Giant Mook: Difference between revisions

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{{trope}}
[[File:SSBB_primidSSBB primid.jpg|link=Super Smash Bros.|frame|For reference, you are the size of the little one.]]
 
{{quote|'''Frank Martin:''' [[Lampshade Hanging|Let me guess.]] [[Sarcasm Mode|You're the smart one.]]<br />
'''Giant Mook:''' [[Sincerity Mode|No. I am the big one.]]<br />
<nowiki>[</nowiki>[[Punched Across the Room|Punches Frank across the room]]]|''[[Transporter 3]]''}}
 
A minion or henchman too big, strong or well 'ard to be an ordinary mook, but not interesting enough to be [[The Dragon]], the [[Big Bad]], a member of the [[Quirky Miniboss Squad]], or even a [[King Mook]]. Giant mooks usually require more effort to kill than ordinary [[Mooks]]; the hero may need to land a series of nasty martial-arts blows before they sink to their knees (they [[Kung Fu-Proof Mook|don't]] [[Blown Across the Room|go]] [[Punched Across the Room|flying]] when you hit them). Sometimes they may seem too strong for the hero to kill, but then be fortuitously (for the hero) [[Puzzle Boss|caught up in a machine]].
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Video games, particularly Brawlers, [[First-Person Shooter]] and [[Third-Person Shooter]] games, are full of these. Many of these monsters start out as the de facto boss monster of the game's first or second episode or segment, [[Degraded Boss|having their strength diluted]] in their appearances later in the game.
 
In videogames, compare and contrast [[King Mook]], a boss which only has the appearance of a [['''Giant Mook]]'''. Compare [[Smash Mook]], [[The Brute]], [[Elite Mooks]], an upgraded squad of mooks, and [[Boss in Mook Clothing]]. Contrast [[Fake Ultimate Mook]], which looks like a [['''Giant Mook]]''' but goes down just as easily as anyone else, and [[Mini-Mook]].
{{examples}}
 
