Goddamned Bats: Difference between revisions

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clean up, removed: Category:Home Page/YMMV
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A key trait is that they generally don't pose too large of a threat on their own; they're more annoying than deadly. When an enemy starts posing an actual threat, then it's a case of [[Demonic Spiders]] and, in extreme cases, the [[Boss in Mook Clothing]].
 
Note that this designation applies to ''any'' type of ''non-threatening enemy'' whose purpose is to stall and harass the player. [['''Goddamned Bats]]''' are common in [[Platformer|Platformers]]s, where they enjoy disturbing precision jumping.
 
Common traits of Goddamned Bats may include but are not limited to:
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* [[Blackout Basement|Provides light]] or otherwise makes itself undesirable to kill, while still attacking the player like a rabid monkey.
 
Other following factors can contribute to a game having [['''Goddamned Bats]]''':
 
* Player having relatively large health bar, reducing the enemies' relative threat (and thus the need to exterminate them quickly) -- even if it's just [[Scratch Damage]], enduring repeated hits adds up.
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{{reflist}}
[[Category:Older Than the NES]]
 
[[Category:Home Page/YMMV]]
[[Category:Scrappy Index]]
[[Category:Video Game Difficulty Tropes]]
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[[Category:Video Game Characters]]
[[Category:This Index Is Not an Example]]
[[Category:indexIndex]]
[[Category:Goddamned Bats]]
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