Gothic: Difference between revisions

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{{quote|''Piranha Bytes apparently takes any concepts that are salvageable out of the trainwreck that is ''[[Ultima IX]]'' (figuratively speaking), patch it all up with what they carried over from their pen&paper passion, and somehow make a great game out of that. The new German RPG prodigy is called ''Gothic''.''|[http://blog.hardcoregaming101.net/2011/05/brief-history-of-western-action-rpgs.html Hardcore Gaming 101]}}
|[http://blog.hardcoregaming101.net/2011/05/brief-history-of-western-action-rpgs.html Hardcore Gaming 101]}}
 
Not to be confused with the genre of [[Gothic Literature]], or the [[Goth]] lifestyle, or [[The Middle Ages|medieval architecture]], or the tribe of people from [[The Dark Ages|Gotland]].
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* [[Gladiator Subquest]]: You get one in every single arena of ''Gothic 3''.
* [[Going Through the Motions]]
* [[Great Wall]]: The Great Barrier is a deadly forcefield that keeps all inhabitants of the penal colony mines inside. Due to a miscalculation, the barrier is permanent and now the kingdom responsible is forced to barter with prisoners for ore instead of using them as slave labor. Some of the mages responsible for enacting the barrier were trapped inside and are now accepting donations of the magic ore [[Practical Currency|used as currency within the prison]] to fuel their attempts at removing it {{spoiler|there's also an [[Eldrich Abomination]] inside the barrier's boundaries, and the Water Mages are actually trying to ''strengthen'' the barrier because of it, scamming their donors for the safety of civilization. It goes down in the ending once the threat is killed.}}
* [[Grey and Gray Morality]]: The guilds that the player can join in ''Gothic I''/''Gothic II'' are this, you can choose between a militaristic, [[Knight Templar]] faction, a freedom-loving and rough bandit/mercenary faction, or a group of religious fanatics. Averted with non-humans: Beliar and his "evil creatures" servants are [[Exclusively Evil]].
** It's noteworthy that the Adanos-based factions (the middle ones, usually) tend to try neutral alignments to begin with, but the Innos factions (Paladins and Fire Mages), especially in ''Gothic II'', are essentially [[Lawful Good]] with pride issues and the tendency to overstate their own importance. Otherwise, they're often somewhat decent people still. [[A Lighter Shade of Grey]].