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** Considered for the part of Jaws in ''[[The Spy Who Loved Me]]'' before the part went to Richard Kiel.
** TV role as the Minotaur (with a bull's head and a loincloth) in the ''Doctor Who'' story "The Time Monster."
* Richard Kiel, who is probably most famous for menacing [[James Bond]] as [[Giant Mook]] Jaws in ''[[The Spy Who Loved Me]]'' and ''[[Moonraker]]'' (although Jaws, being a chief henchman verged on [[The Dragon]] territory). He also played a caveman in the [[B-Movie]] ''Eeeegah!'' in addition to a Serbian warlord in ''Force 10 from Navarone'' and a giant henchman in "Silver Streak".
* Andrew Bryniarski:
** Slow-witted CIA agent [[Meaningful Name|Butterfinger]] in ''[[Hudson Hawk]]''.
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== Anime & Manga ==
* Lionel "Leo" Jenning in the [[Western]] [[Shojo]] manga [[Miriam (manga)|Miriam]], falls just short of being [[The Brute]] by not having any real afiliation with the main group of bad guys. However, he's a gigantic champion prizefighter who presents a tremendous challenge in hand-to-hand combat, and Douglas' encounter with him plays out much like any [[Giant Mook]] faceoff in a movie or video game would... until later, when he becomes [[The Big Guy]] [[Sixth Ranger]].
* Mr. Heart from ''[[Fist of the North Star]]'' is the giant mook in every way, right down to his size. In fact, probably half the villains from this series would qualify.
** No, really. A lot of the bad guys are huge, and then there's Devil Rebirth, who appears to be at least twenty feet tall, and yet is considered a human.
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** {{spoiler|Fura}} is what happens when this trope gets turned [[Up to Eleven]].
* [[Genius Bruiser|Docrates]] and [[Dumb Muscle|Cassius]], two enormous brothers from ''[[Saint Seiya]]'', who never really attained enough status in the ranks of Sanctuary to be of any significant [[Just for Pun|stature]] among the Saints. At least Cassius got to [[Redemption Equals Death|redeem himself]] in a [[Tear Jerker|Tear Jerking]] [[Crowning Moment of Awesome]].
* ''[[Full Metal Panic!]]!'' has quite a few of these. The first comes in the form of the KGB lieutenant who was seen during Gauron's [[Establishing Character Moment|first introductory scene]]. A generic, ''huge'', muscled Mook. He's even [[Lampshaded]] mockingly by Gauron to have been brought there by the colonel for the specific purpose of intimidating him (due to his big size and angry manner). And then there's Dunnigan, who is again, muscled and huge. He tends to use brute force and strength, which was also the reason for his downfall when fighting [[Combat Pragmatist|Sôsuke]]. This is, however, subverted with Gauron, who is one of the tallest (along with the KGB lieutenant and Dunnigan) and most muscled characters in the series. Despite initially looking like a rugged, [[Giant Mook]] that won't last very long... he turns out to be one of the longest running (and ''very'' important) antagonists in the series.
* In ''[[One Piece]]'', the Marines use actual Giants as mooks dubbed the "Giant Squad" of about 8 of them.
** The two members of the Giant Squad who have [[Nominal Importance|actually been named]] are both Vice Admirals, the third highest rank in the Marines, so at least in theory they shouldn't be mooks. But since they're only seen in action against characters on an even higher level who beat them effortlessly, they come off like mooks anyway.
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== Films -- Live Action ==
* In the movie ''[[300|Three Hundred]]'', a particularly hideous [[Giant Mook]] among a troop of [[Elite Mooks]] gives Leonidas quite a thrashing before our hero manages to decapitate him.
* "Dredger" in the [[Guy Ritchie]] ''[[Sherlock Holmes (film)|Sherlock Holmes]]'' film. Played by Robert Maillet, who also played the giant mook in the abovementioned ''300''.
* "The Russian" from ''[[The Punisher (film)|The Punisher]]'' is notable since he is the only [[Giant Mook]] from the comics to appear in the film.
* The Classic [[James Bond (film)|James Bond]] film ''[[You Only Live Twice]]'' has numerous mooks and ''two'' giant mooks, the burly Japanese driver who takes Bond to Osato industries believing him to be an injured comrade, and Blofeld's huge, blonde bodyguard. Both take a lot of beating from Bond, in appropriate styles: the Japanese is defeated after much jujitsu and the use of a katana, the western guy after a western-style [[Good Old Fisticuffs|"big, loud punches on the jaw"]] type fight.
* Near the end of the 1989 ''[[Batman (film)|Batman]]'' movie, Batman is confronted with [[The Joker]]'s large, muscular (and unnamed) bodyguard at the top of the bell tower. This [[Giant Mook]] proceeds to wipe the floor with Batman for the next minute or so, possibly coming closer to killing him than the Joker himself.
* One appears in all three ''[[The Transporter|Transporter]]'' movies:
