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Giant Mook: Difference between revisions

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* The ''[[Breath of Fire]]'' series is fond of placing giant versions of basic enemies (generally, Eye Goos) as [[Pinata Enemy|experience pinatas]]. That's not to say that they are harmless, but they generally are worth every bit of trouble taking them down (that is, unless they have some glaring weakness, such as being highly vulnerable to Death spells as some of these Giants are).
* The Politician in level 6 of ''[[Prince of Persia]]''. And the Gatekeeper who replaces him in the remake.
* Mr. Bubbles (or Big Daddy) from ''[[BioshockBioShock (series)]]'', a giant, armour-clad drill wielding child protector that makes whale noises.
* In ''[[Mass Effect]]'', the geth's Giant Mooks overlap with their [[Elite Mooks]], in the form of the appropriately named Destroyers, Juggernauts, and terrifyingly effective Primes. There's also geth Armatures and Collossi, which count as giant walking tanks.
** There are also Rachni Brood Warriors in one side quest, which are bigger versions of the standard Rachni.
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* The ''[[Klonoa]]'' games feature giant versions of many types of enemies. They can be inflated like normal enemies with wind bullets, but this only immobilizes them; it doesn't let Klonoa pick up and throw them. They can only be defeated by throwing other enemies into them.
* ''[[God Hand]]'' has two giant mooks: The Sensei, a young Japanese-speaking Samurai that attacked Gene in Stage 7 and Tiger Joe, a kickboxer seemingly based on Sagat from [[Street Fighter]] fame who apppeared a few times in the latter levels.
* ''[[Killer 7Killer7]]'' introduces the Giant Smile enemy type in its third stage. Mostly identical to the ordinary Heaven Smiles, only at least six or seven metres tall and near-completely impervious to bullets, [[For Massive Damage|except in its single eye]].
* ''[[Diablo]] II'' features semi-random giant mook enemies, called "Champions" and "(Super) Unique Monsters", the latter which are normal monsters given a name and special enchantments ("Extra Strong," "Fire Immune"), as well as buffed up minion mooks. Both Mooks would also have increased HP, damage, grant extra experience points and other rewards upon death.
* Monsters in ''[[Disgaea 4: A Promise Unforgotten]]'' have the ability to [[Fusion Dance|fuse]] with another monster to supersize them, granting them increased stats, a larger range and/or radius on their attacks, and the ability to push normal sized characters out of the way while moving, among other things. They're also gigantic to begin with in some situations, though [[The Computer Is a Cheating Bastard|never in the player's case]].
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