Golden Axe (series): Difference between revisions

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* [[Jack of All Stats]]: Ax Battler.
* [[Legacy Character]]: The three leads of ''The Duel'', Kain Blade, Milan Flare and Gillius Rockhead.
* [[Lethal Joke Character]]: Trix the halfling farmer in ''The Revenge of Death Adder''. Worst attack and range, but is the only one who can heal, meaning he lasts the longest in fights. As Trix always produces more than enough food for every player to heal once, it meant he could be vital to a team's survival. Also, despite his poor damage and range, he attacks so fast he can easily keep multiple groups of enemies stun-locked. There's a reason Trix is the preferred character for 1-credit runs.
** "Worst attack" is very relative. Although the hits are weaker, he attacks so fast he can easily keep multiple groups of enemies stun-locked. There's a reason Trix is the preferred character for 1-credit runs.
* [[The Man Behind the Man]]: In the original arcade game, the player simply goes to the castle and beat up Death Adder. In the Genesis version (on the normal difficulty), the player must fight a palette-swapped version of Death Adder known as the [[Giant Space Flea From Nowhere|Death Bringer]] after fighting the standard version.
* [[The Many Deaths of You]]: In ''Beast Rider'', Tyris can be reduced to various hunks of meat upon reaching [[Critical Existence Failure]].
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* [[Mighty Glacier]]: Proud Cragger runs slow and moves slow and attacks slow... and HARD.
* [[Mission Pack Sequel]]: ''Golden Axe II'' uses the same engine as the Genesis port of the first game.
* [[Mook|Mooks]]:
* [[Mook|Mooks]]:* Heninger and Longmoan. The Zuburoka amazons and the Skeleton knights are [[Elite Mook|elite mooks]].
** Zuckal, Greenness and the Magicians in ''Golden Axe II''.
** ''Golden Axe III'' has the nameless club-wielding and spear-wielding soldiers, along with the Vanity amazons and the Dead Frame creatures as [[Elite Mooks]].
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* [[Our Centaurs Are Different]]: Dora (no, not [[Dora the Explorer|that one]]), as a playable character in ''The Revenge of Death Adder''.
* [[Our Giants Are Bigger]]: Many of the bosses in the first game are giants, including Death Adder himself. Also, playables include Goah the giant in ''The Revenge of Death Adder'' and Proud Cragger in ''3''.
* [[Palette Swap]]: The original arcade game featured a set of six enemies (four mooks and two sub-bosses) that are re-used throughout the entire game in different colors. The blue and red dragons, as well as the blue and green thieves, were also palette-swaps of each other. The Genesis version added even more palette swapped variants of the enemies, including different versions of the final boss Death Adder. Averted in the Master System, in which every enemy and beast uses the same palette as the player. This actually made the fireball-spitting dragons impossible to tell apart visually from their short-ranged counterparts.
** The Genesis version added even more palette swapped variants of the enemies, including different versions of the final boss Death Adder.
** Averted in the Master System, in which every enemy and beast uses the same palette as the player. This actually made the fireball-spitting dragons impossible to tell apart visually from their short-ranged counterparts.
* [[Powerup Mount]]: Bizzarians, used throughout the series; became the focus of the game in ''Beast Rider''.
* [[Statuesque Stunner]]: Tyris Flare.
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* [[Taken for Granite]]: The bodies of the dead enemies would turn into rock, in the arcade version.
* [[Theme Naming]]: The names of the enemy characters in the first game are mostly alcoholic references.
** The names of Longmoan and Heninger are [[Spell My Name with an "S"|mangled references]] to "Longmorn" (a brand of whiskey) and "Henninger" (a German brewery).
** The Zuburoka amazons are named after a brand of Vodka (Żubrówka). Two of its members, Storchinaya and Strobaya, are named after other brands (Stolichnaya and Stolovaya) and while Lemanaya and Guruziya don't fit into the Vodka theme, they have Russian names like the rest.
** For the bosses, we have the Bad Brothers (a misspelling of "Bud", as in "Budweiser"), Sgt. Malt and Sgt. Hop, General Heartland (named after a Japanese brand of beer) and the Bitter knights. The PC Engine version has its own names for the bosses in the form of "Biyadaru" (beer barrel) for the hammer-swinging giants and "Heineken" for the armored knights.
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[[Category:Wonder Swan]]
[[Category:Sega Master System]]
[[Category:PlayStation 2]]
[[Category:Amstrad CPC]]
[[Category:Golden Axe]]