** Downplayed in the first film: One of the villains is an enormous guy complete with [[Beard of Evil]], but it's only mildly harder for Frank to defeat than the others.
** The second movie has a [[Scary Black Man]] who's probably the hardest opponent Frank has to contend with.
** Lampshaded in the third movie, as the page quote illustrates.
* In the comics, Bane is a [[Genius Bruiser]] (he figures out Batman's secret identity, comes up with a refreshingly simple plan to beat Bats, and is generally one tough bastard). In ''[[Batman and Robin (film)|Batman and Robin]]'', he is basically an idiot caveman [[Giant Mook]] for Poison Ivy.
** To be fair, [[Uma Thurman]] in green spandex would have that effect on ''any'' man.
* One of the factions in Akira Kurosawa's classic ''Yojimbo'' has a giant mook with a [[Drop the Hammer|big hammer]] named Kannuki the Giant (Namigoro Rashomon). ''[[Last Man Standing (film)|Last Man Standing]]'', the rather faithful remake (despite being set during Prohibition in America) starring [[Bruce Willis]], also has a giant mook hanging around.
* ''The Mask of [[Zorro]]'' (Banderas version) has a seven-foot Mexican soldier attack the hero. True to [[Mook Chivalry]], all the other soldiers stand back and watch, even when Zorro picks up two cannonballs...
* In the antique store fight in Jet Li's ''[[Kiss of the Dragon]]'', a [[Scary Black Man]] [[Giant Mook]] is memorably introduced with his own ''theme song''. I guess his name was Dirty Dawg or something...
* ''The Protector'' has a giant mook as a recurring antagonist. He is introduced by {{spoiler|grabbing the hero ''through a wall'' and throwing him across a room. He later returns as leader of the Giant Mook squad (see below) and proves himself to be quite the [[Determinator]] refusing to go down and stay down even after his allies have been defeated and all his tendons cut.}}
** Later in the movie we are introduced to a group of giant mooks just as big as that one, which the hero ultimately takes down by cutting their tendons with the bones of the elephant their boss killed.
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* ''[[Warhammer Fantasy Battle]]'' basically has Giant Mook as a unit type. Several armies have the option of fielding large monsters or constructs, such as [[Our Trolls Are All Different|Trolls]], [[Lizard Folk|Kroxigor]], Rat Ogres, Minotaurs, and the like which are extremely powerful and tough, but few in number. The (non-rat) Ogre Kingdoms are in fact an army made up almost ''entirely'' of Giant Mooks.
* ''[[Warhammer 40000]]'' has squad leaders. A squad member has better stats and gear than a normal unit, but is still part of a squad as opposed to the more powerful independent characters.
** Da Orks play this trope straight -- sincestraight—since Orks actually grow in size and muscle mass based on their social status, the "Nobz" who lead squads/mobz are noticeably bigger than their underlings, though not as big as the Warboss in command of the army.
** The Imperial Guard also deploys Ogryns, which are their equivalent of Ogres.
** Chaos [[Space Marine]] armies that employ daemons, which inevitably includes some very big ones, which of course are the strongest.
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** Then there's the even bigger ones who carry the miniguns. They must be seven feet tall at least, are referred to as "mutants" and are really hard to kill. Headshots don't work on them, inflicting the same amount of damage as a normal bullet, and the one time you're ''expected'' to kill them in the campaign, you have access to lots and lots of explosive weapons (it ''still'' takes three rockets to take them out).
* There are the [[Demonic Spiders|Giant Depraved Ones]] in the [[That One Level|Valley of Defilement]] in ''[[Demon's Souls]]'', which have a a ton of health, run incredibly fast, [[The Computer Is a Cheating Bastard|can run through the swamp unhindered]]. and can kill you in one hit on on [[New Game+]].
* Hunters from ''[[Halo]]'' often serve as tag-teams of Giant Mooks, who usually attack the player separately from or with small groups of lesser Covenant troops. Unlike other Giant Mooks, Hunters are fairly common, at least in the first Halo game, but in later games -- especiallygames—especially ''Halo 3'' -- they—they become [[Boss in Mook Clothing]] encounters due to their rarity and the amount of power and toughness they possess.
** The Brutes are kind of this as well. Also the Sentinel Enforcers on Sacred Icon.
* Lenny in ''[[Shadow Hearts]]: Covenant'', [[The Dragon]] to [[The Dragon]] Nicolai. He seems like nothing more than a brute at first, but he soon shows a softer side, and a late-game sidequest lets him [[Pet the Dog]] several times. He returns in ''[[Shadow Hearts]]: From The New World'' as main character Johnny's butler.
* In ''[[Mega Man Star Force]]'', you'll sometimes find "G", or giant, versions of regular enemies. The only difference between them is that they have more HP and attack power. There's a whole sort of [[Boss Rush]] very late into the game where you have to fight off giant versions of nearly every enemy variant in the game.
