Ghostbusters: The Video Game: Difference between revisions

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*** This is likely a result of being a port of the Wii version, which as designed from motion controls.
** The Atari 2600 game of the first movie was even worse. The jumping Stay-Puff only had one point in his jumping arc where his altitude was greater than the height of a Ghostbuster. That point was the exact width of a Ghostbuster. So you had to figure out that exact point, run to it, and stop exactly on it - with no margin for error - and then continue the rest of the way across the screen once Stay-Puff jumped over you in order to beat the game. And you have to do this twice in order to be able to cross the streams.
* [[No Export for You]]: Saber Interactive's remastered version for the PC is exclusively on the [[Epic Games Store]]. Despite that the game used to be on [[Steam]].
** This is due to Terminal Reality being dead and Atari losing the rights.
** Averted slightly, if one can find the remaining [[Steam]] keys that are out in the wild.
* [[No Name Given]]: Your character in the 2009 game is only ever referred to as "Cadet", "Kid", "Hoss", "Tiger", "Sport", "Scooter", "Rookie" or "Rook" for short. Even his nametag says "Rookie".
** In the Wii version, the female [[Player Character|PC]] doesn't even get altered dialog, still being referred to as male.
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[[Category:PlayStation 4]]
[[Category:Xbox One]]
[[Category:Steam]]