Gemcraft: Difference between revisions

m
Mass update links
m (1 revision: fix import color template)
m (Mass update links)
Line 14:
* '''{{color|blue|Blue}}''': Slow.
* '''{{color|purple|Purple}}''': Armor Tearing. Each hit lowers a monster's armor by a given amount.
{{tropelist}}
----
=== This game series provides examples of: ===
 
* [[Allegedly Free Game]]: Gemcraft: Labyrinth contains a five-dollar "premium" version which unlocks extra modes, skills, and battlefields.
Line 27 ⟶ 26:
* [[Level Grinding]]: And lots of it. In Chapter Zero, you'll have to level up to 200 in order to max out all your stats, and in Labyrinth, there is no level cap for 3 of the skills. For the premium version, the Ritual skill will let you gain one starting and maximum mana for a set number of battle amulets you possess, based on its skill level.
* [[Multi Mook Melee]]: Because it's tower defense.
* [[Nice Job Breaking It, Hero]]: In Chapter 0, you spend the game searching for the Gem of Eternity. When you find it and capture it, {{spoiler|it turns out to have been containing a monster (for eternity, hence the name) which then possesses you, setting the stage for the first game.}}
* [[Player and Protagonist Integration]]: Type 2.
* [[Skill Point Reset]]: You can do this for free at the skill screen.