Hand Cannon: Difference between revisions

no edit summary
m (clean up)
No edit summary
Line 172:
 
== [[Tabletop Games]] ==
* The oversized bolt pistols and SMGs of ''[[Warhammer 40000]]''. use .75 caliber rocket-assisted rounds. Don't forget the plasma pistols too. The space marine version even moreso, since it's designed for people who are at least eight feet tall and would require a tripod for a human to wield.
** [[Dark Heresy]] has a pistol subtype that is actually named Hand Cannon. While not the most powerful sidearm in the game by any standard, it is fairly effective (especially when loaded with armor-piercing rounds) and its low price makes it attractive to players who can't afford a bolt pistol (there are plasma pistols and Inferno pistols as well, but they're so rare and expensive they only exist in the game to taunt you). Mechanically, it does marginally more damage than most handheld firearms and has at least some armor penetration even without improved ammo. Also, it has penalty for firing with one hand - half of that for rifle-sized weapons (the same goes for Carbine, but Hand Cannon uses Pistol [Solid Projectile] skill and Carbine still uses Basic [weapon type] skill). Has its uses, obviously, but noted to be mostly a [[Weapon for Intimidation]].
** There's also Hellpistol - a smaller version of Hellgun (high-powered, but less reliable type of laser weapon). Only twice as expensive as Handcannon, has greater rate of fire and very good armor penetration (better than standard bolts and more on par with plasma pistol). Of course, it's more of an agile main weapon good in close quarters, rather than a true sidearm: "smaller" here means that laser part is 4 kg rather than 6, but still cable-fed from the same 10 kg power pack (carried under a regular backpack), so there's that. It's not for showing off, it's for the times when you seriously expect something chitin-clad to jump out of bushes or debris and try to chew your face. Amusingly, this weapon still can be legitimately [[Guns Akimbo|used akimbo]] (e.g. with belt powerpack under larger backpack/powerpack - 25 kg of batteries, 40+80 shots total). Though since dealing with threats that already got too close is the reason to carry a hellpistol rather than a full-sized hellgun in the first place, the [http://wh40k.lexicanum.com/wiki/File:HSLaspistol.jpg standard usage] is to [[Sword and Gun|complement it with a melee weapon]] which allows parrying.
*** Voss Pattern hellpistol - less powerful, but still has armor penetration as good as a heavy machinegun and can use common laspistol charge packs (drains them 4:1). There are also duel laspistols - almost as hot, accurate at longer ranges, but single-shot only.
* The ''[[Shadowrun]]'' Eichiro Hatamoto II is a pistol that fires a single shotgun slug. It's recommended not to miss. Then there's the Remington Roomsweeper, which is kind of like a [[Sawed-Off Shotgun]], except not. It's a pistol that fires shotgun slugs. It's noted that it's damn hard to fire.
* ''[[Cyberpunk]]'''s weaponry supplements have many examples of this, as they're intended for use by and against cyber-enhanced combatants. One of the most memorable is the 'Hellbringer,' a 3-round .666 caliber magnum revolver. There's also the Colt AMT, an eight-shot revolver that fires very large bullets. The caliber is not specified but it causes very high damage in-game.
Line 259 ⟶ 261:
 
== [[Web Comics]] ==
* ''[[Schlock Mercenary]]'' hung a [[Lampshade]] on this - Schlock hauls around BH-209 until the old one was destroyed and he couldn't get another as it was out of production, then got BH-250 - ''[http://www.schlockmercenary.com/2001-07-15 even bigger]'' ([http://www.schlockmercenary.com/2011-07-11 19.5 kg]), but without reserve of gas that lets its smaller cousin [http://www.schlockmercenary.com/2001-05-31 work in vacuum] for a while. Schlock calls this class of weapons "wristbreaker"; he and some other characters ''do'' fire these things with one hand, and thanks to [[Powered Armor]], we have seen this done by a (not obviously augmented otherwise) human, too. Moreover, it's basically a handheld fusion thruster, but with recoil compensation, and when switched to "rocket mode" gives enough of thrust to let quarter-ton Schlock fly with a human passenger.
** He often refuses an upgrade because the new weapon, despite being far more powerful, is smaller and lacks [http://www.schlockmercenary.com/2003-03-15 the ominous hum and intimidating glow at the business end]. Schlock had to use a [[Guns Akimbo|pair]] of [http://www.schlockmercenary.com/2002-09-01 the same] AP-130 [http://www.schlockmercenary.com/2005-05-29 antimatter-powered guns] once, and after seeing Murtaugh [http://www.schlockmercenary.com/2013-06-18 fire] bigger AP-229 he decided he likes it, hum or not. Later she used it to "[http://www.schlockmercenary.com/2013-07-09 shoot a hole in the sky]" - clear the path through an enormous thunderstorm by shorting shear layers from relatively safe distance of 8 km. But he still carries his piece. There's however a trade-off: annie-plants were detected and neutralized (often messily) by enemies more than once, but micro-fusion weapons, while somewhat capricious, so far were detected only along with all other metal and destroyed only via actual action or misuse. E.g. on Credomar the Toughs lost power in their flying tanks and their [[Powered Armor|flying pants]], but Schlock still had [http://www.schlockmercenary.com/2008-12-15 a pair of working thrusters].
** On the ballistic side, there's 15-mm [http://www.schlockmercenary.com/2015-10-23 Blattco "Clawhammer"].
* ''[[Chicanery]]'' character [[Trigger Happy|Mr. Saturn]] has a "Modified [[Trope Co|DeathCo]] Magnum", several times larger than the main characters and apparently a cross between a [[Revolvers Are Just Better|revolver]] and a [[Blame|GBE.]] Effects range from [[Your Head Asplode|blowing heads apart]] to [[Ludicrous Gibs|explosively atomising people]] and [[Overdrawn At the Blood Bank|coating the surrounding area in blood.]]
* ''[[Narbonic]]'' Antonio Smith the forensic linguist wields such a weapon.