* Karnov appears as the Stage 1 boss ''[[Bad Dudes]]'' and re-appears as a mook in a green-colored variant named Kusamochi Karnov (a possible [[Shout-Out|reference]] to the Green Abobo in ''[[Double Dragon]]'').
* ''[[Super Smash Bros.]]'' tends to use these. Extra-large versions of the normal characters have popped up ever since the original game, and are usually strong enough that players get allies in order to keep balance together. Brawl's Subspace Emissary mode uses giant versions of non-playable enemies -- theyenemies—they aren't particularly difficult, unless you have problems [[Goomba Stomp|stepping on a Goomba]] six times rather than one.
* In ''[[Persona 3]]'', as the party [[It's All Upstairs From Here|climbs]] [[Evil Tower of Ominousness|Tartarus]], it will occasionally encounter special "Tower Bosses." These bosses are generally more powerful versions of the common enemy Shadows found on other floors and may even share some of the same weaknesses. However, they are often completely invulnerable to one or more types of attacks, meaning that you can sometimes waste turns trying to figure out exactly what those weaknesses are.
* The ''[[Breath of Fire]]'' series is fond of placing giant versions of basic enemies (generally, Eye Goos) as [[Pinata Enemy|experience pinatas]]. That's not to say that they are harmless, but they generally are worth every bit of trouble taking them down (that is, unless they have some glaring weakness, such as being highly vulnerable to Death spells as some of these Giants are).
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** The biggest giant mooks are these recurring bosses called El Gigantos that are the size of elephants.
* ''[[Resident Evil]] 5'' has its own giant mooks in the form of the "Fat Man" and "Tall Man" Majini. The high-pitched ululating from the tall one is borderline [[Nightmare Fuel]].
* Many of the bosses of the ''[[Donkey Kong Country]]'' games were giant versions of regular baddies--abaddies—a fact [[Lampshade Hanging|pointed out]] in Cranky's commentary in the manual of ''DK64''.
* ''[[Super Mario]] Advance'', a remake of ''[[Super Mario Bros. 2]]'', has giant Shy Guys and Ninjis. They take a lot longer to pick up and throwing them on the ground [[Game Breaker|always produces hearts]].
* Just about every single boss in ''Yoshi's Island'' is a ''literal'' giant mook. They are simply supersized and mutated mooks that show up all over the place in the boss's home zone.
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* ''[[Streets of Rage]]'' bosses tend to be pretty big. Ironically, some of the smaller ones are often the most irritating. The larger typical enemies can cause grief however.
* ''[[Sonic 3 and Knuckles|Sonic and Knuckles]]''' final boss is a giant version of the one in ''Sonic 2''. And that was already pretty big. However, it's much easier.
** Some ''[[Sonic Heroes]]'' enemies are also pretty big and difficult to take down without a team blast or plenty of level ups for the power characters -- thecharacters—the speed and flying types can't hurt them except to knock them over (crucial for the helmeted ones, to remove the helmet, though a speed character can do a tornado attack to remove them too).
** A similar type appears in ''Sonic Rush'', taking 3 hits, but aren't too annoying, and don't have helmeted versions.
** The Werehog stages in ''[[Sonic Unleashed]]'' include enemies like the Titan and the Big Mother. They're true to their namesake and are often placed at the end of a stage.
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== Web Original ==
* In ''[[The Gamers Alliance]]'', the Dominator is a demon colossus, a rare demon breed, which is unleashed during the siege of Vanna to break through the city's walls.
* A real [[Giant Mook]] character in the ''[[Whateley Universe]]'' story "Boston Brawl 2". The [[Big Bad]] hires some extra muscle, including Matterhorn, a supervillain who can become a forty-foot giant. Due to the physics of this universe, Matterhorn {{spoiler|gets his ass whupped by a 100-pound girl.}}
** And in "Christmas Crisis", there's Killbot, who's 20 or 30 feet tall and regenerates from pretty much anything. Too bad for him he's fighting [[Person of Mass Destruction|Tennyo]].
 
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* ''[[Batman: The Animated Series|Batman the Animated Series]]'' must have had a lot of examples, one of which is the aptly-named "Rhino" thug in the entertaining episode "Read My Lips". Scarface (and his ventriloquist) isn't a credible physical threat to Batman, so the huge Rhino fills the role... and doesn't contribute much else either to the plot or the drama.
** Rhino is actually the Ventriloquist's perennial bodyguard in the comics, so...
* ''[[Darkwing Duck]]'' has the villainous Fiendish Organization for World Larceny (FOWL), along with a sizable group of mooks. This group has a single [[Giant Mook]], who could always put up a good fight.
 
 
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