1 is when its head surges upwards as its neck elongates, forming a thick serpent-like appendage. The head itself mutates into a gaping triangular mouth, which could spray a stream of Imulsion at close-medium range, causing significant damage to enemies. Even when it is killed, the head would continue to function, acting like a snake-like predator on the hunt for enemies (hence the term "Headsnake").; Mutation 2 is when its arms mutate into grotesque, over-elongated limbs with giant claws.; Mutation 3 is when its legs grow in length and fused together to form a trunk, which placed the upper body on an high pedestal above the battle.)}}.
* [[Elevator Floor Announcement]]:
{{quote| '''Baird:''' Bottom floor! Sporting goods, lingerie, and [[Hive Queen|one bitch-ass queen!]]}}
* [[Elite Mooks]]: In the first game it was Theron Guards, tougher Locust Drones with the Torque Bow. In the second game it is the Kantus Priest, wielding a semi-auto pistol, can [[Shoot The Medic|heal]] enemy troops and can summon explosive Tickers. In the third game it is the Armored Kantus, immune to virtually any small arms fire and thus requiring explosives to take down
* [[Enemy Civil War]]: ''Gears of War 2'' reveal the struggle of the Locust Horde against the insane Lambent Locust mutants. Not much use to the player, as the game mostly has them both trying to kill you instead of fighting each other. This is made MUCH more prevalent in the third game.
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* [[Gorgeous Gorgon]]: Myrrah
* [[Gorn]]: It certainly goes into this trope at times... and then there's chainsawing your enemies... and then there's ''chainsawing your enemy simultaneously with your allies''. The games THRIVE on its extreme violent content. There's hardly a death in this game that doesn't end in copious amounts of blood, meaty chunks or bones cracking, not to mention the way blood splatters on the camera. Special note of a certain line from the second game:
{{quote| '''Baird:''' "Oh man... this is just ''wrong''. I'm coughing up blood that ain't mine."}}
* [[Goggles Do Nothing]]: Played straight with Baird until the second game, where he wears them on two occasions, once when he repairs the tank, and once when he pilots a Reaver, as well as when he wears them for intimidation in the books. Played straight again in ''Gears of War 3''.
* [[Green Rocks]]: Imulsion. Originally not that bad, but ''Gears of War 2'' starts to elevate it to this status pretty quickly {{spoiler|as it's implied that not only does Imulsion turn living beings into explosive versions of themselves, they mutate them. ''Gears of War 3'' further implies that Imulsion overexposure and mutations forced the Locust to invade the surface, starting the war}}. It also acts as a super-fuel and is used in the construction of death rays from space, though as it turns out it isn't a mysterious magical substance. {{spoiler|It's a parasite and the mutations are its primary purpose.}} The fact that it can be used as a super fuel is just incidental.
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* [[Reckless Gun Usage]]: The loading screens in three show a contemplative Fenix resting his hands on the muzzle of his rifle.
* [[Red Shirt]]: Aside from the two Carmine brothers already mentioned, the "We're fucked! We're fucked!" Gear who is mauled by the first Berserker in the first game is listed in the credits as "Redshirt Gyules". The Carmines lampshade their [[Red Shirt]]-edness in the multiplayer.
{{quote| '''Anthony Carmine''': *gets a headshot* "NOW who's expendable?!"}}
* [[Refuge in Audacity]]:
** Chainsaw bayonets?! Are you serious?! They actually make sense given how much armor almost everyone wears. A normal bayonet is only useful against unarmored targets.
** The sequel has ''chainsaw duels''. [[The Dragon]] can only be damaged by this because he has a ''[[X on a Stick|double-edged chainsaw staff]].'' [[Rule of Cool|Hell yeah]].
** Numerous points in the second game have Delta Squad being forced into using this trope.
{{quote| '''Fenix''': Control! We've hijacked a Brumak and we're-<br />
'''Anya''': You ''what''?<br />
'''Fenix''': ''We're riding a Brumak''! }}
* [[Retcon]]: The second game switched the names of the Grenadier and Grenadier Elite. The third game gave the Beast Rider a Drone body type instead of a Grenadier body type (although the Grenadier variants still show up in Horde). Myrrah also now has a Caucasian skin tone instead of being grey like she was in the second game.
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** Locust in Gears 3's Horde mode are prone to doing this. It's rather interesting to watch a sniper of all things trying to rush at a primed and ready Mulcher.
* [[Take Cover]]: THE [[Trope Codifier]] for the genre. The way Epic Games made it work compared to similar shooters was by shortening the distances you'd engage enemies (making the fighting generally more frantic) and evening out the durability of both sides (Locust are just as durable as you are). They also pointed towards playing paintball as an inspiration, as much of the game is trying to replicate the adrenaline rush you'd get in a [[Real Life]] combat situation and patiently waiting for an enemy to expose themselves. [[Lampshaded]] perfectly in the second game by Marcus:
{{quote| '''Marcus''': The Golden Rule of Gears: [[Take Cover]] or die.}}
* [[Taken for Granite]]: ''Gears of War 3'' features the city of Char filled with crowds of people who have been flash-fried into statues of ash, the first real depiction in the games of the absolute hell the Hammer of Dawn counterattacks have caused.
* [[Teeth-Clenched Teamwork]]: Marcus and Baird do not get along very well, though they do gradually get on friendlier terms. By the second game, they mostly throw friendly insults at each other. Explained in-universe that Baird was initially resentful of Marcus given command over him or Cole, considering at the start of the games, he and Cole outranked him or Dom and, despite Marcus being a decorated Gear and war hero, Marcus was also discharged and imprisoned who is only active again because the military doesn't have a choice.
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** One segment in ''Gears of War 2'' gives you free reign to snipe Locust from a ridge. Achieving five kills in a row with the sniper rifle, and Marcus will yell: "That's one. That's two! [[Large Ham|That's THREE! THAT'S FOUR! THAT'S FIVE, MOTHERFUCKERS!"]]
** Delivered straight by Marcus {{spoiler|when he guts Myrrah in ''Gears of War 3''}}:
{{quote| '''Marcus''': " {{spoiler|You feel that? That's from Dom... and everyone else you killed you bitch!}}"}}
* [[Token Minority]]:
** Averted in the racial sense, as the series is very diverse, since the humans of Sera are shattered remnant of dozens of nation.
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** ''Gears of War 3'' hilariously introduces a "Mutator" for Arcade Mode and Horde 2.0. What does it do? Enemies victim to would-be-fatal headshots frantically run around the map attacking anything without mercy. Makes for funny moments when all that's left of their craniums is a bloodied stump while managing to continue screaming.
* [[Your Mom]]: Prescott gets furious if you lose a multiplayer round.
{{quote| '''Prescott''': ''I wish your indigent fathers had never met your indulgent mothers!''}}
* [[Your Princess Is in Another Castle]]: {{spoiler|The Resonator fails. Even after that, the Lightmass Bomb is insufficient to wipe the Locust out. In the sequel, sinking Jacinto isn't enough to stop the persistent creatures permanently}}.
* {{spoiler|[[Zombie Apocalypse]]}}: The Lambent, {{spoiler|more so once the infection is discovered to spread to humans}}.